Oh my, such a lively thread all of a sudden. Guess it's time to join.
OK, let's go. I will leave all the moral aspect aside, since I have none, and tell one thing that was bothering me straight: having an unbeatable boss is bad game design. As simple as that. Yes, this thread can boil all it wants around "oh no teh killing" and "it's good to be bad", but let's face it,
Genocide ending is (it's still there) a good conclusion of the entire route, it sums up all the massacre and, well, rewards the player with inability to load the game after. It's unique, sadistically fun and makes the game complete. Why
ネコマタ狂アラン has decided to suddenly put something as dumb (ye, dumb cat level of dumb) as a roadblock made from a challenging yet fun boss is beyond me. The only explanation I came up with is that all this show is provided to hype the people over the game before EX4 comes out. Good marketing strategy indeed.
Anyway, it seems like instead of making the game more enjoyable (which is, just to remind you, a direct responsibility of a game designer) Alan decided to go all the way and double the grind because he can (where is that 15k pure damage skill when Kazuya needs one, both he and Hyakki could just nuke the entire place up, providing more twisted enjoyment to the player who did so many ordeals just to get this strong). Oh well, if that continues that would give me a justified reason to take the challenge seriously and balance the fight for the sake of the game being better. Also, it took less than an hour and less than 50 lines of code to balance out the current form of Hyakki:
Godlike peace of equipment made from entire route? Check. Edge Dagger counterpart? Check. Undertale reference? Check. Any side effects? Nope. In its current implementation it works with every game version up to the current due to the item being added dynamically (saves me from modifying any game files as well).
For those interested in the actual numbers behind it, well:
- Sums up the pure stat bonuses from Condemned Clothes, Old Rosary and Skull Coat.
- Has Bloody Mantle's magic resistance.
- Has halved Lust gain effect from Mystery Cream.
- Gives immunity to Undressed (Shamisen) and Ecstasy (Parasite Juice).
Even with all that, Hyakki is still a challenge, due to sheer attack power and toughness. But at this point it feels fair.
Currently the item is in semi-public open testing, will release the final version next week.
tl;dr: Unbeatable boss bad, softcore cheating is here, looking to get more "Angry" reactions to this post.
Oh, almost forgot:
Mikufanboy