Re: Trapped in the Underdark ~ Out of Character discussion
I can break it down pretty much on eyeballing.
The Elemental is a little atypical because of the DR 5/- and earthglide. Against enemies who don't have DR they'll probably get blendered very swiftly by the sheer number of attacks the party can output.
However, the lack of primary arcane caster means there are many things we simply cannot solve on our own. Thus we will have to rely on more consumables and improvisation to get by on several things, and we're missing several staple buffs, at least until the Magus picks them up.
For example, lack of easy access to alternative movement abilities means they are very difficult to handle. We also have way less crowd control options meaning swarms, or just many weak foes, like said earth elementals could be an real threat if they coordinated enough and utilized their environment. We lack sweeps until I can get ahold of Holy Word. Though I'll need to set some protections on the evil members of the party prior to using it.
Also for the record, MF, 2d6+4 is an average roughly of 11. So about 6 damage a hit. Elementals, particularly earths, have huge health pools. We won't kill it before it kills us.
I could use the elemental gem and attempt to use that but it being of larger size puts odds against us still. I think Dismissal is the way that will have less overall casualties.