So I'm sure some of you have noticed that the game was released as translated on DLSite Eng.
For those that thought the demo was too grindy, it is, it seems it was made that way on purpose, the proper game the levels feel easier. I noticed different enemies per level and also a stronger enemies in the demo.
The game explains why losing your healer is game over, lore is a barrier has gone down and only she in your party can restore it. The game is less "kill the enemies as quick as possible" but "kill the enemies that directly threaten your healer first"
Also, greatsword bestsword, here's a tip, during each swing face left and right, you can attack as quick as the daggers then.