mayaktheunholy
Cthulhu
- Joined
- Mar 17, 2012
- Messages
- 910
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- 744
DLSite:
ulmf discussion thread: https://ulmf.org/threads/torauma-jumblestrikers-rj294780.13873/
Made a partial for this one, the sequel to Jumble Jokers. Translated the usual for a partial, menus (including H stats), skills, items, weapons, armors, and choices. Clip logger is included, so it should automatically send text to the clipboard to be translated in whatever software you like.
No hoops to jump through on this one, just drag, drop and overwrite.
One other thing, had to remove the display of enemy names as they were spamming the clipboard, making it impossible to read the text during battle H scenes. If you really want them back on anyway, you'll need to turn it back on in the plugins. (it's the YEP battle plugin, and it's a simple true/false option that can be changed in the rpg maker editor)
Attached as usual. And as usual, if anything breaks or is untranslated (within the scope of a partial), let me know.
EDIT: Updated the partial to version 1.25. Did not test thoroughly, but it should be fine. 1.26 is the latest from the dev, but according to dlsite it's just typos. So this should be current now as far as bugfixes and content. Also translated the text on the second page of the status menu. Let me know if there's any issues.
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ulmf discussion thread: https://ulmf.org/threads/torauma-jumblestrikers-rj294780.13873/
Made a partial for this one, the sequel to Jumble Jokers. Translated the usual for a partial, menus (including H stats), skills, items, weapons, armors, and choices. Clip logger is included, so it should automatically send text to the clipboard to be translated in whatever software you like.
No hoops to jump through on this one, just drag, drop and overwrite.
One other thing, had to remove the display of enemy names as they were spamming the clipboard, making it impossible to read the text during battle H scenes. If you really want them back on anyway, you'll need to turn it back on in the plugins. (it's the YEP battle plugin, and it's a simple true/false option that can be changed in the rpg maker editor)
Attached as usual. And as usual, if anything breaks or is untranslated (within the scope of a partial), let me know.
EDIT: Updated the partial to version 1.25. Did not test thoroughly, but it should be fine. 1.26 is the latest from the dev, but according to dlsite it's just typos. So this should be current now as far as bugfixes and content. Also translated the text on the second page of the status menu. Let me know if there's any issues.
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