FireFlames
Jungle Girl
- Joined
- Apr 21, 2016
- Messages
- 77
- Reputation score
- 21
Well I've played through most of the game in English and I gotta say; this dev's kind of an asshole.
From quests that have no indication where to go, to late game enemies that are stupid strong if you haven't RNGed some epic gear, the game's even got a segment where you HAVE to get stuck with the most tedious status debilitation ever in order to proceed (and refuses to remove it without some wonderful grind, then a 'fuck you, go find this item that I'm not going to give you a hint where to find' after you've completed the grind). This game would've been kinda fun if everything wasn't juuuuust fucked enough to make it a chore.
Why the hell can you even unequip the sword? You don't get any other weapons. Hell there's only one good spell (storm).
The porn's decent, but could've used more variation, mostly ends up being tentacles or humans.
However the most annoying thing is the skill point system. You can exp points for performing an attack or getting hit by an enemy, but it takes a lot of attacks just to go up by 1 level. This is especially problematic for magic stat since your MP generate very slowly even with MP boost equipment and food.
By the way, skill EXP is earned from defeating enemies with the sword/magic, taking hits, or performing thievery-related acts (e.g. lockpicking). If you're training magic you can soften up an enemy or three with the sword and blast 'em all away with one magic spell. So long as the last hit is from your magic you get full magic skill EXP.
While it's not like the plot is entirely hintless (at least in the original Japanese), hints are so scattered and sparse you'll probably have almost as much luck progressing the plot just putzing around randomly. On that, I agree that the developer probably could've added more/better hints to what the townsfolk say or something. I also can't deny that most of the plotlines don't provide much in the way of rewards (aside from the oni girl's plotline, because that unlocks the sword's final upgrade level). On that, I agree that it wouldn't hurt to add some more loot at the end of those plotlines.
Lets you go through the vampire's questline. There's absolutely no impact on gameplay whatsoever. Shit, that questline doesn't even give you a CG. I honestly expected a few yuri scenes, especially given the female enemies you face in the side quests, but nope.
Hot keys to switch positions on demand
Outfit favorite catalog to save multiple outfits
Egg pregnancy with a quest and dungeon for it
More monsters and a super easy mode
Succubus gangbang and more.
Seems neat.
Slums in the capital city, the bandit bitCant find this scene, Scoundrel residence
anyone know where to trigger it?
It's likely just two monsters considering each dungeon has two or three, depending.
Wait... is the succubus getting gangbanged or are they gangbanging the MC ?
I can live with that, but is it the case? For perspective, I was whining earlier that I wanted the MC to get raped by more female enemies since there were quite a few encounters with them.