Re: [Mad Script] Angelic Apostle Liebe
This'll be a long post, but anyone having difficulty should find the answers in it. Images are spoilered.
Vanity said:
Wait are you telling me there is a way to level up?
The "KILLS" number in that picture is basically the girl's current XP. Every time she lands the killing blow on something, she gets 1 point. When she has over 100 points, you can use the upgrade HP button to give her 10 more max health or the upgrade SP button to give her 100 more max sp.
Vanity said:
How do i use Special Attacks? i don´t knew they had one >.<
Like lazycat said, just press A instead of Z when attacking. It doesn't let you special attack without a target though, so you have to aim at something first.
:v Although I just went and said "you know what, screw it" and cheatengine'd it.
The dev actually released a difficulty "patch" on their blog, with multiple versions (that you can freely edit!). You can find it
You must be registered to see the links
, along with their explanation of how to use it and a collection of tips & tricks.
Long story short, the enemyDB.txt is what the game reads to see what the stats are for each enemy. You can edit the numbers at will since it's a text file; lower numbers mean lower stats. They're listed as
Health/dummy(?)/attack/defense/speed and labelled (in moonspeak) by enemy.
One of the four normal ones included in the download is super easy mode, where everything has 10 health, 1 attack, 1 defense and 1 speed.
Utgardoutcast said:
you basically fuse two like items together to increase their stats, but it also costs you based on what level the base item already is.
^This. The price to upgrade an item doubles for each level, so +1 costs 100, +2 costs 200, +3 costs 400, +4 costs 800 and so on. The upgrade items available in the shop however, upgrade +1 or +3 for no additional cost, so they become a lot cheaper pretty quick.
^ The shop, as I've learned through using it.
The warp crystal instantly quits the dungeon when you use it, so you can abandon a dungeon if you're afraid of getting captured. There's no penalty for leaving, either; you keep your loot and kills.
The health potions are the same as you find in dungeons, except that they never increase your EP.
The estus cure potion will get rid of your EP when you drink it (I think - untested)
The trap finder will let you see all traps on the current floor when used, marking them on the ground with red pentagrams. (Already set off ones will be blue.) Traps (except alarms) won't go off unless there are enemies nearby. If you wanna go tryhard on a dungeon, bring one of these for each floor.
The upgrade things are listed here so you can tell which ones to buy, and I have no idea what the last two items are since I've never used them.
Utgardoutcast said:
Also, if you are still missing the lizards and have the SP to spare, remember that the special attacks do not miss.
Do they? It felt like it, but I wasn't sure since I do have a +17 accuracy trinket on each girl.
Can anyone answer this Question for me.
1)How many moves does each of them have ?
2)Can the Demon girl Boss found beside that 4th Boss level ?
3)Does Recapture get new text or not ?
4)How many Traps are there (So far i saw 3)
1. Attacks from the girls? One basic, one special each. Attacks from the enemies? One each. Erotic attacks from the enemies? One normal, one "trained" each. They will only do the "trained" attacks to girls that have been captured long enough to get raped, then got rescued.
2. Seems like a no, unfortunately. The succubus boss doesn't appear in any levels after her dungeon, and killing the final boss rolls credits then boots you back to the main menu. Make sure you get save files before those points.
3. I think so? I've skipped most of the dialogue, it being in moonspeak, but I think someone said earlier in the thread it does.
4. I think there are about 3 varieties of trap, but two of them do the same thing. There's the shocking vines and the suction... thing that both grab, damage and knock down whoever steps on it, and there's the alarm trap. The alarm trap will spawn a random number of enemies around you when you set it off.
Remember to use that trap finder from the shop if you want to avoid them, it only costs 200g per.
EDIT: Oh, and, if anyone wants a very leveled-up save file at the end of the game (after succubus boss, pretty much ready to challenge final boss,) check the attachment.