Arenara
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- Feb 24, 2018
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Looks like people didn't hear me... HEY, THE NEW PARTIAL'S BEEN RELEASED! xD
But as promised, some fun facts: These two final chapters added only 8 new active messages, and all of them were in the kunoichi chapter. The assassin chapter had none. Said chapter was also puzzle focused, so it was the source of nearly all of the new items in the patch. In terms of hard-to-find text, the assassin chapter has two places where you can wait to trigger an event until after Hilda returns to the party to get alternate text. The first is pulling one of the levers and the second is opening up the shortcut. The latter makes it pretty annoying, as you need to keep taking the long way around to avoid triggering the event.
As for the kunoichi chapter, I don't want to give away too much as it would be a spoiler, but one of my favorites is how you can have Touju equipped with the anti-poison acessory and survive drinking the obviously poisoned tea, which gives a bunch of extra dialogue. The kunoichi chapter is clearly an homage to Oboromaru's chapter in Live a Live, with a lot of secrets, hidden events and multiple ways to go about things, and you will receive one of three different weapons at the end, depending on specific factors. That's why it's my favorite.
But as promised, some fun facts: These two final chapters added only 8 new active messages, and all of them were in the kunoichi chapter. The assassin chapter had none. Said chapter was also puzzle focused, so it was the source of nearly all of the new items in the patch. In terms of hard-to-find text, the assassin chapter has two places where you can wait to trigger an event until after Hilda returns to the party to get alternate text. The first is pulling one of the levers and the second is opening up the shortcut. The latter makes it pretty annoying, as you need to keep taking the long way around to avoid triggering the event.
As for the kunoichi chapter, I don't want to give away too much as it would be a spoiler, but one of my favorites is how you can have Touju equipped with the anti-poison acessory and survive drinking the obviously poisoned tea, which gives a bunch of extra dialogue. The kunoichi chapter is clearly an homage to Oboromaru's chapter in Live a Live, with a lot of secrets, hidden events and multiple ways to go about things, and you will receive one of three different weapons at the end, depending on specific factors. That's why it's my favorite.