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RPG RPG Maker Loli [Tsuki-no-Mizu] 淫魔のトラップアイランド (RJ290576)


Metax

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The trap only trigger once, so you can walk after you trigger it, even after you take a break/lose


Man, the devs are so smart creating strategy trap and puzzle, though there is more talk here than their usual game.

i still love there's secret route/path like the predecessor game where you get to fight a secret boss to get a true end.

Dlsite said 5 hours game? Well damn i've only finished the second boss (first dungeon) and 2 trap house at 5hours
On what i experinced no. After the lose they reset so i have to find the right pathto reach the end with no more than 4 dot. I can say that because i walked on triggered tile and i took the slime dot.
 

ay0lah

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On what i experinced no. After the lose they reset so i have to find the right pathto reach the end with no more than 4 dot. I can say that because i walked on triggered tile and i took the slime dot.
Weird, on my second room (with cow milk) i walk in the same path and the trap didnt trigger again after losing, though i got through the first room luckily without losing
 

12435

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What do the choices at the beginning do?
 

ay0lah

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What do the choices at the beginning do?
I still dont know... It says to make karina charisma go up. Idk what that do because i still havent finish the game.


Anyone know the answer for the trap house stage 2 where you have to answer a question? I try 10-15 times but never once its right on the first question???, and its just three multiple choices
 

12435

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Lol, I tried editing her mp to 100+ at the prologue, and I don't know what it is, but it seems to be some sort of new game+? cause it showed a bunch of cg's and skipped the ship docking sequence.
Also the mc enters the beginning area alone with a different outfit.
 

Wuumaster

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Be warned, cat download contains virus !!!
Just want to mention, that particular virus warning is often a false positive, and Avast is known in particular for flagging it accidentally.
I'd suggest running another AV scan with a different program just to confirm.

Further, the file in question ( nw.dll ) is part of a JavaScript package used in the RPGMaker MV platform, and the 3 or 4 copies I have right now all have the same file size (82,404 kb).

I also ran 2 AV scans, and neither picked up anything from any of these files.

In short, I think it's a false positive... but I'd never argue with people wanting to scan it for themselves.
 

Mistix

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I really like how the heroines are put into erotic scenes xD
 
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What do the choices at the beginning do?
The first decision (on the boat when surrounded by guards) is whether to appeal to the guards or not. Doing this appears to give you +100 max MP, which is probably why when you edited it that high you got a bunch of weird things going on.

The second decision is Marika's "Attractiveness" (how popular she is). This basically seems to be a difficulty choice, top one being easy and bottom one being hard, though it doesn't give any specifics as to what the different difficulties entail.

The third choice is whether to skip the intro and get right into the dungeon clearing part of the game.


EDIT: Oh, I think it actually COSTS 100 MP to do the appeal on the ship. So it's only something you can do after clearing the game at least once, I guess.
 
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Oir

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Hooooooooly. I've been a huge fan of the ero trap dungeon genre for a while.
Coupled with Tsukinomizu quality and tentacle goodness; damn this can only be a recipe for miracles!

I can't really get into H-games without english translation so I'll be on standby for that. But I 100% hope this is as good as it looks!
 

ay0lah

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Well the games basically a variety show starring leaf and marika, competing score from the watcher. Kurii and hermia are the host, i think if leaf score are lower than marika it's game over?
 

NewGuy

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Well the games basically a variety show starring leaf and marika, competing score from the watcher. Kurii and hermia are the host, i think if leaf score are lower than marika it's game over?
From what I can tell, it's more that Leaf, being a loyal royal guard and all, doesn't want everyone seeing what's happening to Marika and is "sacrificing" herself to get people to look at her instead.

Which is a pretty neat idea, first game I've seen that manages to have a protagonist who doesn't really want the lewds to happen to her while still justifying why the player keeps walking her into obvious traps over and over again.
 

ments

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Just want to mention, that particular virus warning is often a false positive, and Avast is known in particular for flagging it accidentally.
I'd suggest running another AV scan with a different program just to confirm.

Further, the file in question ( nw.dll ) is part of a JavaScript package used in the RPGMaker MV platform, and the 3 or 4 copies I have right now all have the same file size (82,404 kb).

I also ran 2 AV scans, and neither picked up anything from any of these files.

