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Sinfulwolf

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Re: Zombies

I think my biggest issue with this petition thing, is that the fans are once again mobilizing and acting as if the intellectual property belongs to them, and not the people making it. They are actually attempting to tell Capcom what game they should make, and not letting Capcom make what they want.

If you don't like the premise, tell them with your wallet, don't buy the game. If hardly anyone buys the game then Capcom more than likely won't make another game for financial reasons.

Also... 7000 people isn't very much at all.
 

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Re: Zombies

It's a pretty epic game. I played it like four years ago, didn't really do much, but somehow managed to wind up at one of the biggest "historical" events that happened ingame. Then played a bit more a while back. It really requires friends playing to fully enjoy.
Where were you? I remember when my friend played, he CONSTANTLY was talking about it. I'm wondering if you guys were in the same fight lol.
 

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Re: Zombies

Where were you? I remember when my friend played, he CONSTANTLY was talking about it. I'm wondering if you guys were in the same fight lol.
It was the first time Caigier (dunno if that's how you spell it) Mall fell. I had never fallen to zombies in the year and a half or so the game had been running at that point, so the surviors who called it home and kept it up and running got complacent. I didn't actually take part in the battle. I had simply decided it was time to check out a mall, as it was only like a week or so into my first character, so I went to Caigier as it was close by and I had word something big was going on.

I show up, take a look around, and even for a newbie I could tell the fight was already lost. No coordination or anything, a lot of people were just telling others who were trying to organize the defence to shut up, and not to worry. I stayed in it for about half a day before going to a nearby building where I happened to get a nice radio log of the siege and fall then next time I logged in, then I slunk away. Funny thing is, about six months ago when I went to read about it on their wiki, I saw the same radio log (it had a few things that are easy to remember in it) used both on the article, and in a psudo-paper someone wrote for a detailed analysis of why the humans lost.
 

Nunu

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Re: Zombies

I think my biggest issue with this petition thing, is that the fans are once again mobilizing and acting as if the intellectual property belongs to them, and not the people making it. They are actually attempting to tell Capcom what game they should make, and not letting Capcom make what they want.

If you don't like the premise, tell them with your wallet, don't buy the game. If hardly anyone buys the game then Capcom more than likely won't make another game for financial reasons.

Also... 7000 people isn't very much at all.
Its better for both parties though if you are going to tell them you wont buy the game before its finished. Its a form of editorial control, and editorial control fixes at least as many games as it ruins.
 
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Tassadar

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Re: Zombies

I think my biggest issue with this petition thing, is that the fans are once again mobilizing and acting as if the intellectual property belongs to them, and not the people making it. They are actually attempting to tell Capcom what game they should make, and not letting Capcom make what they want.

If you don't like the premise, tell them with your wallet, don't buy the game. If hardly anyone buys the game then Capcom more than likely won't make another game for financial reasons.

Also... 7000 people isn't very much at all.
I for one actually like the idea of Operation Racoon City. I find the idea of fighting the enemies from the earlier games with significantly less deficient controls, and a camera that lets me look at the thing trying to shove a six foot bone-claw up my ass appealing as compared to another game like the old Resident Evils.
 

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Re: Zombies

It was the first time Caigier (dunno if that's how you spell it) Mall fell. I had never fallen to zombies in the year and a half or so the game had been running at that point, so the surviors who called it home and kept it up and running got complacent. I didn't actually take part in the battle. I had simply decided it was time to check out a mall, as it was only like a week or so into my first character, so I went to Caigier as it was close by and I had word something big was going on.

I show up, take a look around, and even for a newbie I could tell the fight was already lost. No coordination or anything, a lot of people were just telling others who were trying to organize the defence to shut up, and not to worry. I stayed in it for about half a day before going to a nearby building where I happened to get a nice radio log of the siege and fall then next time I logged in, then I slunk away. Funny thing is, about six months ago when I went to read about it on their wiki, I saw the same radio log (it had a few things that are easy to remember in it) used both on the article, and in a psudo-paper someone wrote for a detailed analysis of why the humans lost.
I'll have to ask him next time we talk if he was there. I do remember that name being mentioned before, so maybe.
 

