:
- LustGrimm Again has been updated to Ver2.10, this just fixes Succubus Santa's standing artwork. You need to redownload the game from DLsite to update.
- 62studio's games have collectively reached 77,777 downloads.
- Work on Demon in Wonderland, M Galaxy and GESTALTER (which will be ~106 pages long) continues
- Also some answers to fan questions
By the way, there's a genocide route to this game as well. I didn't notice it before because it requires playing a completely separate version of the game, LustGrimm Dummy (downloaded from
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). To do the route, you need to
win Brave victories against certain bosses (Alraune up to the three sisters) and talk to 6 or more of the succubus NPCs who appear after you've done this, they're found in
Mt. Munagoto Area A southeast
Insomnia Cavern, where there's a large hole + 2 soldiers
Daydream Tower 1F west
Elisha Cave 1F northeast
Pirate Ship northeast
Waterway northeast
Animal Forest
collect at least 60 medals
listen to the 666 frequency on the Grimm Radio
Once you done all these conditions, save in Hoshifuri Village: Outskirts and transfer your save file to the dummy version of the game. Talk to the Hatter to go somewhere else. Go deeper inside and escape. Finally, examine the sign a few times.
This info is taken from a fanmade guide and translated from Japanese.
Credit to various people on Discord for bringing my attention to this.
I'll update the translation soon, and when I do, I'll have a translation for the Dummy game as well.
She's in the final dungeon. That fact made me briefly consider changing the English translation of her name, since she's no longer in the desert, but since she's still apparently wearing the clothes of a desert-dweller, I decided to leave it be.
That's odd, I'm pretty sure that's the code originally released by Marota. The only explanation I can think of is that I changed the English alphabet in the game files (from JAPAN3 to LATIN1) so that renaming the main character would use a normal font. This might prevent players from inputting the correct code. But I think this problem has been reported elsewhere even before my latest translation, which was when I changed the alphabet.
That's odd, I'm pretty sure that's the code originally released by Marota. The only explanation I can think of is that I changed the English alphabet in the game files (from JAPAN3 to LATIN1) so that renaming the main character would use a normal font. This might prevent players from inputting the correct code. But I think this problem has been reported elsewhere even before my latest translation, which was when I changed the alphabet.
^The alphabet change must've been it, because the issue seems exclusive to the TL9 patch. (TL8 works fine...and before then, maybe people just weren't writing it right? Its MA20, as in two-zero)
it seems it doesn't do anything, maybe there is a limit to the icreasing stats... i don't know
also there is an issue with my achievements... for example in this screenshot it shows that i am missing most orb release although i completed all achievements regarding all elements orbs... isn't there a fix to this or should i contact the support team?
That's too bad man, i hoped it had some purpose but it doesn't seem the case. by the way does any of you know something about my issue regarding missing achievement i posted few days ago? i decided to start all over again on a different folder... it seems that issue also affects all the other save files and a fresh new game.
LustGrimm Again has been updated to Ver2.11, which fixes a bug with guest character behaviour in battle. You can update your game by redownloading it from DLsite.
Also,
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, Suminagashi (who drew Soft Succubus and Cafe au Lait). It's called "Carried by Big Girls!" (大きい女の子に運ばれる!) It's a mystery game about a guy and three female schoolmates who get transported to another world, the guy is inexplicably shrunken down and so he's carried around by the girls. Soft Succubus will appear in the game as a guest character. Oh, and Osatou has drawn a picture of Soft Succubus in his style to celebrate the game.