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Hahaha, no, Zeph definitely wants lesbian rape. Females CAN rape each other, no penis necessary.
There's clearly a penis in all of the animations we've posted as advertising and she said the animations looked good before she got disappointed by the game.Hahaha, no, Zeph definitely wants lesbian rape. Females CAN rape each other, no penis necessary.
Thank you for the detailed feedback! I truly appreciate it!Tried the demo, so far looks very promising!
The girls become significantly easier once you learn their.... patterns. I'm not going to spoil it unless it's okay to do so.
About the tutorial: is there any way of replaying it? For example, if you want to do a refresher on something or just want to review certain aspects of battle. I was kind of confused on certain aspects and found there was no way to replaying it, so i kind of had to wing it. For examples, i still don't understand what the patterns mean for the "dots".
So far, the best strategy i've found is to spam slowing down the battle and i could pretty much win the battle guaranteed on at least 2 of the girls (after learning their patterns of course). Most of the other skills seem not useful at the moment, only other one i found useful was "reducing damage" vs the redhead one, when she becomes completely random.
Artist does have aTo comment on the support and exposure element, I'd recommend you to expand the scope of your social media advertising. It's cheap and inexpensive, the only cost is manpower/time. I know Japanese artists get some support of Pixiv generally and good porn can trend rather easily there. As pixiv is Japanese, I'd recommend your artist set up the profile there. Now onto other places, obviously there's bigger platforms, however they're currently not supporting or will quietly shut down your accounts. If you post to YouTube, obviously the content will be taken down if left public, so gameplay demonstrations would be served on Pornhub or other porn video hosting websites. Twitter also has an H-scene on it; though as I mentioned they might start to crack down on this content. Twitter is pretty big in JP so getting traction there and Pixiv will you get your Japanese costumer base built.
Onto the English sites, if you check Ecchi-Eng; the English Dlsite, you'll probably notice something. The base for eastern porn games in the west is quite bit smaller than it is in the east. Obviously you can advertise your porn game on ULMF. Steam is another site, however I'd recommend waiting until Subverse comes out until trying that storefront, if Subverse opens steam to porn games then the English market will greatly expand.
I think it's important to show character in whatever way you can.Gave the demo a quick try, and I have to say, I'm rather impressed! The battle system is certainly rather unique, with the only thing I can think of being kind of similar is the battle system from Fate/EXTRA, only with a time limit. The general idea seems pretty cool though, especially the passives and skills that even enemies have that make it interesting.
Also a huge plus is the battle having some dialogue to go with it! I know its a demo, so I don't mind that there seems to only be a limited amount of dialogue per enemy, but even that little amount still adds a lot to battles I think.
Amount of pink diamonds is basically already battle speed.So just played the demo, and I'm not sure exactly how I feel about the difficulty. It seems like it can swing from fairly easy to impossible almost instantly. Case in point, against Vert her passive to set the battle speed went off and it got set to 10, and I lost over half my health because I was given nothing and guessed the wrong pattern, which for 10 different "attacks" made me lose a lot of willpower in and of itself, I think sensitive was active also, not sure, and then the cumming further damaged my willpower, and from there it was almost impossible to win.
On the flip-side, Rogue can be quite easy to destroy if you keep using slow every turn.
I also second that Slow can be abused, and is basically the difficulty slider currently. The problem, as I see it, is that if you get to speed 2-4, you'll have the habit and maybe 1 random, and if you know the habit, it is really easy to control the outcome of that round, but at speed 10 you'll have 3-4 white diamonds that are the habit, and 6-7 random pink diamonds, which if you aren't given any of those means that if you know the habit you'll get 2 random guesses(25% of 6 is 1.5, and 7 is 1.75, so lets call it 2) and still miss 4-5, so almost half, of the round... unless you slow it down, in which case you remove 1 -2 pink diamonds, maybe get a couple of them revealed, and you still know the habit, so it works as a 20-40% damage and lust shield. The only way to mitigate that is to change how the speed affects the habits.
I also think that since the passives for the enemies are unique per enemy type, that the habits should be completely random per enemy.
Now keeping in mind I know nothing of programing, so if I ask for something wildly difficult, know that it comes from ignorance and good intentions, my personal suggestion would be to have the battle speed just affect the time you have to input the arrow sequence, then, have different skills that, both that they use and you use, affect the number of pink diamonds added to the habit. This would make Slow still relevant, but not make faster battle speeds so punishing, and instead would shift the difficulty to performing difficult skills, like the victory heal/meditate/psych up.
Overall, very great concept, and I'm sad to hear this will be a short game, because something like this is a true gem, and a truly creative endeavor. I'll be keeping an eye on this.
I quite enjoy the Etrian odyssey games.Speaking on unique games, if you want to continue going the route of unique game mechanics there's the Etrian Odyssey system battle system. A round in battle results in a tick on the map as well. Allowing enemies to navigate while you're in battle and possibly join in the battle. This could even happen in boss battles. Allowing minions or powerful mini-bosses you avoided to join in on the fight.
Too much of the screen is covered for that to feel fair, and I don't know about defining "exits" in the first place. I'm not sure if this is something I can do.Even if it's not multiple enemies fucking you, having them move to cover pathways or exits when a battle starts should make a player think a bit more.
I'm talking about battlefuck games specifically though. Battle-Fuck is the subgenre of ero-rpgs where the combat is actual sex.Battles with multiple enemies been done before, although it's typically done with less animation. I can see how it could quickly spiral into too many variables for an erpg with animations. Action gets away with it because there's less to worry about besides making the escapes more difficult.
I'm talking about battlefuck games specifically though. Battle-Fuck is the subgenre of ero-rpgs where the combat is actual sex.
Can you use your sword or do any other action besides sex?Off the top of my head, Succubus Quest 1/2 have had multiple enemies attacking a single protagonist. But they also just seem to follow RPG logic and stop doing whatever sexual action after a set period of time. Unless its insert, in which case it just means other succubi can only do caress or kiss actions, as an example for an obvious reason!
It's OK if you're bad at the game to start in my opinion. The game gives you tons of time to get betterNo offense OP but the combat system is kinda ehhh I respect the button pressing system but not really knowing which ones to push can be a real problem!
You can change the controls to whatever you want using the control remapping function in the settings.Also making this game playable with one hand example Move around with the arrows keys and confirm with the Enter key.
Can you use your sword or do any other action besides sex?
If it's combat but you have some sexual attacks in there it's CR. Combat Rape.
If the actual battle is a sex battle then it's battle-fuck.
Oh? I haven't played it T_TSuccubus Quest is a BF game, and so you can still use your own sex moves. Although I think when Inserted, you can only target the succubi who has Inserted you (or that you Inserted). Succubus Quest is kind of one of the more famous BF H-RPGs.