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Re: The Dungeon of Debauchery: Mind Flayer's CYOAs.
(A) heading north and through the other path.
(Short post is short. But there wasn't really all that much to actually say and or do. ^_^; )
Redressing themselves, Elena and Sophia headed on out of the room with the stream in it, going north back into he previous room. Once there they continued onwards and down the northern path, which they followed. The path turned not long after they started heading down it, with the two staying close to one another and ready to fight some more just in case something else tried to get the drop on them in the tunnel.
Not too long after starting down the northern path, they found themselves in the room it led to, which had what appeared to be relatively empty at the moment. There was only one other doorway in the room besides the one they entered in through, and as they were heading across the room it still seemed as if nothing was going to try and ambush them within this room, giving them a chance to sit and rest before the next room if they wished.
"Now I remember that arachne woman telling me upstairs yesterday or the day before and I believe Mia was there as well, but I remember her saying that there was someone quite powerful guarding the stairwell leading down to the sixth floor at the end of the fifth floor. And this is the fifth floor, so I'm wondering if the next room is the last one or if there are more further on," Elena said as they walked across the quite large room and made it to the center of it, looking around cautiously at the surrounding walls and behind them to make certain nothing attacked them.
"Well, there's nothing really for it but to go forward then I think, because the longer we take, the longer whoever or whatever it is has time to prepare for us if they know we're here," Sophia said, giving her opinion on the matter, looking like she was ready whenever Elena was, but sounding like she wanted to keep pressing forward.
What should they do now?
Elena's stuff:
Sophia's stuff:
Options:
(A) - Move onwards into the next room.
(B) - Wait and see if anything comes into this room to meet them
(C) - Other
(I do encourage anyone that wants to do so to choose Other and formulate plans and stuff, especially in battle. Because I give bonuses to Elena and company for sound plans of action. Also remember, Elena can give orders to her companions, telling them what to do in battle, of course that doesn't mean that they'll always agree with her on the matter unless they trust her. It's completely optional of course, but I do still encourage it when you all want to do it.)
(A) heading north and through the other path.
(Short post is short. But there wasn't really all that much to actually say and or do. ^_^; )
Redressing themselves, Elena and Sophia headed on out of the room with the stream in it, going north back into he previous room. Once there they continued onwards and down the northern path, which they followed. The path turned not long after they started heading down it, with the two staying close to one another and ready to fight some more just in case something else tried to get the drop on them in the tunnel.
Not too long after starting down the northern path, they found themselves in the room it led to, which had what appeared to be relatively empty at the moment. There was only one other doorway in the room besides the one they entered in through, and as they were heading across the room it still seemed as if nothing was going to try and ambush them within this room, giving them a chance to sit and rest before the next room if they wished.
"Now I remember that arachne woman telling me upstairs yesterday or the day before and I believe Mia was there as well, but I remember her saying that there was someone quite powerful guarding the stairwell leading down to the sixth floor at the end of the fifth floor. And this is the fifth floor, so I'm wondering if the next room is the last one or if there are more further on," Elena said as they walked across the quite large room and made it to the center of it, looking around cautiously at the surrounding walls and behind them to make certain nothing attacked them.
"Well, there's nothing really for it but to go forward then I think, because the longer we take, the longer whoever or whatever it is has time to prepare for us if they know we're here," Sophia said, giving her opinion on the matter, looking like she was ready whenever Elena was, but sounding like she wanted to keep pressing forward.
What should they do now?
Elena's stuff:
Elena's current stats:
Inventory and equipment:
Attributes, XP, and CP:
Elena's skills & powers:
HP: 23/23, Pw/SE: 39/39, PP: 0/25, AC: 1/1, Status: fine
Inventory and equipment:
Inventory:
1. 4 food rations
2. Spellbook of 'Firebolt'
3. a wand of magic missile
4. a dark potion
5. an unidentified iron helm
Equipment being worn:
1. Specially designed magic robe (+2 magic to-hit, dmg, & non combat rolls, but gives no AC.)
2. An uncursed +0 Witches hat (+1 AC, +2 to all magic rolls)
3. a jeweled amulet (currently unidentified, so she doesn't know what it's actually doing for her.)
4. an emerald ring on her right ring finger. (currently unidentified, so she doesn't know what it does yet.)
Gold pouch: 123 gold pieces
Quest items: Portal orb (Instantly opens a portal back to the sanctuary to get a better rest.)
1. 4 food rations
2. Spellbook of 'Firebolt'
3. a wand of magic missile
4. a dark potion
5. an unidentified iron helm
Equipment being worn:
1. Specially designed magic robe (+2 magic to-hit, dmg, & non combat rolls, but gives no AC.)
2. An uncursed +0 Witches hat (+1 AC, +2 to all magic rolls)
3. a jeweled amulet (currently unidentified, so she doesn't know what it's actually doing for her.)
4. an emerald ring on her right ring finger. (currently unidentified, so she doesn't know what it does yet.)
Gold pouch: 123 gold pieces
Quest items: Portal orb (Instantly opens a portal back to the sanctuary to get a better rest.)