In short, I think it's a false positive... but I'd never argue with people wanting to scan it for themselves.
i did torrent, when avast popped up, i deleted file and bouth game, strangely enough when i was extracting file, avast was silent. so i don't think its false positive
 

Mistix

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The second decision is Marika's "Attractiveness" (how popular she is). This basically seems to be a difficulty choice, top one being easy and bottom one being hard, though it doesn't give any specifics as to what the different difficulties entail.
God damnit... I had a feeling it was something to do with difficulty and I did want to pick the hardest... fm... I hope it doesn't affect the reward.
Oh well, I'll have to do the new game+ anyway for the ship content at least.

Edit* How do you defeat the spider boss? That thing as lot of HP and the best skill I got (from the old man) only does around 80 damage for 30 MP....

Edit** Also, there's this puzzle where the mc is put into a hole and has to guess what's touching her (I think?). You get three options but none work
1592729984039.png
What do you do here?
 
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12435

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Well, it got update.
I wish they would just provide patches instead of downloading the whole thing again, can you make patches for MV though?
Though that's just my gripe with 1gb above downloads
 

HangerDanger

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Okay, so i nearly finished the game (i have just one more optional boss to hunt down in order to finish the game) so i thought of doing a mini review of sorts...

The game is excellent H-wise, but everything else is bad to the point of where i just said fuck this at some point and rushed trough the late game. To explain that a bit more the biggest issue with the game is how you actually have to do the true route to actually see the real ending and i just can't deal with how bullshit the story is at this point (more on that ahead).

The real story goes something like this: Kurii and Hermia basically wanted to kidnap Leaf from the very start and have her fight in the arena just like the good old days, but Hermia's subordinates went ahead and screwed up kidnapping the princess instead, which lead to them having to improvise and turn the whole thing into a fuckshow (the reason being that attack magic straight out doesn't work on this island so they expected a weapons based fight but the princesses forte is actually magic and because of that she couldn't do anything with Leaf's sword which was brought in for the sake of the fight).

Now the reason for all of that is that Kurii basically needed to secure a large amount of funds in order to continue her excavations of the ancient ruins that were ongoing on the island while Hermia just wanted humans to stay on the island for as long as possible (her explanation is that succubuses like getting their "nourishment" from humans the most)...

Add to this whole situation the head of the native demons Balthasar (the girl who you can see in the dungeons putting the side bosses around) doing her best to sabotage the entire thing in order to drive away the meddlers from the island and you get this whole mess...

The main issue with all of this is that you only get to the point where you know all of this if you can be bothered to defeat all of the optional bosses and the problem with that is the downright bullshit difficulty of those fights. For anyone that says i'm not right i say i dare you to fight the mimic boss fair and square and win at least two times in a row consistently (i barely pulled that fight once after a dozen of tries)...

The balance is just seriously bad in the second half of the game. The fighting techniques you get from fighting teacher Roshi (that is seriously the dudes name, lol) just don't cut it later on and make even the fights with the small fry enemies drag on for so long that i just avoided the enemies altogether (the reason being the fact that all of them have like 90% resistance to all types of damage). The traps will also almost oneshot you later on (at this point i have something like 8000HP and about 800MP and traps hit me for like 80% of my total HP) which makes dungeons a pain to traverse. Also here's a tip: the damage traps inflict on you scales with the maximum amount of HP and MP you have as well with Leaf's sensitivity values...

Now the bonus content: At some point you will have purchasable photos in the starting shop which will give you lore bits in order to make things more interesting along with Kurii and Hermia explaining things in detail, but that lore is contradictory to everything TOD established in the previous games...

Basically the dude went ahead and killed all the consistency his games had lorewise... For example the game explained Leaf's strength with some nonsense how she has a divine protection of the wild that gives her power, but in return she gets into heat like an animal and has to fuck animals (in her case her favorite horse)... Now call me stupid or something but in Lilyknight saga she was neither one of the holy knights (divine protections are reserved to those only), nor did she have an actual divine protection yet she could wield her zweihander just fine...

Also the princess apparently shoots porn on regular basis as a hobby... So yeah i think TOD was just so out of ideas that he started pulling things out of his ass just to be done with this game already...

Anyway these are just some of the gripes i have with the game, and at this point i can honestly say i will not be playing any future games TOD might release...

