I've updated the translation for Mushi no Kangoku V0.71B.
Most of the translations that was finished from the previous version has been moved here.
Please note that the new scenes and texts has been translated through MTL and proofread by me, so I cannot guarantee its accuracy. However, I made sure that it's still readable as much as possible.
Game Thread:
https://ulmf.org/threads/183-no-mushi-no-kangoku.7230/
Previous translation (V0.68):
https://ulmf.org/threads/no-mushi-no-kangoku.9471/
V0.71b Patch:
Special thanks to LeahChan for translating the new scenes.
Patch installation instructions:
FAQ for v0.71b:
Q: What are the changes from V0.70 to V0.71B
A: Two new areas, Forest 2 & Waterfall are introduced. To find the new forest, keep searching in the sewers and find the exit. On Forest 2, you'll find two new scenes, for the cicada and the banana bug.
There are some animations that had been modified, like wharf roach scenes and the slug. Bug fixes and some changes to SP pricing. You can also buy and sell Bananas as well as an aphrodisiac flower to Rumia.
Q: I'm searching for something in the forest, and she doesn't say anything afterwards.
A: Are you using CardWirthPy? I tried to use their latest version that was released on Dec 2021, but for some reason this bug exists. It looks like the condition to looking for "stuff" breaks with CardWirthPy. I have not tested this on older versions of this, but using the regular old CardWirth works just fine. So if you encounter this issue, use the regular version.
Q: Will old save files work?
A: Not sure! Feel free to try, and if it does work, let us know so I can change this to Yes.
----------
OId FAQ:
Q: What are the changes from V0.68 to V.0.70?
A: Some of the dog scenes have been updated. Jellyfish scenes had also been reworked a bit. Pretty much all scenes except for the wharf roaches was updated. More options to choose during animations. An anti-parasite drug has been added. Changes are mostly internal though, with a cleaner code, so it's not that visible in gameplay.
Q: Animations move so slow, how to fix?
A: While you're in control of the character, click on the Gear icon on the lower right corner. You will see three bars on the left that lets you scroll either left or right. The first bar is for Area Transition speed. The second is for Animation speed. The third is for text speed. Strangely, you need to scroll left for them to be faster.
Q: No pictures are loading on scenes, they're all black!
A: Make sure to load the correct scenario when starting up. To prevent selecting the wrong one, move or delete all folders in the scenario folder, except for "蟲の姦獄" with my patch applied.
I've also added modifications aside from translating it. Two scenes (Dragonfly and Flower) is actually in the game, but was not coded in the gallery to be viewed. Normally, you'd need to go to the Debug screen to view it, which requires setting up a new character to enable the Debug feature. To prevent this, I've manually added the two scenes in the Gallery screen, ready to be viewed without requirements. A better demo from the author, the Egg bee and cicada, is also viewable as well with dialogues already translated.
If you encounter any japanese texts during dialogues, please let me know what scene so that I can get it fixed.
Most of the translations that was finished from the previous version has been moved here.
Please note that the new scenes and texts has been translated through MTL and proofread by me, so I cannot guarantee its accuracy. However, I made sure that it's still readable as much as possible.
Game Thread:
https://ulmf.org/threads/183-no-mushi-no-kangoku.7230/
Previous translation (V0.68):
https://ulmf.org/threads/no-mushi-no-kangoku.9471/
V0.71b Patch:
You must be registered to see the links
Special thanks to LeahChan for translating the new scenes.
Patch installation instructions:
1. Extract the file in CardWirth/Scenario folder (0.71b should have the same name folder called 蟲の姦獄)
2. Confirm to replace all files when extracting.
3. Done!
FAQ for v0.71b:
Q: What are the changes from V0.70 to V0.71B
A: Two new areas, Forest 2 & Waterfall are introduced. To find the new forest, keep searching in the sewers and find the exit. On Forest 2, you'll find two new scenes, for the cicada and the banana bug.
There are some animations that had been modified, like wharf roach scenes and the slug. Bug fixes and some changes to SP pricing. You can also buy and sell Bananas as well as an aphrodisiac flower to Rumia.
Q: I'm searching for something in the forest, and she doesn't say anything afterwards.
A: Are you using CardWirthPy? I tried to use their latest version that was released on Dec 2021, but for some reason this bug exists. It looks like the condition to looking for "stuff" breaks with CardWirthPy. I have not tested this on older versions of this, but using the regular old CardWirth works just fine. So if you encounter this issue, use the regular version.
Q: Will old save files work?
A: Not sure! Feel free to try, and if it does work, let us know so I can change this to Yes.
----------
OId FAQ:
Q: What are the changes from V0.68 to V.0.70?
A: Some of the dog scenes have been updated. Jellyfish scenes had also been reworked a bit. Pretty much all scenes except for the wharf roaches was updated. More options to choose during animations. An anti-parasite drug has been added. Changes are mostly internal though, with a cleaner code, so it's not that visible in gameplay.
Q: Animations move so slow, how to fix?
A: While you're in control of the character, click on the Gear icon on the lower right corner. You will see three bars on the left that lets you scroll either left or right. The first bar is for Area Transition speed. The second is for Animation speed. The third is for text speed. Strangely, you need to scroll left for them to be faster.
Q: No pictures are loading on scenes, they're all black!
A: Make sure to load the correct scenario when starting up. To prevent selecting the wrong one, move or delete all folders in the scenario folder, except for "蟲の姦獄" with my patch applied.
I've also added modifications aside from translating it. Two scenes (Dragonfly and Flower) is actually in the game, but was not coded in the gallery to be viewed. Normally, you'd need to go to the Debug screen to view it, which requires setting up a new character to enable the Debug feature. To prevent this, I've manually added the two scenes in the Gallery screen, ready to be viewed without requirements. A better demo from the author, the Egg bee and cicada, is also viewable as well with dialogues already translated.
If you encounter any japanese texts during dialogues, please let me know what scene so that I can get it fixed.
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