Very good point. I'd agree 100% if it was about a P****on dev doing aggressive advertising, or simply someone stating 'I'd like to make a living out of this'. And that's also a nice, no-nonsense way to see and word things.You know, I wonder if this is a person's job. If it is, I never understand the "real life" situations getting in the way. If it's a hobby it's different. But if I'm at work, and something happens in my real life, I still have to go to work, or I don't pay my bills that month. Maybe it's an asshole way to think about things, but I never understand the real life reasonings if making these kinds of games is your actual job and how you make a living.
I butt heads with you, but I've always respected you.butting heads in other threads over matters completely unrelated to this one game/project.
If I was that consistent in my work schedule the game would've been out months ago.I'd like the dev to give us something to chew on every other month or trimester
Target what?It's a harder game than I thought, so I hope there's a target.
It's a demo right now. Full game will also be small. If you had a walkthrough you'd just bulldoze through the content. I recommend just trying to do it yourself. You'll have more fun that way.I'm sorry. The translation is weird because I used a translator.I mean, I wish there was a walkthrough.,
I was gonna enjoy it.The pattern is, frankly, disgusting.I've got a headache.How many times have you tried... ㅠㅠIt's a demo right now. Full game will also be small. If you had a walkthrough you'd just bulldoze through the content. I recommend just trying to do it yourself. You'll have more fun that way.
Ah. I guess if you have trouble with english, understanding the tutorial on its own will be pretty difficult.I was gonna enjoy it.The pattern is, frankly, disgusting.I've got a headache.How many times have you tried... ㅠㅠ
But I think there's a big difference between what's there and what's not.Ah. I guess if you have trouble with english, understanding the tutorial on its own will be pretty difficult.
Yeah man sorry. I really can't understand you.But I think there's a big difference between what's there and what's not.
Double-posting asideOh.........I'm sorry.I think I've been a little bit of a nuisance.Sorry
A Readme is definitely something simple I overlooked.Double-posting asidethis isn't a bad point, actually.
The game (demo) lacks a .txt readme, and that matters since hooking text from a non-standard engine is difficult. I'm also guessing Uramomo will bring customers who do not necessarily understand the languages the game comes with, at least not 100%.
If the dev wanted to remedy to this, he'd only need to copy/paste the tutorial in a text file (which would easily go through google translate or whatever), and pack it into the game's zip. Just food for thoughts![]()
Apologize for that. Some workers got fired in my IRL job due to covid, and I'm like one of the few people left in my department... Being relied on heavily means I can't focus as hard on the game. I still work in my free time, as I've redone the tutorial, added a bit of a story, and changed the way assists work... in my version.Apologies for the strange necro, but how's the game going? Looks like it's been taxing.
How's progress been?Apologize for that. Some workers got fired in my IRL job due to covid, and I'm like one of the few people left in my department... Being relied on heavily means I can't focus as hard on the game. I still work in my free time, as I've redone the tutorial, added a bit of a story, and changed the way assists work... in my version.
Still have a bit to do to make it presentable.
Not the best. Started the game during Covid times, and in between jobs.How's progress been?
I choose to believe the only one that decides that is me.Yeah I'm pretty sure this has been abandoned at this point.