Gameplay Mechanics (Translated from DL page)
① The current mood.
The higher the number, the higher the mood.
The higher the mood, the better each attack.
Increase or decrease depending on the character, sex, actions taken, and position of each opponent.
② Current number of rounds, or match format.
In a 2KO match, you need to make your opponent climax twice.
In the case of a death match, the opponent is victorious by fainting (both pleasure and excitement are at MAX.)
③ Elapsed time of the current round is displayed.
④ Displays the current position of two people.
⑤ Rounds Won
The right side is the player and the left side is the opponent.
⑥ Available Commands
Each command attached symbol is as follows.
・ Before the command name
L ... A technique using your lips and tongue. Increase or decrease the damage by the "Tongue/Mouth" number of the attack value.
F ... A technique using your hand and fingers. Increase or decrease the damage by the "Hand" number of the attack value.
B ... A technique using your chest. Increase or decrease the damage by the "Breast" number of the attack value.
W ... A technique to attack with your own crotch. Increases or decreases the damage according to the attack value "crotch" number.
T ... A technique to attack the other party with taunts. Increase or decrease the damage by the 'Taunt' number of the attack value.
C ... combination of lip and tongue The damage value is increased or decreased by the sum of "Tongue/Mouth" and "Finger" of attack value.
☆ ... Trick to consume AC. You can trigger a limit over and get climaxed.
★ ... A technique that consumes AC.
◆ ... A reaction skill in which the attacking side also feels pleasure, or the excitement value rises.
♂ ... A technique that consumes an ejaculation gauge when a Futa.
▼ ... Effective technique for opponents with M [Masochist?] characteristics.
▲ ... Effective technique for opponents with S [Sadist?] characteristics.
G ... A technique to block and disable attack on the body.
D ... A technique to reduce pleasure damage.
E ... A technique to reduce excitement damage.
○ ... A technique to recover one's pleasure value.
● ... A technique to recover one's excitement value
△ ... A skill to raise one's ability.
*... A technique to recover your AC.
▽... A technique to give pleasure and excitement to yourself.
・ After the command name
P ... A technique that involves changing in position when in use.
! ... a technique to restrain the other party.
◎ ... A technique that can be used only once during a match.
♂ ... A technique to make the other party or yourself futa
※ ... A skill that may make the other party sensitive.
* ... A technique to reduce the opponent's AC.
❤ ... A skill that can make the other party climax.
Red Heart> Climax by pleasure.
Blue Heart> Climax by excitement.
Purple Heart> Climax by both pleasure and excitement.
↑ ... Technique that has a higher chance of stripping
↓… Technique that has a lower chance of stripping
♪… Guaranteed strip
⑦ State of Each Character
Expression changes depending on the clothing condition, pleasure and excitement values.
The right side is the player and the left side is the opponent.
⑧ Status Effects
Trap (1 turn incapability), Attack Buffs, Sensitivity, etc.
Displayed when status effect is applied.
⑨ Player Meters
Pleasure: Damage from physical caress such as licking or touching the body.
Player will climax if attacked while this meter is at MAX
Excitement: Damage from verbal/mental attacks
While MAX, you deal more pleasure to your opponent but you also are more sensitive.
If climax happens while this is MAX, it becomes an ECSTASY KO and instant loses
AC: Special Power gauge. The game starts in the MAX state.
Decreased by the use of some special techniques (such as full-body lip) and major techniques (insertion, scissoring etc).
Recover gradually every turn. (Recovery value is different for each character.)
※ only while Futa
Ejaculation: Damage from physical caress aimed at cock
When MAX, will cum on/in opponent and then lose Futa status.
(Doesn't lose Futa status in Futanari Match)