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OneOfUs

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Limbs are detachable from the body, but lots of pain, shouting, gore and the occasional fainting involved, oh, and also death. :ROFLMAO:

Jokes aside, I doubt it is noticeable detail when the heroine moves around, easy to spot from still image, sure. 🤔
His niece game had some weird head proportions i noticed from the screenshots, was a lot less noticeable except in a couple scenes in the full game, so you are likely right about it being way more noticeable in still images of the game.
 

GEORGEM

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You're supposed to go for the rape ending first, not the love or other endings.
You get bonus EXP for the amount of times you creampie the heroine, which allows you to level up faster.

These are rape games first with the other content added in to ease his conscience/bring in players who have different tastes.
I usually just die a bunch in the beginning so I can see the love ending first, lel
 

Icevail

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His niece game had some weird head proportions i noticed from the screenshots, was a lot less noticeable except in a couple scenes in the full game, so you are likely right about it being way more noticeable in still images of the game.
yeah, our attention lies completely else where for some reason 🤭

EDIT 1: Karen was the last game on his old battle system right? The one that had the slow down bug? Is that the main reason you're going the air install route?
Yes, yes and yes, I recalled JSK added the AIR edition to it shortly after the wrestler game was released. 🤔

The AIR installer time limit begun to annoy me, so I started to look for a way to bypass the install part, the solution proved to be the dumbest idea that popped up in my head.
 
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OmegaArk

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New Blogpost, Main game 40% done.

Rope Binding Picture in the air. I think i prefer the circle restraints instead of rope.
 

TheUnsaid

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Google Translated Text
rateena04

[Current progress] Main game section 40% (20% increase)
H scene not yet started (how many scenes will be decided yet)

It seems that today is the day of the New Year's early tradition, the center exam
It is a day when snow is talked about every year, but this year there were snow forecasts depending on the area
Even though it is a warm winter, snow forecasts are just here and there, so do you hate heaven for college entrance exams?
However, the center test is the last in this year, and it will not be a new system from next year
There will be various movements behind the scenes, but those who are involved in this kind of work are difficult (other affairs)

By the way, for the next work, I am still making a battle scene.
Although the degree of completion was set to 40%, the skills themselves of both the player and the heroine were completed by 80%.
Usually, the battle scene will be interrupted once around here, and some H scenes will be started, so next week I will start working on the H scene.

In the image above, Latina is restrained in a shy pose.
It's a bit confusing, but it's like a crotch ripping attack.
As usual, it can be transferred to production H as it is ... It should be.
This time, we plan to slightly increase the amount of erotic attacks from the restrained state, but it is up to you to decide how much you can enter (laughs)

Well if it's a fantasy setting I'm guessing the hero is using some plant-growth attack to restrain her. Seems like he's already done 80% of the player and heroine's abilities. I wish he'd spend more time on the gameplay personally. Not that I hate his games. They're fantastic! It's just that for long-time fans they become quite easy.
 

TheUnsaid

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That's because long-time fans know how to play JSK games? :ROFLMAO:
I agree.

I'm only saying that when he gives news like the battle animations are 80% done or something, I worry that the complexity in his games isn't changing.
I feel like he fell into a certain framework, and that if he just tried to make a combat game from scratch with a different mentality he might come out with a new experience for all of his fans, including his longtime ones.

Maybe guarding certain regions of the screen during an attack lowers the damage even more. Maybe there's an actual benefit and demerit to doing sexual acts in battle. Like making the enemy cum reduces their action meter to 0 and them making you cum reduces your action meter to 0. Maybe certain parts of the heroine's body are "Open" in the windup of her attack animations and if you attack them in the brief time you see it, her attack does less damage to you and her next turn comes out slower.

I don't know... I just feel like the first-person combat rape games he's made has more potential and hearing news that he's already 80% done the actual combat animations has me worried that not much is going to change.
 

Icevail

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I agree.

I'm only saying that when he gives news like the battle animations are 80% done or something, I worry that the complexity in his games isn't changing.
I feel like he fell into a certain framework, and that if he just tried to make a combat game from scratch with a different mentality he might come out with a new experience for all of his fans, including his longtime ones.

Maybe guarding certain regions of the screen during an attack lowers the damage even more. Maybe there's an actual benefit and demerit to doing sexual acts in battle. Like making the enemy cum reduces their action meter to 0 and them making you cum reduces your action meter to 0. Maybe certain parts of the heroine's body are "Open" in the windup of her attack animations and if you attack them in the brief time you see it, her attack does less damage to you and her next turn comes out slower.

I don't know... I just feel like the first-person combat rape games he's made has more potential and hearing news that he's already 80% done the actual combat animations has me worried that not much is going to change.

Well, that often happens when one is forced to streamline productivity, last time I heard JSK had financial struggles due to being unemployed and relies to these games to provide the next meal ticket, or something in similar field, I'd be too stressed to do new things on that situation. 🤔
 

Scepticism

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Well, that often happens when one is forced to streamline productivity, last time I heard JSK had financial struggles due to being unemployed and relies to these games to provide the next meal ticket, or something in similar field, I'd be too stressed to do new things on that situation. 🤔
All the more reason to buy his games. JSK certainly deserves it.
 

KarasMorrigu

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Indeed, JSK and TTR are the base reason for my "no piracy" stance. If I have to rely on a fanslation, I still buy the original product... period.
 

Icevail

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Prolly not as famed as acerola and dieselmine, but ttr has solid titles.
 

TheUnsaid

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Prolly not as famed as acerola and dieselmine, but ttr has solid titles.
Are Acerola and Dieselmine more well known and popular than TTR!?
I didn't know that to be honest.

Maybe I'm biased because MGQ helped set me on the path to become a developer tho.
 

GEORGEM

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Well, that often happens when one is forced to streamline productivity, last time I heard JSK had financial struggles due to being unemployed and relies to these games to provide the next meal ticket, or something in similar field, I'd be too stressed to do new things on that situation. 🤔
Maybe this is a dumb question for me to ask after following JSK for so long, but he's a solo developer right? The word "we" often comes up in the google translations of his work, so I get confused sometimes.
 

Harleyquin13

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JSK works alone. He fields queries and comments on his blog, and he never mentions anything about having to discuss possible features or updates with others since he's completely in charge of his own projects.
 

TheUnsaid

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Maybe this is a dumb question for me to ask after following JSK for so long, but he's a solo developer right? The word "we" often comes up in the google translations of his work, so I get confused sometimes.
JSK works alone. He fields queries and comments on his blog, and he never mentions anything about having to discuss possible features or updates with others since he's completely in charge of his own projects.
Eh... I'm not so sure actually.
工房 = Workshop

I think it'd make sense if it was multiple people since his tastes are so broad. He does the action style games, loli incest content, and big-boobed content. In those games he does rape, and love content as well. Is it normal for devs to have such broad tastes in content?

Still he also does use the word "I" very often as well so it's possible he's only one person.
 

Harleyquin13

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Eh... I'm not so sure actually.
工房 = Workshop

I think it'd make sense if it was multiple people since his tastes are so broad. He does the action style games, loli incest content, and big-boobed content. In those games he does rape, and love content as well. Is it normal for devs to have such broad tastes in content?

Still he also does use the word "I" very often as well so it's possible he's only one person.
When did "Workshop" imply it was a multiple person operation?

I've not seen anything other than 自分 or 私 when he replies to his comments. Since you're so fond of using google translate, look up what those two personal pronouns mean compared to 私たち or 私達.
 
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