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ACT Guro [D-lis] Night of Revenge / 魔女は復讐の夜に (RJ405582)


Try several times getting in an out of the room, i was stuck there too and it eventually worked for me.
Edit: for those that can not do it anyway here is a fresh save right after.
 

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Try several times getting in an out of the room, i was stuck there too and it eventually worked for me.
Edit: for those that can not do it anyway here is a fresh save right after.

Thank you for the save. I will take it!

What do you mean by "Try several times getting in an out of the room". Do you mean just

(1) examine (fail) --> (2) exit --> (3) start up game and load --> back to (1)?

If so, I tried that like 20 times. And nothing happened.

EDIT: To confirm, after examining, there's a cutscene(?) and your MC gets teleported to the Parish Church. Is that correct?
 
What do you mean by "Try several times getting in an out of the room". Do you mean just

(1) examine (fail) --> (2) exit --> (3) start up game and load --> back to (1)?

I remember just reloading the area, but that was back on release, so i cant point precisely what i did, because this time around to make this save it just worked fine on first try.

EDIT: To confirm, after examining, there's a cutscene(?) and your MC gets teleported to the Parish Church. Is that correct?
Sort of, your character just talks with the woman on the Parish and then you start the game.

If you are specifically curious about the conversation, it just tries to convince Aradia that she shouldnt try to stop the church, to no avail.
 
The "Hidden Forest" is the introduction. And I just beat the bandit king
, but cannot move forward after that. I hope we are on the same page.

And I'm guessing a person she meets there will be a boss I meet later?

Btw, are you also running v1.07, with Eng and uncen patch? If not, what version and patches are you running?

EDIT: Okay, something's broken in my version. It's unplayable. Half the interact-able stuff causes all UI to be removed, and I get stuck.
 
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Is there a perhaps a more up-to-date link to the community modding discord? The game's great as is, but I can only imagine what folks're making now that they've gotten under the hood.
 
Is there a perhaps a more up-to-date link to the community modding discord? The game's great as is, but I can only imagine what folks're making now that they've gotten under the hood.
the one I published before is still working but just in case here you go
 
Hi everyone, I have a problem in the game. I finished it a few days ago and I have almost no H scenes unlocked in my gallery... Is this normal? Could someone enlighten me?
 
Hi everyone, I have a problem in the game. I finished it a few days ago and I have almost no H scenes unlocked in my gallery... Is this normal? Could someone enlighten me?
IIRC, you need to lose at/to specific locations. Then choose the option to "view nightmare" (2nd option) when you're down, instead of "get vengeance" (first option).
 
IIRC, you need to lose at/to specific locations. Then choose the option to "view nightmare" (2nd option) when you're down, instead of "get vengeance" (first option).
Thanks, but
Does that mean I have to lose against all enemies choose the 2nd option and repeat that for all stages? D:
Especially since to access the gallery I always have to restart the game. It takes a long time to check if it works.
 
Thanks, but
Does that mean I have to lose against all enemies choose the 2nd option and repeat that for all stages? D:
Especially since to access the gallery I always have to restart the game. It takes a long time to check if it works.
I think most "normal" enemies have the same nightmare.

My guess would be 1 for boss, 1 for other enemy. And possibly 1 for special events.
 
To gallery, you need to beat enemy or trigger trap, then that H-action will auto add into gallery (Means you only need to trigger trap, then leave, so Aradia will not lose virgin).
To Library, you need to trigger trap's H-action to add into library (Means you need to lose virgin to add trap into library).
Game over scene will auto add into gallery, same to beat enemy.
When Aradia got beaten, there are 3 options, third option has another H-scene not in gallery (first is restart, second is gameover scene, third is another ending, but I'm not sure why.).
 
Yeah, the third option is weird, it's called just dend for some reason. It's hot tho so i'm not complaining.
 

いつも応援やコメントありがとうございます!!
早いものであっという間に前回の投稿からひと月が経過してしまいました。
最近は何かインプット、アウトプットしなきゃなと思いつつも家や子育てで中々に手がまわらずでしたが、一先ずは・・・とキャラを描きまくってました。
R18の方はキャラ10体くらいの案を出し、とりあえず完璧にしなくとも形にしてみました。
看護師・教師・JK・婦警・主婦・日焼け水泳部・お姉さんなどなどとにかく描きだしまくりました。

とりあえずメインキャラの一人、失敗ばかりの新人看護師さん、倉木七瀬(仮)。
なんかわからんけど色々なシチュとかイベントが頭に思い浮かんだのでメインキャラでは一番最初に作成。
会話時の顔とゲーム内で動くサイズでの描き起こしまでは大体OK。
image-800.jpg