PS: The real ending also depends on the number of appeals you have done (basically you have to hunt down all of the available H-scenes in order to get anywhere and some of those have downright cryptic conditions to trigger).

Edit#1: Fixed a ton of typos...
 
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Oir

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Okay, so i nearly finished the game (i have just one more optional boss to hunt down in order to finish the game) so i thought of doing a mini review of sorts...

The game is excellent H-wise, but everything else is bad to the point of where i just said fuck this at some point and rushed trough the late game. To explain that a bit more the biggest issue with the game is how you actually have to do the true route to actually see the real ending and i just can't deal with how bullshit the story is at this point (more on that ahead).

The real story goes something like this: Kurii and Hermia basically wanted to kidnap Leaf from the very start and have her fight in the arena just like the good old days, but Hermia's subordinates went ahead and screwed up kidnapping the princess instead, which lead to them having to improvise and turn the whole thing into a fuckshow (the reason being that attack magic straight out doesn't work on this island so they expected a weapons based fight but the princesses forte is actually magic and because of that she couldn't do anything with Leaf's sword which was brought in for the sake of the fight).

Now the reason for all of that is that Kurii basically needed to secure a large amount of funds in order to continue her excavations of the ancient ruins that were ongoing on the island while Hermia just wanted humans to stay on the island for as long as possible (her explanation is that succubuses like getting their "nourishment" from humans the most)...

Add to this whole situation the head of the native demons Balthasar (the girl who you can see in the dungeons putting the side bosses around) doing her best to sabotage the entire thing in order to drive the meddlers from the island and you get this whole mess...

The main issue with all of this is that you only get to the point where you know all of this if you can be bothered to defeat all of the optional bosses and the problem with that is the downright bullshit difficulty of those fights. For anyone that says i'm not right i say i dare you to fight the mimic boss fair and square and win at least two times in a row consistently (i barely pulled that fight once after a dozen of tries)...

The balance is the balance is just seriously bad in the second half of the game. The fighting techniques you get from fighting teacher Roshi (that is seriously the dudes name, lol) just don't cut it later on and make even the fights with the small fry enemies drag on for so long that i just avoided them altogether (the reason being the fact that all of them have like 90% resistance to all types of damage). The traps later on will also almost oneshot you later on (at this point i have something like 8000HP and about 800MP and traps hit me for like 80% of my total HP) which makes dungeons a pain to traverse. Also here's a tip: the damage traps inflict on you scale with the amount of HP and MP you have as well with Leaf's sensitivity values...

Now the bonus content: At some point you will have purchasable photos in the starting shop which will give you lore bits in order to make things more interesting along with Kurii and Hermia explaining things in detail, but that lore is contradictory to everything TOD established in the previous games...

Basically the dude went ahead and killed all the consistency his games had lorewise... For example the game explained Leaf's strength with some nonsense how she has a divine protection of the wild that gives her power, but in return she gets into heat like an animal and has to fuck animals (in her case her favorite horse)... Now call me stupid or something but in Lilyknight saga she was neither one of the holy knights (divine protections are reserved to those only), nor did she have an actual divine protection yet she could wield her zweihander just fine...

Also the princess apparently shoots porn on regular basis as a hobby... So yeah i thing TOD was just so out of ideas that he started pulling things out of his ass just to be done with this game already...

Anyway these are just some of the gripes i have with the game, and at this point i can honestly say i will not be playing any future games TOD might release...

PS: The real ending also depends on the number of appeals you have done (basically you have to hunt down all of the available H-scenes in order to get anywhere and some of those have downright cryptic conditions to trigger).
Thanks for the detailed review!

How do you think this stands up to other Tsukinomizu games like Naedoko Demon's Ground, Nightmare Girls, Lilium Union, or Lily Knight Saga?
 

HangerDanger

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Thanks for the detailed review!

How do you think this stands up to other Tsukinomizu games like Naedoko Demon's Ground, Nightmare Girls, Lilium Union, or Lily Knight Saga?
Well Lady knight saga (the first game) is still Tanabe's opus so to speak while i consider Lilyknight saga very close to that level of quality and i can honestly say he will probably never manage to do anything even close to those two games ever again. The other spinoff games are also really good and also flesh out the lore and the setting the guy created really well with a lot of recurring characters (his stuff has a lot of continuity), with things taking a turn for the worse (much worse) after that with Gemini fort being really disappointing and Nightmare girls having much of the same issues as this game (linearity and downright atrocious balance)...

