Re: Multiplayer Gaming
The achievements should more or less be about how to play the class right, get a message saying you did well, and then maybe a reward weapon, or as reward for something really great YOU did, not something that may happen randomly while fucking around.
It seems more like these...Randomly do things and hope you get it.
Examples
Crockets Are Such B.S.,Shoot two non-boosted crit rockets in a row. (Soldier, This is nothing. an entire achievement based on shooting the rocket launcher, it doesnt even have to hit anything, just shoot, next thing we see is hat achievements for finding hats.)
The Longest Daze, Kill 5 stunned players.(Soldier, Good luck with that, they are just asking for people to go to achievement servers with stuff that never happens)
Or, worse, things people should try NOT to do when playing at least a little serious, like these.
Consolation Prize, Get backstabbed 50 times. (Sniper, what? Go die? Is that it? Did they run out of ideas?)
Photostroika, Provide an enemy with a freezecam shot of you taunting while invulnerable. (Heavy, the medic will be very pissed off if you start taunting during an uber. Similar would be if there was an achievement for spending half the match eating sandvich.)
Placebo Effect,Kill five enemies in a single life, while having your ÜberCharge ready but undeployed. (Medic, this is a very bad idea. You could actually be using those ubercharges to break the sentry farms, instead, you are running around and risk losing it by trying to kill things. You're a doctor. Heal people, use your skills. This is like having a soldier achievement that asks you to equip gunboats, equaliser, and never use the left mouse button, go tauntkill people and survive.(Possible))
Oh, I think I might be rambling on a bit. I'll stop writing now, I'd just like to mention I prefer if the achievements are actually achievements, and not things you just have to get lucky for.