Can someone explain the ending? It looks like her two friends are about to enter. Is she about to unleash the house upon her friends?
In the final ending? Basically.
There is some sort of narrative justification for it, but it more-or-less boils down to the fact that she's become a real pervert and thinks it would be interesting. And that her friends will enjoy it. Eventually.
Alright so I've followed everything in the walk-through (thanks for that), except for the puzzle in the right most room (opens the dark room), and now after getting the torch, she refuses to go across he beam.
Either this is the bug the creator was talking about or I'm missing something.
Help!
Edit: Hah, even as I typed it, I figured it out. My thanks anyway.
have the same thing, only with the dining room keyhow to use the screwdriver on red statue hehh when all items are grey clolored text?![]()
I tried to interact but nothing happens. I can't get the key. Did I miss something?![]()
have the same thing, only with the dining room key
how to use the screwdriver on red statue hehh when all items are grey clolored text?
I'm a big fan on the first two games of the circle wich I consider to be among the best h-games out there. This game is also very good if you consider it only as a standalone game. The number of scenes is pretty much the same as the first game and for 756 yens, it's definitly worth it.
However, if you compare it to the first two games, it's still a little disappointing. The art is still very good, but it feels a little wasted for the h-content. Unlike the two first games, this one uses only the game camera to show the scenes, but in a pixel made game like this, this means we can't see much and feels limited. If you remember, each scenes in the first two games had its unique perspective of the action, a camera and a setting customed for each scene. It was also more zoomed in the action, so the pixel art was very enjoyable and more detailed. In this one, apart for the mirror world scene, we can't enjoy them as much.
I don't know if this game was supposed to be a little game before he goes back to an akanemichi sequel, wich would be awesome, but this feels more like a first work than a third. Or a transition work, wich would be understandable considering the price. I also think that he could have gone further to develop the plot idea, a girl lost in a haunted house, but ended up being rather soft comparing to the two first games again.
Still, it is a very good game and I will continue to support the circle !
I felt that something was lost as a result of no bad ends... but i must admit i plan on doing something similar... like I wish there was a minigame involved with crossing the vibrating horse.
im just overly fond of my bad ends, which is what i loved about the other 2...the bad ends that it did had just blew me away completely.
but yeah making the character get involved in sexy things as part of the challenge that lets them move forward might be a solution to the gor problem
ok, thanks.Nope, tentakuru I would be more than happy you attempted to translate this gem cheers friend.
Did you look at the mascot picture in the right side of the mansion
Updated walkthrough with working picture link sorry about that...
Items are just used automatically you don't actually have to enter your inventory to use them.
A little hint if you still feel stuck and the walkthrough isn't helping, I can only say look around the game is full trial and error no deaths and bad endings here just progression and stuckness, so keep trying....
Yup I agree with you, it was interesting to HAVE to go through these to progress, instead of a game over. Most of the first game scenes were bad ends, wich bothered me a little, but the second one was more half-half. Stil, it's the lack of stage setting during the h-scenes that really felt different.
I'm have problems try to get with the yellow medal what I'm following the dogs head but there no space it the wall