Taking everything into consideration i would rate this game as better than Gemini fort, but worse than Nightmare girls with Nightmare girls being worse than all of his games before Gemini fort...
 

What

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Okay, so i nearly finished the game (i have just one more optional boss to hunt down in order to finish the game) so i thought of doing a mini review of sorts...

The game is excellent H-wise, but everything else is bad to the point of where i just said fuck this at some point and rushed trough the late game. To explain that a bit more the biggest issue with the game is how you actually have to do the true route to actually see the real ending and i just can't deal with how bullshit the story is at this point (more on that ahead).

The real story goes something like this: Kurii and Hermia basically wanted to kidnap Leaf from the very start and have her fight in the arena just like the good old days, but Hermia's subordinates went ahead and screwed up kidnapping the princess instead, which lead to them having to improvise and turn the whole thing into a fuckshow (the reason being that attack magic straight out doesn't work on this island so they expected a weapons based fight but the princesses forte is actually magic and because of that she couldn't do anything with Leaf's sword which was brought in for the sake of the fight).

Now the reason for all of that is that Kurii basically needed to secure a large amount of funds in order to continue her excavations of the ancient ruins that were ongoing on the island while Hermia just wanted humans to stay on the island for as long as possible (her explanation is that succubuses like getting their "nourishment" from humans the most)...

Add to this whole situation the head of the native demons Balthasar (the girl who you can see in the dungeons putting the side bosses around) doing her best to sabotage the entire thing in order to drive the meddlers from the island and you get this whole mess...

The main issue with all of this is that you only get to the point where you know all of this if you can be bothered to defeat all of the optional bosses and the problem with that is the downright bullshit difficulty of those fights. For anyone that says i'm not right i say i dare you to fight the mimic boss fair and square and win at least two times in a row consistently (i barely pulled that fight once after a dozen of tries)...

The balance is just seriously bad in the second half of the game. The fighting techniques you get from fighting teacher Roshi (that is seriously the dudes name, lol) just don't cut it later on and make even the fights with the small fry enemies drag on for so long that i just avoided the the enemies altogether (the reason being the fact that all of them have like 90% resistance to all types of damage). The traps will also almost oneshot you later on (at this point i have something like 8000HP and about 800MP and traps hit me for like 80% of my total HP) which makes dungeons a pain to traverse. Also here's a tip: the damage traps inflict on you scale with the maximum amount of HP and MP you have as well with Leaf's sensitivity values...

Now the bonus content: At some point you will have purchasable photos in the starting shop which will give you lore bits in order to make things more interesting along with Kurii and Hermia explaining things in detail, but that lore is contradictory to everything TOD established in the previous games...

Basically the dude went ahead and killed all the consistency his games had lorewise... For example the game explained Leaf's strength with some nonsense how she has a divine protection of the wild that gives her power, but in return she gets into heat like an animal and has to fuck animals (in her case her favorite horse)... Now call me stupid or something but in Lilyknight saga she was neither one of the holy knights (divine protections are reserved to those only), nor did she have an actual divine protection yet she could wield her zweihander just fine...

Also the princess apparently shoots porn on regular basis as a hobby... So yeah i thing TOD was just so out of ideas that he started pulling things out of his ass just to be done with this game already...

Anyway these are just some of the gripes i have with the game, and at this point i can honestly say i will not be playing any future games TOD might release...

PS: The real ending also depends on the number of appeals you have done (basically you have to hunt down all of the available H-scenes in order to get anywhere and some of those have downright cryptic conditions to trigger).
Great Summary. Haven't gotten to the end yet, but now the "plot" makes a lot more sense to me since I did not catch everything with machine translate.
I personally wouldn't dismiss this author, only because they did a more short, silly, h-centric spin-off. Didn't they get pretty burnt out after their previous game that was massive in scope? I don't even know if making such games is that profitable since it takes more time between releases. TOD is still one of the best (if not the best) authors for me. My only gripe would be that they have a lotta jailbait in their games, but that's just not my personal taste.
 

ay0lah

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I think it was below nightmare girls too in quality... But i did expect it because it was only a spinoff. But it has longer production time than most of his game so i expect much more. And maybe its because this was his first mv game
 
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