Re: Member Announcements Thread
Oh yeah, so... the new PoP. It's... interesting. It's apparently set in a completely different universe than the original trilogy. No sands, different prince (actually it's never explicitly mentioned that the main character is the prince, he's very enigmatic about himself), about the only story-line things that are in common with the trilogy is that the prince has a donkey named Farah. Combat is... well, simplistic but very reflex-oriented. First off, it's always one on one. I can't for the life of me get the hang of anything reactionary except deflecting, and each boss have attacks that use one of four reactionary keys - attack, magic, gauntlet, jump. They barely give you enough time to see which key is on the screen and hit it before the boss clobbers you. And with my extremely slow reflexes, I get a successful counter in maybe 1 time out of ten. Which makes boss fights pretty long, considering they heal every time you fail one of these. And fights make up about five or ten percent of the game, especially since if you're quick enough, you can skip any battle except bosses, because every 'henchmen' battle gives you a set amount of time to get there before it spawns. So if you're quick with your platforming, and don't fall, it's possible to play the game while only entering combat with bosses - making for about 30 battles in the entire game.
As far as difficulty goes... the spirit of the game is less about challenge and more about the joy of seeing the prince do various amazing things. It's got more in common with watching a movie than most other games. I wouldn't say it detracts from it, though; even though there's not much challenge, just watching the prince leap from pillars, run along the ceilings, and be propelled several hundred meters by magic plates is fun enough to watch that I didn't really mind the lack of challenge.
I'd say it's worth playing. Definitely hit-or-miss, though, since Ubisoft basically revamped the entire thing, and only just resembles the previous games.