OAMP

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Re: Zombies

I'll have to ask him next time we talk if he was there. I do remember that name being mentioned before, so maybe.
It's a pretty famous place, mostly because of that event, but also because it's become a synonym for hopeless human efforts.
 
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Sinfulwolf

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Re: Zombies

Its better for both parties though if you are going to tell them you wont buy the game before its finished. Its a form of editorial control, and editorial control fixes at least as many games as it ruins.
Perhaps, I'm just not a big fan of petitions. Especially before people even try the game out. Would I mind an Outbreak Files #3? Not at all, as I greatly enjoyed the first one, though I never got to try the second. A Resident Evil game that goes back to the roots would be nice to see, however I still want to see what else Capcom and now Slant Six Games can do.

I for one actually like the idea of Operation Racoon City. I find the idea of fighting the enemies from the earlier games with significantly less deficient controls, and a camera that lets me look at the thing trying to shove a six foot bone-claw up my ass appealing as compared to another game like the old Resident Evils.
I'm intrigued by it as well. I've always wondered what a straight up action game set in Raccoon City would be like, though I had always envision playing as RPD SWAT and trying to hold the barricades and such. Playing a doomed battle much like in Halo: Reach.

But I'm going to wait and see what happens here. The premise sounds fun, but a friend told me not to get too excited because the developer isn't that accomplished.
 

Master_Bei_Shun

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Re: Zombies

My biggest two issues with it ARE its being handled be Slant 6, and that it's NOT canon...

Slant 6... What was there pinnacle so far? SOCOM?

... It was like mixing up Rainbow 6 with GRAW and played liked hell...

I know some shitty shooters... But SOCOM is one of the top... sitting on the same turd as Prey...

And keeping it Noncanon is basicly asking for another Turok: Rage Wars... THAT wasn't canonical... But did it take off? Uh... No? Seeds of Evil kicked it's ass in sales, re-sales, and even online ROM downloads...

Noncanon games always flop...
Games that are usually handed to another company usually flop...

Notice how there hasn't been a "Legacy of Kain" game scince Crystal Dynamics merged with Eidos? Team Kain had a badass quality control team... That wouldn't allow them to make a shitty game... Only now it's a matter of will Square-Enix group allow Eidos to Create a "Project Kain" and for how long? Will they fade into mist like "Project Dragonsphere"?

Overall... You can look forward to it if you want... I'm gonna be smart and be rent it... No reason for shelling out $60 for just a reskinned New SOCOM... Which is what were looking at here...
 
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Sinfulwolf

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Re: Zombies

Overall... You can look forward to it if you want... I'm gonna be smart and be rent it... No reason for shelling out $60 for just a reskinned New SOCOM... Which is what were looking at here...
I said I was looking forward to it... not that I'm going to rush out to the stores and buy it at a midnight release.

There's a difference between me looking forward to seeing how something turns out even if there's a good possibility that its going to be shit, and me hopping up and down with excitement in my need to get my claws into something.

Also, it just seems weird to me that you're signing a petition against it, and are now saying your going to rent it. That just seems counter to what you want as your still supporting the game financially.
 
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Sinfulwolf

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Re: Zombies

So, just read the comic "The Last Zombie", which is a black and white, with a rather down to earth art style. But what's most important, and what drew me in to pick it up was the author: Brian Keene.

For those that don't know, Keene is one of my favorite authors, who works mostly with zombie fiction: The Rising, City of the Dead, Ghoul, Dead Sea, and some entries into zombie anthologies. The one running trademark of his is how downer his stories can be. A constant onslaught of depressing scenarios and results, but he spins a good tale.