また、非R18の通常2DACT予定の方も主人公達3人のラフ案を元に、細部や調整などはまだですが大まかにゲーム内でアニメーションさせるサイズで描きました。
image-800.jpg

サバイバル系2DACTの主人公も現在途中まで描いてます。

ーー
R18の街探索エロに関して、方向性は少しづつ固まってはきたのですが、まだなんというか自身で納得いかないというか、これで果たしてプレイヤーは満足できるのかな?
といった感じで悩んでおります。
以前からちょくちょくどんな感じにするかお伝えしておりましたが改めて
・そんなに広くないが3Dの街を自由に探索(主人公含めキャラなどはすべて2D表示)
・その辺のNPCをぶん殴って凌辱とか可能だが犯罪は見つかると捕まる予定
・メインのキャラとは純愛も可能
・純愛、凌辱、NTRなどなどメインキャラによりイベントルート分岐
・第二部あり、操作キャラが変わって・・・
・つまりシチュは色々可能。悪魔より授かりしチートアイテムで時間停止シチュとか催眠も作りたい。
まだまだ実装したい事は沢山ありますが、ひとまずこんな感じの要素で作りたいなと考えております。

試しに3Dの街アセットをぶち込んで、エロアニメを適当に置いてSpineでうまくできるか確かめ中
image-800.jpg

image-800.jpg

ジャンプや壁のぼりを駆使してマンションの部屋に侵入・・・とか作りたいですね。

また現在Unityでアセットセールが行われており、いくつか購入しました。
今回3D上で動かす為にアセットを駆使したいと考え中です。
ナビメッシュでNPCの動きを制御してもいいのかな~と思いましたが、ひとまずやたら評判の良いA* Pathfinding Project Proを導入予定。
あとはArbor3が気になっております。
ビジュアルスクリプト系はプレイメーカー(未使用)を持っているのですが、逆に全部GUIでやる必要はなくて、C#と併用してビヘイビアツリーを使いたいと考えていたところ、Arbor3の設計思想がそんな感じで、かつ日本人の方が作られた貴重な国産アセット!
セールではないのですが、これは購入したいなと考えております。
その辺の学習もしていかなければいけませんね。
ACTの方に関しては今まで通りに横スク2D系の予定です。
といった感じの進捗となっております。

また沢山のコメントや某サイトで誰かが無断転載してるよ!!などのご報告もありがとうございます。
制作も少しづつ進めてまいりますので、引き続きどうぞ宜しくお願いいたします。


Well, D-lis is working on a R-18 game and another Action game (Not R-18)
First one will be nurse's Hgame, another is 3 char's action game.
Used 3D back ground+2D animation.
Well, if nothing goes wrong, will be amazing I guess.
 
Here we go again...
Another 2D H-dev reaching the top of their game, followed by the next project having involvement with 3D environments despite them diving into this sort of thing pretty fresh.

I'll never understand why every 2D H-dev seems obligated to make this jump when they could easily keep putting out 2D games with the knowledge they possess. They more or less own the 2D H-ACT game market but feel the need to immediately throw away that long-term success for some pipe dream that'll put them likely years out of the picture.

Well... at least the characters are still 2D I suppose, so that'll cut a couple years out of development if they don't spend their time trying to develop 3D rigs to their exact art style.
 
Here we go again...
Another 2D H-dev reaching the top of their game, followed by the next project having involvement with 3D environments despite them diving into this sort of thing pretty fresh.

I'll never understand why every 2D H-dev seems obligated to make this jump when they could easily keep putting out 2D games with the knowledge they possess. They more or less own the 2D H-ACT game market but feel the need to immediately throw away that long-term success for some pipe dream that'll put them likely years out of the picture.

Well... at least the characters are still 2D I suppose, so that'll cut a couple years out of development if they don't spend their time trying to develop 3D rigs to their exact art style.

3d environments can be put together with relatively little effort. There is a definite appeal to try and streamline the dev process simply to make it less time/effort intensive on themselves. At least they're sticking with their expertise in 2D animation, rather than trying to start over with 3D. Granted, those screenshots are weird as hell, but it's their very first iteration of the system. I'm sure it'll change as they move forward.
 
It looks like it was influenced by darkest dungeon 2 2D/3D style tbh, or at least it gives me that feeling.
 
Hi guys, do you know how to use Auto Translator on Linux? Precisely, I managed to run this game on steam deck but the translation plugin wasn't running at all! :(
 
I'd really appreciate if someone can please confirm the following: Is the gallery lacking any command to manually select which animation is playing or am I missing something? There are only commands to change the animation speed and to toggle loop on and off, but not to manually switch which animation is playing.
 
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