Wouldn't it be better to make the mode compatible with english version instead applying translation to chinese modded version?
... That's ... not how this works. He mentioned that the UI is different between versions. It would probably be easier to just rebuild the mod from scratch than to port it if there are major differences between versions like that. Different variable names between languages, and such are all kinds of reasons that translations and mods can have major problems between minor updates of the same game, let alone different language versions.
I figured it out. The translation assumes you have unencrypted images, but the mod by default uses encrypted images. To fix this, in /www/data/System.json, where it says:Anyone else has this issue when they apply the translation to the CN modded version? "Failed to load: img/system/IconSet.png"
I checked if i didn't screw up some files by mistake, just to make sure, but the game works properly without the translation applied so i have no idea what's the issue.
View attachment 46435View attachment 46436
"hasEncryptedImages":false,"hasEncryptedAudio":false"
I figured it out. The translation assumes you have unencrypted images, but the mod by default uses encrypted images. To fix this, in /www/data/System.json, where it says:
change "false" to "true".Code:"hasEncryptedImages":false,"hasEncryptedAudio":false"
Everything is decrypted but I'm getting an error about missing "commu_school_wall" tileset in the img folder but it doesn't seem like it EVER existed since I haven't deleted anything from the folder. Am I missing something with running the mod?
Hmm the Tileset does exist in my CN Version.
View attachment 46443
I guess, you are using the mod on the English version of the game which is not recommended.
You can either rename the tileset "commu_uni_wall" to "commu_school_wall" but expect further incompatibility problems
The mod and my translation rely on the CN Version 1.04.
There is a Chinese version 1.04 on eyny, that's how i was able to try out this mod. Search the game with the JP name and the first link should have it. The password is also in that post.
Kagura changed a ton of file names. There's a pattern though:Everything is decrypted but I'm getting an error about missing "commu_school_wall" tileset in the img folder but it doesn't seem like it EVER existed since I haven't deleted anything from the folder. Am I missing something with running the mod?
Original | Changed |
---|---|
school | uni |
teacher | prof |
slime | slim |
slimy | slim |
naked | nakere |
pervert | pert |
succubus | subus |
adult | adu |
tentacle | tent |
kiss | kis |
blowjob | blow |
breast | bre |
sex | sfx |
piston | pton |
handjob | hand |
mouth | mo |
vagina | va |
semen | sem |
massage | msage |
lotion | ltion |
ferra | ferrous |
insert | ins |
wet | wt |
touch | tch |
suck | su |
Hmm, get the Chinese patch fromWell WHERE do you get the CN Version 1.04 because downloading it in chinese from steam has missing files, and the Kagura patch changes everything to english.
Are you downloading the Chinese Kagura Patch or the English one?Well WHERE do you get the CN Version 1.04 because downloading it in chinese from steam has missing files, and the Kagura patch changes everything to english.
I also updated the Translation, about 85% of the modded game should be translated now. I suggest you update the translation because I also fixed some wrong references that might crash your game during dialogs.
The fixed version is named "CNmod3851 translation104 partial-04".
You must be registered to see the links
Thank you
By the way i just wanted to ask to make sure. There seems to be some massive memory leak currently going on with the game. After a while it makes it basically impossible to play the game with how much it starts to stutter. Is this some temporary byproduct of the tools you are using to translate or is this a real issue? View attachment 46445
Oh good catch, indeed It could be the Text Hooker I attached to the game but that would be the first time that I encountered such problem with it.
You can try to start the game without it and test again.
To do so go into the js folder and open plugin.js with a text editor.
Search for {"name":"Clipboard_llule","status":true,"description":"","parameters":{}} and comment it out with // or delete the line.
www\js\rpg_windows.js: Window_ItemCategory.prototype.makeCommandListI can't, for the life of me, find the entries for these menu tabs in the item overview and it's driving me freaking crazy! I will name my firstborns after the individual who can point me to where I can find these goddam entries...
View attachment 46427
www\js\rpg_windows.js: Window_ItemCategory.prototype.makeCommandList
Window_Options.prototype.addGeneralOptions in that same file contains the newly added Options
By the way i just wanted to ask to make sure. There seems to be some massive memory leak currently going on with the game. After a while it makes it basically impossible to play the game with how much it starts to stutter.
I've had that in the past when using MTool to translate/cheat games. After I select the "Install and play" I'd start getting huge memory leaks happening and be forced to close and restart the game's every 5-10 minutes. Once I stopped doing the 'Install & run' and just "run without install' that stopped happening. Not sure if this issue has been fixed or not (it's been quite a few updates since I stopped doing the I+R, and I have since nuked and re-installed MTool as well), or if it's related to the memory leak that TTsuyuki is having (as I don't know what text hooker they're using).But as I said I've never encountered a problem where an RPG MV game dumps 1000 MB of "something" into Memory. It could also be the mod itself that's bugged because of my translation. Have to look into that. Can anyone actually investigate what the game is dumping into memory there?
Oh good catch, indeed It could be the Text Hooker I attached to the game but that would be the first time that I encountered such problem with it.
You can try to start the game without it and test again.
To do so go into the js folder and open plugin.js with a text editor.
Search for {"name":"Clipboard_llule","status":true,"description":"","parameters":{}} and comment it out with // or delete the line.
I've had that in the past when using MTool to translate/cheat games. After I select the "Install and play" I'd start getting huge memory leaks happening and be forced to close and restart the game's every 5-10 minutes. Once I stopped doing the 'Install & run' and just "run without install' that stopped happening. Not sure if this issue has been fixed or not (it's been quite a few updates since I stopped doing the I+R, and I have since nuked and re-installed MTool as well), or if it's related to the memory leak that TTsuyuki is having (as I don't know what text hooker they're using).
The last time I had the issue with MTool causing memory leaks was with this game specifically. Although I did not have the mod installed, and was using the full Kagura Games English version. It was so bad I had to completely scrub the directory and re-unzip the game just to clear out whatever files MTool had installed, and since I did that the memory leak stopped happening.
Not sure what text hooker TTsuyuki is using, but posting in case it's helpful / relevant to the leaks being reported.