Re: Small Ogre fighting game.
Cheat engine not working for me, I have the cheat options available in the bottom window from that dl and the game loaded into the cheat engine program but I can't check the boxs that list of codes you posted puts down in the bottom window, it just bleeps at me.
Ah ha! I found it by testing manually. I started off the initial new scan type with "Unknown value." This caused the game to come up with thousands upon thousands of results then I took a hit and tried to immediately pause the game, I went back to cheat engine and changed the scan type to "Decreased value" and pressed new scan, it shortened the list of values in the left box, I repeated that of going back and forth between the game, taking a hit and trying to pause immediately to scan for decreased values, eventually it got down to just 6 possible, put them all in the bottom and x'd them all in the active slot, ogres health froze, so I went down the list un x'ing them and trying to take damage until I could. The Address for ogres health is 004DFC84. The value is 66k+ at half health, so searching for 500 like somebody mentioned is pointless.
So all you have to do from having Cheat Engine 6.1 up, and "Select a process (Top left, find it in the programs, should be near the bottom in the process list, open it)"'ing the ogre exe while it's running, is "Add address manually" button in the bottom right, input 004DFC84, then check it as active in the bottom box to get infinite health.
I think I can test this game for the sex gauge by pausing right after it goes up and doing the same process until I have few enough options to test. Having infinite health is pretty much infinite gauge anyways. A lot tricker than I thought. I actually found the gauge counter that goes from 0-6 but freezing it has no effect on the game at all. I went with checking for changes only when rape mode turns off/on and after doing it for what seemed forever, I only got the possible addresses down to 853 options. I tested the obvious ones that changed from like a value of 0 when off to something higher when on, then went back to 0 when it ended, but activating any of those didn't do anything. Sad face.