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The Paths of Adventure


OP
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Re: The Paths of Adventure

Onorthidox Stratagy Taken: Use second sight to investigate crying

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Nova turned on her secondary sensors, sweeping the nearby area. Suddenly, the walls of the vent turned blue, much like a heat sensor. Sweeping her vision, she sees about 7 creatures nearby. In the direction of the crying, she saw 4 of them, three terrans and one other creature- though she had no idea what it was. The crying was definately in that direction, though- the first vent on the right.

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1. Peer through the vent
2. Look around at the other vents.
3. Continue down the corridor.
4. Suggested Strategy?

50 Vit, 90 Eng, Status: Normal
Weapon: Unequiped
Ammo: Unequiped
Inventory: C-16 Canister Rifle Advanced, Psyblade (2), C-16 Canister Shells (20)
 

plmnko

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Re: The Paths of Adventure

1
 

Diagasvesle

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Re: The Paths of Adventure

4. Begin to masturebate with weapon. Before doing so take off armor. If you vote for this then your in the wrong thread this is a joke and something to try attention back to this thread in hopes of a luker update.
(I voted 1)
 
OP
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Re: The Paths of Adventure

((I loled at Di's comment, but as I said, I usually updates about 22-24 Hours so I get a lot of votes.))

Strategy Taken: 1. Peer through the vents.

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As she looked through the vent covers, she saw the sources of the four signs of life in that room. Three Terrans, equiped in Light Infantry gear, were staring down a fourth creature, one the likes she had never seen before.

The creature was a little over human height, and seemed mostly human, except she was blueish in color, with small horns, a decent-sized tail, cloved hooves for feet, and blackened hair. Her silvery eyes looked up at her captors, and she could see the tearstreaks on her face still- she had been the source after all.

One last thing of note- she was entirely naked.

The Terrans seemed to tower over her, but not doing anything. "Now what?" one of them said, as another one seemed to grin behind his hands. "We could have some fun with her," one said, and the girl seemed to cower at that.

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Main Actions-
1. Attack the Terrans
2. Open the Vent
3. Go back to the main vent area to go to another entry.
4. Attempt Mindtouch (Targets: Terran 1, 2, 3, or Strange Girl)
5. Suggested Strategy?

Optional actions (Can be done in conjuction with other actions)
A. Cloak
B. Equip Weapon (C-16 Impaler Gause Rifle or Psyblades)
 

Diagasvesle

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Re: The Paths of Adventure

B, Psyblades, then 1. nothing is better then protoss dicing up terrans. Which you can then barbecue on a grill. Or make a terranwich out of the famous recipe by the famous zerg chef Qot Dan
 
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Treebeard

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Re: The Paths of Adventure

B, Psyblades, then 1. nothing is better then protoss dicing up terrans. Which you can then barbecue on a grill. Or make a terranwich out of the famous recipe by the famous zerg chef Qot Dan
This.
 

plmnko

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Re: The Paths of Adventure

B 1
 
OP
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Re: The Paths of Adventure

Strategy taken: Equip Psyblades and attack the Terrans

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Nova felt her blood boil at the sight on how the men were acting to this marvelous creature. If she was an emmisary to a brand-new alien race, why did they lock her up! And then they wanted to rape her?!? The bastards!

Quickly grabbing her blades at her hip, she knocked the vent cover into the room, which caught the gaurds compleately off gaurd, and she jumped strait at the front gaurd...

Success Rate: 6 and lower on 10-Side
Roll: 2

With a small roar of fury, she stabbed into the gaurd's chest, the earthral blades shooting out his back. She kicked him away before looking to the two remaining gaurds...

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Main Actions-
1. Attack remaining gaurds
2. Take the girl hostage before escaping from the vents
3. Retreat
4. Suggested Strategy

Optional Actions-
1. Cloak
 

Diagasvesle

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Re: The Paths of Adventure

1. Cloak and 4. Take the girl hostage and retreat through the vent system, then equip c-16 impaler guass rifle and shoot the guards as they appear.
 

garfield751

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Re: The Paths of Adventure

1. cloak then go behind guards then shoot them with rifle
 
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