The Last Zombie deals with a group of soldiers traveling to a research bunker that they've lost contact with two years after the original outbreak that tore down the world. I've only read the first Graphic Novel so far and am looking forward the the next issue. I recommend it for those who enjoy a serious zombie story in favour of the tongue in cheek type.
 

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Re: Zombies

Speaking of Keene, I finally got round to buying The Rising and The City Of The Dead this week and I've now started reading the latter book. Gotta say I didn't quite expect his zombies as they are but it is quite a refreshing take on them if I'm to be honest. I actually didn't realise it was the sequel to The Rising but I've started reading it now so I'm not going to stop. also like the amount of anime references in it so far, wasn't expecting that at all.
 
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Sinfulwolf

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Re: Zombies

Speaking of Keene, I finally got round to buying The Rising and The City Of The Dead this week and I've now started reading the latter book. Gotta say I didn't quite expect his zombies as they are but it is quite a refreshing take on them if I'm to be honest. I actually didn't realise it was the sequel to The Rising but I've started reading it now so I'm not going to stop. also like the amount of anime references in it so far, wasn't expecting that at all.
Did I forget to mention that City of the Dead was the sequel? Shit I'm sorry.

But yeah, the zombies are a unique brand in those two books. He usually writes with the more traditional Romeroesque style, but those two he changed it up. It's a good read, though the first won't be as good after reading the second. Still a good read though.
 

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Re: Zombies

Did I forget to mention that City of the Dead was the sequel? Shit I'm sorry.

But yeah, the zombies are a unique brand in those two books. He usually writes with the more traditional Romeroesque style, but those two he changed it up. It's a good read, though the first won't be as good after reading the second. Still a good read though.
Don't worry about it, not like I haven't read books out of order before. I actually started the Harry Potter series with The Goblet of Fire before reading it in order. But yeah, I'm really enjoying The City of The Dead at the moment and I can't wait to read the events leading up to it in The Rising.
 

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Re: Zombies



Cross posting because it's not just about news but zombies. And because this thread needs some love... :eek:
 

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Re: Zombies

most simulations show that the only way to beat the zombie apocalyps is to be agressive on a strategic scale, anything else and the human race eventualy dies out.
 

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Re: Zombies

most simulations show that the only way to beat the zombie apocalyps is to be agressive on a strategic scale, anything else and the human race eventualy dies out.
Good thing you mentioned strategic scale, because on the tactical scale is sure as hell doesn't work :p

Also, 28 Days Later would disagree.
 

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Re: Zombies

Guess it all depends on how it starts off. If it's started fast enough, it could turn into the global apocalypse situation everyone shows in vids. If it's a slower-acting situation, it could get quarentined into a Malton situation, so to speak.
 

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Re: Zombies

It's all about the incubation period...
In 28 days later, GB is the only place affected, for the simple reason that viktims turn violent very, very quickly. If you have a virus that is higly infectious, yet has an incubation period of 4-5 days minimum, then you have hordes of people that are infected, that you don't know are infected, and that's when you have a global problem.

If it makes people sick/ turn them too fast, you won't get that all important spread through airports and tradelanes.
 

OAMP

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Re: Zombies

Guess it all depends on how it starts off. If it's started fast enough, it could turn into the global apocalypse situation everyone shows in vids. If it's a slower-acting situation, it could get quarentined into a Malton situation, so to speak.
Now that it's summer I may play Urban Dead again, hmmm...

It's all about the incubation period...
In 28 days later, GB is the only place affected, for the simple reason that viktims turn violent very, very quickly. If you have a virus that is higly infectious, yet has an incubation period of 4-5 days minimum, then you have hordes of people that are infected, that you don't know are infected, and that's when you have a global problem.

If it makes people sick/ turn them too fast, you won't get that all important spread through airports and tradelanes.
I'd argue that it would be wise to at least remain locked down for a week or so to ensure you don't have any massive infections within the safe zone before coming out on the offensive.
 
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