MGQ: True in the og saga most really don't give a shit, and those who want coexistence want nothing more than a dairy farm of men, but both in the og saga and in paradox you don't see succubus murdering people while hurling insults and making them taste true terror, they at least make the victim go with respect. Alma is kinda 50/50 she's into her own world and her personality is closer to a MGE salamander only with sex, she's a battle junkie who doesn't care until Luka shows his worth, then she treats him as a friend and rival, and in paradox she even warns you that when she fights seriously its a deathmatch, so she asks you not to challenge her ever in that state, neither request for sex because both situations are taken as you wanting to see her serious self which ends in vore if you lose, but it was your fault for seeking it.
OG saga? Both OG and Paradox is like this.
Why are you trying to do a "but?" The characterization of the succubi is the exact same. Just because you don't see it doesn't mean it doesn't happen.
For instance, Alma Elma is not a virgin. She shows up at the coliseum often to fight, and she has the best sexual skills of all the monsters. She knows exactly how to drain men to death. The game doesn't show it, but Alma's most likely fucked countless would-be heroes to death. Also Alma's not a battle junkie. She's just aloof.
Libraheart games: yeah can't deny that, she even denied a dude who reached immortality just to be with her because she wants to fuck the world and not be with just one man, then killed him.
All Libraheart games are unnecessarily depressing and contain 0 interesting/empathetic characters.
But they're maledom games, I don't have high expectations on the empathy front in maledom games.
Succubus Prison: was the original "every succubus is a utter psychopathic sadistic bitch" game, tokinokogiri has a fetish for murder and the artists he brought to his game also have a fetish for it, so it was a unholy match made in hell, but for the longest time was one of the only examples of succubus being absolutely cruel from the get go, "you gonna die and won't serve even as an appetizer" kind of story
No, it's just one of the first games that ONLY had succubus enemies.
They weren't cowards like SQDT though. The succubi in Succubus prison are never portrayed positively. As soon as a scene that shows a small sign of empathy happens the game then shows that same character fucking to death a random salaryman. They aren't heroines. They're the enemy.
One of the team members who worked on SQDT probably understood. An NPC calls out the characterization of the succubi, but they just couldn't stay consistent by trying to add hints of romance in this game by making all succubi have a pair that they had romantic attachments with (and romance dialogue) - before they consign them to oblivion of course.
Circle Tekua: Only played lilith nightmare, succ tower 2 and succ tamer, from what i've seen they are killers but at least in that world people can defend against them, and the rules to get one off you are set in stone so humanity has a chance instead of everyone being cattle waiting for death, and even then you can "save" them from turning into complete monsters if the transformation was recent and they just turn into a random demi human who really really likes sex instead, heck you can even negotiate with pure born succubus and they will listen or even fall for you like Alma in the MGQ example if you prove yourself worthy.
There you go with the "but" again XD
Characterization is the exact same.
Succubi give no shit. They aren't heroines, they're enemies. No matter how cute they might be, they fucked other people before you and will fuck other people after they kill you.
"you can "save" them from turning into complete monsters if the transformation was recent and they just turn into a random demi human"
I mean... they're not succubus anymore then?
"heck you can even negotiate with pure born succubus and they will listen or even fall for you like Alma in the MGQ example if you prove yourself worthy."
What's that got to do with their overall character? Pure blooded succubi in that game are never shown as heroines. The succubus character that goes to your house in Succubus Tamer 2 still fucks other people.
Alma elma never falls in love with Luca in MGQ.
Torotoro wasn't an idiot, he wrote romance for every heavenly knight
except Alma Elma.
Luca accidentally passes the trial for Granberia making him able to marry her. Granberia likes strong and cute guys, and luca fits both categories. Her tastes in men are revealed during Salamander's fight.
Tamamo is constantly impressed by Luca's good nature, and when he goes to yamatai and helps out she becomes completely intent on helping him grow and wants to live with him in the future.
Erubetie's hate is cleansed by Luca's pure-hearted attempts at reconciliation. Luca never gives up on her, so when she goes dere after being tsun, she goes super-dere.
Only Alma Elma gets no romantic buildup with Luca. 0. But I mean... come on... she's a succubus. It's pretty clear why. Even in the end-game it's said that she constantly goes to the coliseum where tons of guys fight to reach the finals in order to "fight" her. Like she's clearly not a heroine. And well... you know what happens when you lose in the coliseum.
MGE: Didn't read in in a long time but i agree succubus and especially Lliliths and lilims are uber alpha bitches in that world even if killing is forbidden, who cares when they can corrupt everyone and turn them into sex frenzied monsters who will attack normal humans right? Fuck you DRUELLA FUCK YOU
The corruption angle isn't even that bad though. That's a thing with 90% of the monsters in MGE. That world doesn't make much sense if you think about it so it's better if you don't think too hard about that part.
What's worse is that every other monster, even if they have a lustful nature has romantic tendencies. No matter how cruel or crazy, they all fall for a guy and then do what monster girls do to obtain them, sometimes going so far as raping them.
The only exception is Succubi. They'll participate in gangbangs with multiple men, kidnap guys they think are good looking and give them random bjs and just generally slut it up before they get bored and look for a single guy.
Also, we humans have been top of the food chain on this planet for so long we've developed a sense of protagonist syndrome, the universe revolves around us. It's hard to imagine a race of beings that are above to the extent we would be treated in the same way we treat zoo animals.
Then why the superficial attempt at romance?
Why not just consign them the status of "enemy" and be done with it?
The fact that the heroes are in such a negative position they "can't win" isn't bad. Persevering under those circumstances is satisfying for the player because even if you're destined to lose you're putting in the effort. Problem is that the game attempts at characterizing the enemy, and it does a bad job. None of the girls are likeable, so there's no feeling like, "I'm going out with a bang." and all the heroines are tied to a separate guy but would fuck anyone so the games going out of it's way to sever attachment with them.
That's fine, but then why have unique dialogue where they talk about their history with the guy, and what they wanted their relationship to be like, and even try to have a somber mood after the guy is fucked to death? The incongruity here is the problem. It's almost like the team of developers were split on the issue and they took a half-assed approach both ways narratively and the succubi came out as shit characters.
If you're gonna write a villain, don't punk out.
If you're gonna write a heroine, then justify those feelings and don't make them shit heroines.
This game tried to do both and failed at both by trying.