Attributes, XP, and CP:
Strength: 6
Speed: 9
Willpower: 9
Magic: 15 (+3 to all magic rolls)
Health: 6
XP level 4 - 67 points
CP level 0 - 85 points
Speed: 9
Willpower: 9
Magic: 15 (+3 to all magic rolls)
Health: 6
XP level 4 - 67 points
CP level 0 - 85 points
Elena's skills & powers:
Basic attack with staff: 1d6 + strength modifier
1. Avenging light – deals 1d10 radiant + magic modifier dmg on hit. (costs 5 Pw to use)
2. Heavens lightning – deals 1d8 lightning + magic modifier dmg on hit. (costs 5 Pw to use)
3. Blinding light – doesn't deal any dmg, but blinds all enemies in room assuming it hits all of them for 2 turns, being blinded causes -10 to all attack rolls & -5 to evasion rolls. (costs 8 Pw to use)
4. Holy beam – deals 2d8 radiant + magic modifier dmg on hit. (costs 15 Pw to use)
5. Light heal – casting recovers 1d8 + magic modifier on the one it is cast on. Automatically succeeds on a cast. (costs 8 Pw to use)
6. Firebolt – deals 1d12 fire + magic modifier dmg on hit. (costs 12 Pw to use)
7. Remove curse – Does what the name implies, however Elena must make a roll of 35 or higher to get it to work and if it fails, Elena must wait 5 turns before attempting the spell again. Can only remove the curse from one item at a time. Costs 15 Pw to use.
8. (Passive) Elena's corruption caps at level 15 instead of level 10.
1. Avenging light – deals 1d10 radiant + magic modifier dmg on hit. (costs 5 Pw to use)
2. Heavens lightning – deals 1d8 lightning + magic modifier dmg on hit. (costs 5 Pw to use)
3. Blinding light – doesn't deal any dmg, but blinds all enemies in room assuming it hits all of them for 2 turns, being blinded causes -10 to all attack rolls & -5 to evasion rolls. (costs 8 Pw to use)
4. Holy beam – deals 2d8 radiant + magic modifier dmg on hit. (costs 15 Pw to use)
5. Light heal – casting recovers 1d8 + magic modifier on the one it is cast on. Automatically succeeds on a cast. (costs 8 Pw to use)
6. Firebolt – deals 1d12 fire + magic modifier dmg on hit. (costs 12 Pw to use)
7. Remove curse – Does what the name implies, however Elena must make a roll of 35 or higher to get it to work and if it fails, Elena must wait 5 turns before attempting the spell again. Can only remove the curse from one item at a time. Costs 15 Pw to use.
8. (Passive) Elena's corruption caps at level 15 instead of level 10.
Sophia's stuff:
Sophia's current stats:
Inventory and equipment:
Sophia's Attributes, XP, and CP:
Sophia's skills and powers:
HP: 26/26, Pw: 28/28, PP: 0/30, Status: fine
Inventory and equipment:
Inventory:
1.
Equipment being worn: Nothing really, but she has clothing now
1.
Equipment being worn: Nothing really, but she has clothing now
Sophia's Attributes, XP, and CP:
Strength: 7
Speed: 8
Willpower: 10 (+1 to all Willpower rolls)
Magic: 9
Health: 10 (+1 to all Health rolls)
XP level 4 – 99 points
CP level 1 – 69 points
Speed: 8
Willpower: 10 (+1 to all Willpower rolls)
Magic: 9
Health: 10 (+1 to all Health rolls)
XP level 4 – 99 points
CP level 1 – 69 points
Sophia's skills and powers:
Firebolt – deals 1d12 fire + magic modifier dmg on hit. (costs only 10 Pw for Sophia to use, because she's more proficient with fire magics)
Infernal rebuke – deals 1d6 fire + magic modifier dmg on hit, and can target up to two targets at once. (costs 8 Pw to use)
Fireball – deals 3d6 fire + magic modifier dmg on hit and causes 5 ongoing fire dmg, can target up to 3 targets at once. (costs 18 Pw to use)
(Passive) Sophia's corruption caps at level 15 instead of level 10.
(Passive) Sophia is a succubus, succubi have a mostly selective fertility in which they can choose not to become pregnant if they wish, however sometimes it may not work for them and they'll end up getting knocked up anyway. (When choosing to not get knocked up, they get a +15 to on their pregnancy rolls to keep from it, though they can also choose to get knocked up and get a +15 to get knocked up.)
Infernal rebuke – deals 1d6 fire + magic modifier dmg on hit, and can target up to two targets at once. (costs 8 Pw to use)
Fireball – deals 3d6 fire + magic modifier dmg on hit and causes 5 ongoing fire dmg, can target up to 3 targets at once. (costs 18 Pw to use)
(Passive) Sophia's corruption caps at level 15 instead of level 10.
(Passive) Sophia is a succubus, succubi have a mostly selective fertility in which they can choose not to become pregnant if they wish, however sometimes it may not work for them and they'll end up getting knocked up anyway. (When choosing to not get knocked up, they get a +15 to on their pregnancy rolls to keep from it, though they can also choose to get knocked up and get a +15 to get knocked up.)
Options:
(A) - Move onwards into the next room.
(B) - Wait and see if anything comes into this room to meet them
(C) - Other
(I do encourage anyone that wants to do so to choose Other and formulate plans and stuff, especially in battle. Because I give bonuses to Elena and company for sound plans of action. Also remember, Elena can give orders to her companions, telling them what to do in battle, of course that doesn't mean that they'll always agree with her on the matter unless they trust her. It's completely optional of course, but I do still encourage it when you all want to do it.)