This game is a pain in the ass to translate. I've translated through probably 1/3 of the game and the coding is not particularly compact. Most events have 4 iterations, one for pregnant/non-pregnant and clothed/non-clothed, and every once in a while, there are events where pregnant/non-pregnant events are completely different, so you can't just copy/paste all the time. The creator also created a lot of nested conditional branches, but by removing the "Else" portion of it (I can't remember what it's called), he could cut down a lot on the length as well as readability, since it gets bad enough that you can't even see some of the lines on screen. It really is a huge pain in the ass.
This game is far more text-heavy than other RPG Maker games I've played/translated. For reference, the data folder for the games I've gone through are as follows (You can probably tell some of my fetishes, though to be fair, a lot of them had good artwork and there were fetishes I didn't like. I simply finished them since I started them).
Vitamin Quest - 18-19 MB (In Progress/Hiatus?)
Annie Quest - 1.5 MB (Complete)
Futago Quest - 2.75 MB (Complete)
Parallel Fantasy Zero - 2.5 MB (Complete up to ver. 2.22, which is possibly the most up-to-date)
RE:Anise - 8.8 MB (Complete up to March 7, 2012 update, second-most recent update)
Elfin and the Tower of Magic - 1.9 MB (Complete up to July 4, 2012 update, most recent update)
Shokushu de Senno - 1.8 MB (Complete)
Taimashi Rio - 1.3 MB (Complete)
I have no plans to ever release any translations of any of these games, so don't bother messaging me about them. I took the effort with about half and half personal translation and machine translation (I use a rough feel of Japanese and if I have no idea, use a machine translation), and so can most of you. Actually, most of these games are just moaning, so I don't even see why it would be that hard with just a machine translation.
I'll toss you a bone and give you the Vitamin Quest Data files (http: rapidshare com files 3377903300 Data.rar), though. Up to Version 1.04, the following is in English. Sorry, first post, can't link, replace spaces with "." and "/" as obvious.
Actors, Classes, Skills, Items, Weapons, Armors, Enemies, Troops, States, Common Events, System, Terms (Basically everything important in the Database)
Maps: 002/007 (Opening), 003 (Ontoto City Main, but not the rest of the city), 079 (End Map), 066-071 (Pyugna Dungeon), 059-065 (Badan Forest), 048-055/058 (Prison Tower), 044-047/061 (Warland Highway), 038-043 (Consaco Marshlands)
There are a few other maps, but they're small ones and not worth mentioning yet. I think that covers 6 out of the 17 characters Mikami has major relations with (excluding anything in the church). I have not checked much further regarding the difference between 1.01 and 1.04, but I fixed what I could and I'll find problems as they come along.
It sounds a bit cold (and hypocritical, since I've tossed out what I've worked on here), but I will say this again. I have no plans of releasing anything I have ever worked on, so don't bother messaging me. These games are not my creations, so anything I do with the games are purely for myself. I've tossed this out mainly as a whim. For the translators, use this as you wish.