Petite Soeur
Tentacle God
- Joined
- Apr 27, 2013
- Messages
- 2,651
- Reputation score
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Re: Aegis Thousand Year War - DMM Online Game
Upcoming Maintenance on February 5th between 10:00~15:00:
-Emergency Mission "The Road to the Bandit King" Ends.
-Story Mission Special Unit Drop Ends.
-Emergency Mission "Great Treasure of Healing" Begins.
-Subjugation Mission "Rural Great Decisive Battle" End Postponed.
-Janna and Zaram Removed from Trading Post.
-Premium Summon Chance-up Unit(s) Changed.
-One Apology Crystal for Users that Registered before the 29th.
Wow, I hope the event unit is a healer or feng-shui user. Aside from some monks, youkos, or rogues, I've been wanting a new high-tier healer that isn't Fedora.
Also, I've been examining the data for the story missions with aggregate data for the Two Pyramids map to compare it to the spoiler data for Oasis and Base Struggle. Based on 200+ trips, Pyramids had a 85% chance for the Iron HA, 75% chance for Bronze Russel, and 65% chance for Bronze Hashim, which is 15.57 food xp per charisma, so it's slightly inferior to Base Struggle (16.11). Basically, you're deciding on whether you want more rank xp over more gold between farming Oasis and Pyramids.
Right now, I only have a strategy involving Betty that nets me 5 kills on Pyramids, and 31 kills on Base Struggle 2nd (if I can figure out how to further optimise this, I may be able to get 2-3 more kills on the latter) EDIT: Got 34 kills by deploying Nanaly a little later, so she cripples a demon and lets a soldier reach Betty, the other unit was from Betty scoring an assassination during one of the two thick floods that let a few units pass by her (though this kind of result requires that I pay attention rather than drop my units whenever so I can afk quickly).
Rural Gate (CHA12; Units: 40-45): Iron Soldier (71x2), Iron Archer (71x2), Hector (51)
Food EXP: 15.23; EXP per CHA: 10.25; Gold per CHA: 184.25-198*; 82.5**
Scorching Oasis (CHA30; Units: 28): Iron Soldier (71x2), Roy (61x2), Hashim (41x2)
Food EXP: 15.55; EXP per CHA: 14.2; Gold per CHA: 102.85*; 83.03**
Base Struggle 2nd (CHA40; Units: 97): Iron Soldier (71x2), Leo (71x2), Hashim (56x2)
Food EXP: 16.11; EXP per CHA: 14.5; Gold per CHA: 107.25*; 81.67**
Two Pyramids (CH51; Units: 54): Iron Armour (85), Bronze Russel (75x3), Hashim (65x2)
Food EXP: 15.57; EXP per CHA: 14.61; Gold per CHA: 79.26*; 76.02**
*With Betty and Noel
**With Noel.
Red text to indicate tentative data.
In any case, the 250 slots with the 2nd barracks has aggravated my hoarding tendencies to the point that I'm storing my high level bronze units in there, since I don't know who to immediately use them on. Same goes for awakening; I'm going through any silver units I have in abundance and creating and then storing my 30CC1 silvers in case I need to awaken someone. The idea is that I can immediately use my saved-up resources to make just about anyone battle-ready for any upcoming events. I spent all of the gold I gained last Monday on base summoning to get 5 silver units (Ether, Kagerou, Mortimer, Daniella, and Calliope).
Upcoming Maintenance on February 5th between 10:00~15:00:
-Emergency Mission "The Road to the Bandit King" Ends.
-Story Mission Special Unit Drop Ends.
-Emergency Mission "Great Treasure of Healing" Begins.
-Subjugation Mission "Rural Great Decisive Battle" End Postponed.
-Janna and Zaram Removed from Trading Post.
-Premium Summon Chance-up Unit(s) Changed.
-One Apology Crystal for Users that Registered before the 29th.
Wow, I hope the event unit is a healer or feng-shui user. Aside from some monks, youkos, or rogues, I've been wanting a new high-tier healer that isn't Fedora.
Also, I've been examining the data for the story missions with aggregate data for the Two Pyramids map to compare it to the spoiler data for Oasis and Base Struggle. Based on 200+ trips, Pyramids had a 85% chance for the Iron HA, 75% chance for Bronze Russel, and 65% chance for Bronze Hashim, which is 15.57 food xp per charisma, so it's slightly inferior to Base Struggle (16.11). Basically, you're deciding on whether you want more rank xp over more gold between farming Oasis and Pyramids.
Right now, I only have a strategy involving Betty that nets me 5 kills on Pyramids, and 31 kills on Base Struggle 2nd (if I can figure out how to further optimise this, I may be able to get 2-3 more kills on the latter) EDIT: Got 34 kills by deploying Nanaly a little later, so she cripples a demon and lets a soldier reach Betty, the other unit was from Betty scoring an assassination during one of the two thick floods that let a few units pass by her (though this kind of result requires that I pay attention rather than drop my units whenever so I can afk quickly).
Rural Gate (CHA12; Units: 40-45): Iron Soldier (71x2), Iron Archer (71x2), Hector (51)
Food EXP: 15.23; EXP per CHA: 10.25; Gold per CHA: 184.25-198*; 82.5**
Scorching Oasis (CHA30; Units: 28): Iron Soldier (71x2), Roy (61x2), Hashim (41x2)
Food EXP: 15.55; EXP per CHA: 14.2; Gold per CHA: 102.85*; 83.03**
Base Struggle 2nd (CHA40; Units: 97): Iron Soldier (71x2), Leo (71x2), Hashim (56x2)
Food EXP: 16.11; EXP per CHA: 14.5; Gold per CHA: 107.25*; 81.67**
Two Pyramids (CH51; Units: 54): Iron Armour (85), Bronze Russel (75x3), Hashim (65x2)
Food EXP: 15.57; EXP per CHA: 14.61; Gold per CHA: 79.26*; 76.02**
*With Betty and Noel
**With Noel.
Red text to indicate tentative data.
In any case, the 250 slots with the 2nd barracks has aggravated my hoarding tendencies to the point that I'm storing my high level bronze units in there, since I don't know who to immediately use them on. Same goes for awakening; I'm going through any silver units I have in abundance and creating and then storing my 30CC1 silvers in case I need to awaken someone. The idea is that I can immediately use my saved-up resources to make just about anyone battle-ready for any upcoming events. I spent all of the gold I gained last Monday on base summoning to get 5 silver units (Ether, Kagerou, Mortimer, Daniella, and Calliope).
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