Tyoten one more enemy with second grapple move.... and i think there is no more, i checked all in editor.we should make a list of everyone with more then one grapple attack like Toden and Daiheart.
ya I know the names of a lot of monsters
Edit them in what way? how do you do it?I found a way to edit enemies!!!!)) but not sure i can do it...
Well I already answered this, but here you go.I can't get this game to work no matter what I do, trying to run it on Windows 10.
You need to place the folder in your C: drive. Fighter maker wont launch if there's too many sub folders or something, and especially not if you haven't unzipped it
Edit them in what way? how do you do it?
Well I already answered this, but here you go.
Im guessing that's your problem unless its an error that pops up.
Just PM the guy, don't post these comments JEEZZI would love a PM to
From the begining you need a game with all 3 parts. Than winhex and 2dfm2nd (2d fighter maker 2d) - its a engine of game. Actually with this stuf you can edit even Shota by boko877.
1) unzip game files
2) open one by one files with winhex and change first code from 2DKGT2G - to 2DKGT2K (! not with note pad only hex editor)
3) Open KGT2nd_EDITOR (i found it somewhere on youube by 2d Fighter Maker.zip or 2D Fighter Maker 2002 1.00.2.zip search results)
4) Import players (enemies), demo's (cutscenes) and map.
5) you need to learn how to use editor to change something ingame. (I alredy give some girls ability to drain hp (they restore they hp, not only damaging yours) while grabbing you before eaculation and lose
P.S A litle prize for people who can read: procyon6n to procyon6e its your hero, that can have ability to strike enemies with his knee or not. procyon6e - means - EASY procyon6n- NORMAL
If rename procyon6e to procyon6n you could strike with knee on 6th level on normal.
Seriously, you still haven't said anything about what happens when you try to run it....Tried placing the folder on C: and it still didn't work, I'm also using the japanese language on my pc.
If anything, this has been a good beginning to get me started to try to mod the game. I've been trying to find out what's causing the game over after a climax. After the animation is finished the HP of the player is reduced by 1000. I took care of that, and now you don't lose any HP at all, but the player character still disappears after the animation is finished. Have you found anything that could help with that?From the begining you need a game with all 3 parts. Than winhex and 2dfm2nd (2d fighter maker 2d) - its a engine of game. Actually with this stuf you can edit even Shota by boko877.
1) unzip game files
2) open one by one files with winhex and change first code from 2DKGT2G - to 2DKGT2K (! not with note pad only hex editor)
3) Open KGT2nd_EDITOR (i found it somewhere on youube by 2d Fighter Maker.zip or 2D Fighter Maker 2002 1.00.2.zip search results)
4) Import players (enemies), demo's (cutscenes) and map.
5) you need to learn how to use editor to change something ingame. (I alredy give some girls ability to drain hp (they restore they hp, not only damaging yours) while grabbing you before eaculation and lose
P.S A litle prize for people who can read: procyon6n to procyon6e its your hero, that can have ability to strike enemies with his knee or not. procyon6e - means - EASY procyon6n- NORMAL
If rename procyon6e to procyon6n you could strike with knee on 6th level on normal.
If anything, this has been a good beginning to get me started to try to mod the game. I've been trying to find out what's causing the game over after a climax. After the animation is finished the HP of the player is reduced by 1000. I took care of that, and now you don't lose any HP at all, but the player character still disappears after the animation is finished. Have you found anything that could help with that?