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RPG Unknown/Hiatus RPG Maker [Takimaru] Despair Labyrinth

Despair Labyrinth (RPG Maker VX GOR game) - Version 0.09 - Updated 4/18/2012!

  • Emilia (Warrior)

    Votes: 27 10.3%
  • Rhiannon (Berserker)

    Votes: 24 9.2%
  • Irine (Priest)

    Votes: 32 12.2%
  • Lanie (Magician)

    Votes: 30 11.5%
  • Thyme (Sage)

    Votes: 44 16.8%
  • Cesca (Thief)

    Votes: 63 24.0%
  • Sairyn (Martial Artist)

    Votes: 22 8.4%
  • Asella (Paladin)

    Votes: 20 7.6%

  • Total voters
    262

Re: Despair Labyrinth (RPG Maker VX GOR game) - Version 0.09 - Updated 4/18/2012!

May I have a full cg unlock save file please?
 
Re: Despair Labyrinth (RPG Maker VX GOR game) - Version 0.09 - Updated 4/18/2012!

Sorry for the necro, but I too would appreciate a cg save. I'd rather not have to go through the game again with every character to unlock the gallery.
 
Re: Despair Labyrinth (RPG Maker VX GOR game) - Version 0.09 - Updated 4/18/2012!

Sorry for the necro, but I too would appreciate a cg save. I'd rather not have to go through the game again with every character to unlock the gallery.

I don't have everything as it breaks my heart to go back and play it but this should help you at least.
 

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  • CG.save.zip
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Re: Despair Labyrinth (RPG Maker VX GOR game) - Version 0.09 - Updated 4/18/2012!

Hey,

I don't suppose you remember me, but while you were in active development of Dlaby I was one of the main people who was editing the wiki. I know that you've put Despair Labyrinth on the back burner over the last few years or more and I'm not here to complain or whine about that. I was just thinking, recently I've seen an influx of developers that have been releasing and working on quality games that otherwise wouldn't have had a chance a few years back. They are using patreon. If you haven't heard of patreon by now here is a brief summary: Developers can create pages where people can back their development either by a monthly charge or by update to the project.

So that got me thinking, I was always lurking around, working on the wiki and saw how much effort went into Dlaby, so many characters, so many cgs and branching text paths! Creating so much in such a short time burned you out big time, especially with the toxic way people were reacting to no new content (from the places I was browsing at the time). So perhaps you can turn it around, Despair Labyrinth is very popular and if you ever wanted to pick up work on it again why not get paid for it? What you already have game wise makes a perfect demo with tons of content. Also you don't have to be pressured into working faster, as I said you can set up your page to charge per update, so no more deadlines. I've seen people show up with no established games that have been making thousands and once they got publicity, even more. You already have a fairly sizeable fan base so I think people will definitely jump on board as you can set different tiers, $1, $5, $10, $20 ect. so even people who don't have much can support.

Seeing as patreon wasn't around when you started Dlaby, now might be the time to pick it up again and make it work for you.

Anyway, just a thought.

Here are a few links to some h-devs that are doing well in case you're curious. One gets almost $27,500 a month... that's just crazy!

I know I'd love to see Despair Labyrinth come back and I'm sure so would many others.

So was the project continued?
 
Re: Despair Labyrinth (RPG Maker VX GOR game) - Version 0.09 - Updated 4/18/2012!

So was the project continued?

As far as I know, no.

It's weird, I keep coming back to Dlaby every few months to see if Taki decided to pick it back up... kinda sad really, seeing how long ago it was first released.
 
Do not ask for a game for ANY reason. Asking for or alluding to links to game downloads is prohibited. Failure to follow this rule will result in an immediate 1 week ban.
So very sorry to necro this, but I lost this game and wanted to play through it again but I can't find it anywhere online anymore. The wiki is closed, and all links here are dead. Was wondering if anyone still had this game and are willing to share it?
 
So very sorry to necro this, but I lost this game and wanted to play through it again but I can't find it anywhere online anymore. The wiki is closed, and all links here are dead. Was wondering if anyone still had this game and are willing to share it?
 
Pretty sure the gallery is unlocked in that
 
Do not ask for a game for ANY reason. Asking for or alluding to links to game downloads is prohibited. Failure to follow this rule will result in an immediate 1 week ban.
I can't get the link to work, anybody got a working one?
 
Well, the game's development is dead, and the game is old so unless someone upload a version of the game in the intend of sharing it you're not likley to found a working link...
 
Do not ask for a game for ANY reason. Asking for or alluding to links to game downloads is prohibited. Permanent ban.
Hello all, I've lurked the forums for a long while now but finally decided to make use of my account after working on my own RPG Maker VX game.

It's called...
"Despair Labyrinth: Ransom of Elynsor".
The premise is that a kingdom has had its princess kidnapped by a prominent guild of bandits known for their involvement in the sex trade. With her life, among other things, at stake, the crown puts up a 100 million gold reward to the first adventurer who successfully brings her back safely.
This game has multiple characters (with the potential for more), and you basically start off able to select a female adventurer of several choices, each with their own ambitions and desires. Your quest is to fight your way through the Despair Labyrinth and find the Princess, and then bring her out safely. Basically, it's Game Over Rape with a lot of forced sex and eventual bondage, group, etc. I'm still actually working on the story, so what you see here is ... more or less thrown together for the purpose of testing an H-game.

Keep in mind this is a relatively early form of the game; having pretty much little to no experience with RPGVX, I've only put a little bit of time into it thus far but will continue to work on it.

