WitheredGryphon
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- Sep 21, 2020
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I've spent today switching over to ArchLinux so I've been a bit busy (and will still need to port over some of my files). So I'll just address some general things rather than trying to multi-quote.
Combo attack is 連撃 (Rengeki). if you've ever played the .Hack//GU series
As for colors, it does sound like a bit of a pain for marginal benefit. If that's something we want to do closer to release, we can come back to it then. For now I'm not worried about it.
Github would be fine with .rxdata since it could host the decompiled .rb versions (which are stored in T++'s cache). They'd have to be compiled though, so it's not good for sharing those files, only for development collaboration. I'm not sure what I'll use to host yet. Probably GDrive, we'll see. I still need to finish migrating files.
Just given the weird text formatting I've already seen in CommonEvents.rxdata, this is something that will likely need to be placed in the mod files and translated by hand. It'd be great if you were able to take a look at how to handle this when you get some free time. Ideally, CommonEvents.rxdata -> (decompiled) CommonEvents.rb -> (compiled) CommonEvents.rxdata inside the Mod_Data folder. Just as long as we aren't editing it within RPGMXP's editor which is a PITA.
I need to see some examples of this "they/their" dilemma before I give any opinions on it. And, preferably, an example of what you're doing to solve it.
As for the actual lore/narration, I don't know that Lauratt is actually ever referred to by gender in the overworld. I've been trying to keep it as gender neutral as possible because some people will want to play as futanari/female as that's part of the appeal of the Plains, Hills, and Cages mod. And being referred to as "he/him" while playing as futa/female would be pretty immersion breaking I'd imagine.
Combo attack is 連撃 (Rengeki). if you've ever played the .Hack//GU series
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along with his combo move. And likewise with opponents shouting 反撃 ("Hangeki!") which is a counterattack. 追撃 is Tsuigeki which is a bit different from combo attack. Since this is a pretty important gameplay mechanic distinction, I'd like for either "follow-up" or "follow-up attack" to be used. Something in that vein.As for colors, it does sound like a bit of a pain for marginal benefit. If that's something we want to do closer to release, we can come back to it then. For now I'm not worried about it.
Github would be fine with .rxdata since it could host the decompiled .rb versions (which are stored in T++'s cache). They'd have to be compiled though, so it's not good for sharing those files, only for development collaboration. I'm not sure what I'll use to host yet. Probably GDrive, we'll see. I still need to finish migrating files.
Just given the weird text formatting I've already seen in CommonEvents.rxdata, this is something that will likely need to be placed in the mod files and translated by hand. It'd be great if you were able to take a look at how to handle this when you get some free time. Ideally, CommonEvents.rxdata -> (decompiled) CommonEvents.rb -> (compiled) CommonEvents.rxdata inside the Mod_Data folder. Just as long as we aren't editing it within RPGMXP's editor which is a PITA.
I need to see some examples of this "they/their" dilemma before I give any opinions on it. And, preferably, an example of what you're doing to solve it.
As for the actual lore/narration, I don't know that Lauratt is actually ever referred to by gender in the overworld. I've been trying to keep it as gender neutral as possible because some people will want to play as futanari/female as that's part of the appeal of the Plains, Hills, and Cages mod. And being referred to as "he/him" while playing as futa/female would be pretty immersion breaking I'd imagine.