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That part right after the beginning until right before the credits.Which part did you find not challenging enough?
I find that in general, one's favourite Zelda game is the first 3D one they played.
That part right after the beginning until right before the credits.
So sinful, I tried Sacred. Wasn't impressed. Does it ever get... I dunno... less Diablo-ish? I also hated the fact that you have to open your inventory and select a new spell whenever you wanted to cast something different. Did I miss the tip where they explained how to easily have my blade-wall aura on as well as being able to cast lightning bolts?