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Re: The Dungeon of Debauchery: Mind Flayer's CYOAs.
(B) Heading southwards, and drinking the dark potion before heading out.
(Also, for those who have never played Nethack, the color coating on the potions is just for flavor, so just because it's called a dark potion doesn't mean it's necessarily evil. Though it could be some bad kind of potion after all.
)
"I say we head south myself, because I can hear water down there and surely there's something of interest down there," Elena said, deciding to drink the dark colored potion she still had in her pack.
As Elena drew the bottle out of her pack and uncorked it, Sophia looked on with a mix of curiosity and a little worry as the bust angel pulled it up to her lips. Tilting her head back as she brought the bottle up to her lips, Elena downed the liquid inside, which tasted slightly of alcohol of some sort, though what kind she couldn't place right off. As soon as she had downed the last drop, she felt an immense energy course through her body, though it was soon discharged into the ground as her body was already at full strength. The bottle now empty, she stuffed it back into her pack for the moment, thinking maybe that since she'd wasted the obviously helpful potion by drinking it now, she might at least be able to fill the bottle with some water since they were heading down the tunnel towards the running water.
[The potion was a potion of Energy Regain. Which replenishes 1d8 + magic modifier Pw/SE, but since Elena was already at full, she gets nothing.]
"Well that was... a little bit of a letdown really, I wish I hadn't drank the thing now," Elena said to Sophia, who gave a small laugh.
"That's the risk in this place from what I've been able to tell. Just about anything helpful that I managed to get was used quickly and before I needed it," Sophia said, speaking from experience it seemed.
Moving on through the southern tunnel, the girls soon found themselves in a quite large chamber with an underground stream flowing through it, though the current wasn't overly strong. The water was crystal clear though, looking as clean as it could possibly be really. They could see many little fish swimming around in the water, though nothing large enough to pose them a problem other than being annoying if they decided to nibble on them anywhere to see what they were. As they neared the shore, Elena and Sophia both noticed what appeared to be an old skeleton, with several of the bones broken on it. From the looks of it, it was once a woman, as there was a quite sexy looking swimsuit next to the very old corpse and the bone structure was that of a human woman.
"I guess the poor thing got hurt and lost down here, I hope that she didn't suffer," Sophia said, kissing her index and middle fingers on her right hand and then tapping them to the forehead of the skeleton.
"I hope so too, but from the way some of these bones are broken Sophia, I'd say she probably did unfortunately," Elena said sadly, a look of pity in her eyes as she did the same as Sophia and said a little blessing for the long since dead girl.
Other than that, there was little else in the room aside from the stream, which ran out from a cavern that was filled with water far too much for them to wade through and be able to breathe, and it also flowed through into another cavern that was much the same, and there was no other path to follow other than those, save the one leading back up from where they came. It would be hard, especially for Elena, to try and wade into the water and try to make her way through the cavern a ways to see where it might lead, so it might be best to head on back and try the northern path.
What should they do now?
Elena's stuff:
Sophia's stuff:
Options:
(A) - Head on back and take the northern path, taking the sexy bikini.
(B) - Head on back and take the northern path, leaving the sexy bikini.
(C) - Take a dip in the stream and relax for a few minutes. (Will be an increased risk of rolling for a random enemy attack, but could turn into some sexy fun time with Sophia since they'd both be naked.
)
(D) - Other.
(If they take the bikini, specify which if either of them puts it on.)
(B) Heading southwards, and drinking the dark potion before heading out.
(Also, for those who have never played Nethack, the color coating on the potions is just for flavor, so just because it's called a dark potion doesn't mean it's necessarily evil. Though it could be some bad kind of potion after all.
"I say we head south myself, because I can hear water down there and surely there's something of interest down there," Elena said, deciding to drink the dark colored potion she still had in her pack.
As Elena drew the bottle out of her pack and uncorked it, Sophia looked on with a mix of curiosity and a little worry as the bust angel pulled it up to her lips. Tilting her head back as she brought the bottle up to her lips, Elena downed the liquid inside, which tasted slightly of alcohol of some sort, though what kind she couldn't place right off. As soon as she had downed the last drop, she felt an immense energy course through her body, though it was soon discharged into the ground as her body was already at full strength. The bottle now empty, she stuffed it back into her pack for the moment, thinking maybe that since she'd wasted the obviously helpful potion by drinking it now, she might at least be able to fill the bottle with some water since they were heading down the tunnel towards the running water.