Again, if you do not have RPG Maker VX, you can at least download the RTP, or run-time package which should allow you to play the game here:


What's new in 0.09 (Updated April 18, 2012):
Patch 0.09:
~Added 'speed text' function: Hold 'down' on the arrow keys to quick-skip through text; it will stop at the next available choice when used on cutscenes or H-scenes.
~Added "Load" feature: You can now load a saved game from the character menu.
~Several new areas: Guest Rooms, Division Library, Rogues' Division Officers' Lounge (with side rooms), Treasure Room (Cesca exclusive), and several hallways
~Wealth of information from books in the small library, located at the east hallway of the lounge, and books in the larger library to the far north. Consider this introductory lore for the world of Despair Labyrinth.
~Added several cutscenes:
-Unique Thyme/Irine interactions. If playing as Thyme, you will encounter Irine in the 'rest area' located north of the Syndicate Officers' Lounge. If playing as Irine, you will encounter Thyme in the Division Library.
-Unique Thyme flashback and background; automatically triggered after walking further into the Division Library
~Exclusive action / puzzle mini-game for Cesca with item reward, located in the new area after the Officers' Lounge
~Exclusive fetch quest / dating-game for Lanie with H-scene reward; located in the first Syndicate Bar.

7 new H-scenes in all...
~Added 2 'generic' H-scenes:
-Talk to the NPC at the northeast corner of the Officers' Lounge. Low Purity (< 50) required.
-Talk to the wine bottle sitting on the counter of the bar in the Barracks (old room with all the sleeping bandits). Low Purity (< 50) required.
~Added 5 character-specific H-scenes:
-Cesca, by losing to enemies in the treasure room
-Lanie, by 'winning' at the end of the quest
-Irine, by default after entering the Guest Rooms
-Thyme, by default after walking into the Division Library
-Asella, by defeating Rhiannon in their encounter cutscene while having low Purity and the Dominatrix Outfit in your inventory

Also fixed some combat stuff:
-Updated Charming Wink to affect two random enemies instead of all of them
-Deadly Venom now counts as a Physical Attack.
-Concentrate now doubles Spirit for the next several rounds instead of one
-Gave Pierce and Bash their proper elements (Piercing and Blow, respectively)
-Nerfed Quadra Curse to have a 75% chance to end after 3 turns--it's real nasty, even then
-Divine Barrier now has a 90% chance to end after 4 turns
-Updated the descriptions on some items and skills

DOWNLOAD-LINK:
Mediafire:
EDIT: Fuck MF right in the ass.

MEGA:


4shared:


~~~~~
Updated last patch:
-Added 'light' indicators to passages without doors and at the ends of hallways, for an easier time navigating
-'Handheld Mirror' item added, which allows you to check your Purity when used from the menu.
(To acquire it, go to the bedroom right beneath Xanrud's torture room in the east part of the Chambers, and open the small red box next to the bed)
-Gallery Mode added; can be accessed via the Title screen menu. Unfortunately, your existing saves will not work to show the scenes that you've already seen; this requires a completely new game / save file as I had to install switches within each H-scene, which need to be hit in order to unlock them in the gallery mode. Game Over H-scenes are also included without you needing to save afterwards--simply seeing a scene will unlock it in the case for these particular events.
-The Chambers have been divided into two parts, East and West, to reduce lag.
-4 new maps added
-1 new enemy type and 1 miniboss added
-3 new cutscenes (non-H) added
7 new H-scenes in all (of which have far more CG's than those from previous patches);
-4 character-specific H-scenes; Emilia, Rhiannon, Asella and Sairyn
-3 generic H-scenes
-CG OVERHAUL! These were only for the low-res images (which is most of them up to the Wolfram cutscene). I've redone the images for the starting bandit (both scenes), slime, maid, dominatrix (first scene), plant monster, vine-laced abomination, gargoyle, guard pikeman, twins (first scene), and sailors. No more ridiculous pixelation, plus some images made a bit better.
-Added another image to the first Twins scene when you tell them to cum inside.
-Added 'special' images to the first Twins scene for Rhiannon, Emilia and Asella. Emilia's occurs when you choose to finish them by hand, Asella's can be seen when you choose to have them cum inside, and Rhiannon's happens beforehand regardless of choice made. These are small attempts to further 'individualize' each girl's experiences.
-Added small conditional branches involving Gwyn to the gargoyle scene and the brawler foursome scene. Right now it's just an extra CG and a brief description; consider this a placeholder for future updates.
~~~~~

"Help! I don't know what RPG Maker VX is, I don't know what an RTP is, I just wanna play the damn game! Fuckin' magnets, how do they work?!"
Alright, well luckily for you, I packaged a version of the game with the RTP data included, so you can simply unzip it, run the self-extracting .exe, and double-click the game icon to get started. The only drawback to this is that the game file is a tad larger.
Download-link (RTP Included):
EDIT: MF deleted the link and my current version of the game is uh... way different, ahheh. Might be a bit until I can get this link up again, unless someone else happens to have it. In the meantime, I highly recommend you download the RTP for VX anyway! It'll save you a lot of trouble.

~~~~~
Remember, the demo isn't over until you reach a point where it says it is! If you need hints or a walkthrough, PM me.

Any comments, feedback, bug reporting, etc. would be appreciated. Feel free to let me know what you think!
Does anyone know where I can still download this game? None of the links work for me.
 
Dead links removed.
 
What's funny is if he'd bothered to look up this very page he'd see a live link I'd posted years ago.
Any chance you can throw that in the OP?

 
Yeah, that's precisely why he ate a ban, instead of a public warning that future requests for links would get banned.

Link added to OP.
 
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