[The potion was a potion of Energy Regain. Which replenishes 1d8 + magic modifier Pw/SE, but since Elena was already at full, she gets nothing.]
"Well that was... a little bit of a letdown really, I wish I hadn't drank the thing now," Elena said to Sophia, who gave a small laugh.
"That's the risk in this place from what I've been able to tell. Just about anything helpful that I managed to get was used quickly and before I needed it," Sophia said, speaking from experience it seemed.
Moving on through the southern tunnel, the girls soon found themselves in a quite large chamber with an underground stream flowing through it, though the current wasn't overly strong. The water was crystal clear though, looking as clean as it could possibly be really. They could see many little fish swimming around in the water, though nothing large enough to pose them a problem other than being annoying if they decided to nibble on them anywhere to see what they were. As they neared the shore, Elena and Sophia both noticed what appeared to be an old skeleton, with several of the bones broken on it. From the looks of it, it was once a woman, as there was a quite sexy looking swimsuit next to the very old corpse and the bone structure was that of a human woman.
"I guess the poor thing got hurt and lost down here, I hope that she didn't suffer," Sophia said, kissing her index and middle fingers on her right hand and then tapping them to the forehead of the skeleton.
"I hope so too, but from the way some of these bones are broken Sophia, I'd say she probably did unfortunately," Elena said sadly, a look of pity in her eyes as she did the same as Sophia and said a little blessing for the long since dead girl.
Other than that, there was little else in the room aside from the stream, which ran out from a cavern that was filled with water far too much for them to wade through and be able to breathe, and it also flowed through into another cavern that was much the same, and there was no other path to follow other than those, save the one leading back up from where they came. It would be hard, especially for Elena, to try and wade into the water and try to make her way through the cavern a ways to see where it might lead, so it might be best to head on back and try the northern path.
What should they do now?
Elena's stuff:
Elena's current stats:
Inventory and equipment:
Attributes, XP, and CP:
Elena's skills & powers:
HP: 23/23, Pw/SE: 39/39, PP: 0/25, AC: 1/1, Status: fine
Inventory and equipment:
Inventory:
1. 4 food rations
2. Spellbook of 'Firebolt'
3. a wand of magic missile
4. a dark potion
5. an unidentified iron helm
Equipment being worn:
1. Specially designed magic robe (+2 magic to-hit, dmg, & non combat rolls, but gives no AC.)
2. An uncursed +0 Witches hat (+1 AC, +2 to all magic rolls)
3. a jeweled amulet (currently unidentified, so she doesn't know what it's actually doing for her.)
4. an emerald ring on her right ring finger. (currently unidentified, so she doesn't know what it does yet.)
Gold pouch: 123 gold pieces
Quest items: Portal orb (Instantly opens a portal back to the sanctuary to get a better rest.)
1. 4 food rations
2. Spellbook of 'Firebolt'
3. a wand of magic missile
4. a dark potion
5. an unidentified iron helm
Equipment being worn:
1. Specially designed magic robe (+2 magic to-hit, dmg, & non combat rolls, but gives no AC.)
2. An uncursed +0 Witches hat (+1 AC, +2 to all magic rolls)
3. a jeweled amulet (currently unidentified, so she doesn't know what it's actually doing for her.)
4. an emerald ring on her right ring finger. (currently unidentified, so she doesn't know what it does yet.)
Gold pouch: 123 gold pieces
Quest items: Portal orb (Instantly opens a portal back to the sanctuary to get a better rest.)
Attributes, XP, and CP:
Strength: 6
Speed: 9
Willpower: 9
Magic: 15 (+3 to all magic rolls)
Health: 6
XP level 4 - 67 points
CP level 0 - 85 points
Speed: 9
Willpower: 9
Magic: 15 (+3 to all magic rolls)
Health: 6
XP level 4 - 67 points
CP level 0 - 85 points
Elena's skills & powers:
Basic attack with staff: 1d6 + strength modifier
1. Avenging light – deals 1d10 radiant + magic modifier dmg on hit. (costs 5 Pw to use)
2. Heavens lightning – deals 1d8 lightning + magic modifier dmg on hit. (costs 5 Pw to use)
3. Blinding light – doesn't deal any dmg, but blinds all enemies in room assuming it hits all of them for 2 turns, being blinded causes -10 to all attack rolls & -5 to evasion rolls. (costs 8 Pw to use)
4. Holy beam – deals 2d8 radiant + magic modifier dmg on hit. (costs 15 Pw to use)
5. Light heal – casting recovers 1d8 + magic modifier on the one it is cast on. Automatically succeeds on a cast. (costs 8 Pw to use)
6. Firebolt – deals 1d12 fire + magic modifier dmg on hit. (costs 12 Pw to use)
7. Remove curse – Does what the name implies, however Elena must make a roll of 35 or higher to get it to work and if it fails, Elena must wait 5 turns before attempting the spell again. Can only remove the curse from one item at a time. Costs 15 Pw to use.
8. (Passive) Elena's corruption caps at level 15 instead of level 10.
1. Avenging light – deals 1d10 radiant + magic modifier dmg on hit. (costs 5 Pw to use)
2. Heavens lightning – deals 1d8 lightning + magic modifier dmg on hit. (costs 5 Pw to use)
3. Blinding light – doesn't deal any dmg, but blinds all enemies in room assuming it hits all of them for 2 turns, being blinded causes -10 to all attack rolls & -5 to evasion rolls. (costs 8 Pw to use)
4. Holy beam – deals 2d8 radiant + magic modifier dmg on hit. (costs 15 Pw to use)
5. Light heal – casting recovers 1d8 + magic modifier on the one it is cast on. Automatically succeeds on a cast. (costs 8 Pw to use)
6. Firebolt – deals 1d12 fire + magic modifier dmg on hit. (costs 12 Pw to use)
7. Remove curse – Does what the name implies, however Elena must make a roll of 35 or higher to get it to work and if it fails, Elena must wait 5 turns before attempting the spell again. Can only remove the curse from one item at a time. Costs 15 Pw to use.
8. (Passive) Elena's corruption caps at level 15 instead of level 10.
Sophia's stuff:
Sophia's current stats:
Inventory and equipment:
Sophia's Attributes, XP, and CP:
Sophia's skills and powers:
HP: 26/26, Pw: 28/28, PP: 0/30, Status: fine
Inventory and equipment:
Inventory:
1.
Equipment being worn: Nothing really, but she has clothing now
1.
Equipment being worn: Nothing really, but she has clothing now
Sophia's Attributes, XP, and CP:
Strength: 7
Speed: 8
Willpower: 10 (+1 to all Willpower rolls)
Magic: 9
Health: 10 (+1 to all Health rolls)
XP level 4 – 99 points
CP level 1 – 69 points
Speed: 8
Willpower: 10 (+1 to all Willpower rolls)
Magic: 9
Health: 10 (+1 to all Health rolls)
XP level 4 – 99 points
CP level 1 – 69 points
Sophia's skills and powers:
Firebolt – deals 1d12 fire + magic modifier dmg on hit. (costs only 10 Pw for Sophia to use, because she's more proficient with fire magics)
Infernal rebuke – deals 1d6 fire + magic modifier dmg on hit, and can target up to two targets at once. (costs 8 Pw to use)
Fireball – deals 3d6 fire + magic modifier dmg on hit and causes 5 ongoing fire dmg, can target up to 3 targets at once. (costs 18 Pw to use)
(Passive) Sophia's corruption caps at level 15 instead of level 10.
(Passive) Sophia is a succubus, succubi have a mostly selective fertility in which they can choose not to become pregnant if they wish, however sometimes it may not work for them and they'll end up getting knocked up anyway. (When choosing to not get knocked up, they get a +15 to on their pregnancy rolls to keep from it, though they can also choose to get knocked up and get a +15 to get knocked up.)
Infernal rebuke – deals 1d6 fire + magic modifier dmg on hit, and can target up to two targets at once. (costs 8 Pw to use)
Fireball – deals 3d6 fire + magic modifier dmg on hit and causes 5 ongoing fire dmg, can target up to 3 targets at once. (costs 18 Pw to use)
(Passive) Sophia's corruption caps at level 15 instead of level 10.
(Passive) Sophia is a succubus, succubi have a mostly selective fertility in which they can choose not to become pregnant if they wish, however sometimes it may not work for them and they'll end up getting knocked up anyway. (When choosing to not get knocked up, they get a +15 to on their pregnancy rolls to keep from it, though they can also choose to get knocked up and get a +15 to get knocked up.)
Options:
(A) - Head on back and take the northern path, taking the sexy bikini.
(B) - Head on back and take the northern path, leaving the sexy bikini.
(C) - Take a dip in the stream and relax for a few minutes. (Will be an increased risk of rolling for a random enemy attack, but could turn into some sexy fun time with Sophia since they'd both be naked.
(D) - Other.
(If they take the bikini, specify which if either of them puts it on.)