kiko
aka the Asian rapper Kikkoman Flowsauce
- Joined
- Feb 18, 2013
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Not sure if anyone is aware but there's a new version
Password is: vky8
Found on
Main changes in Ver. 0.15
Bug fixes
· Slum floor bug fixes
· Other fine numeric bug fixes
Unfixed Problem · When I am in close contact with Kandori, the attack will occasionally hit with a one-handed sword, but since the spear does not hit multiple after the fix, I will fix it at a later date.
· Large speed sweeping when landing on the floor during aerial attack of a big sword · Charging is possible when it is in contact with the aerial floor.
· Items can be picked up in most conditions if they overlap (at the time of death, etc.)
· UI becomes strange with possession of 100 or more items. The upper limit is 99 pieces.
· Item description does not change when using items.
· There are times when it is slipping down stairs or slope, and enemies can not move the stairs.
Added & Changed
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MAP
· Add SHOP to alley (Witch's retreat)
You can not shop because there is still a bug in the shopping system, so now only Ver You can have weapons just by speaking.
* There is a bug which disappears the conversation window with "talking" if you are currently running the game at 1920 * 1080. If you hit the decision button repeatedly you will receive an item but will fix it.
------------- Added a violin of Aradia 's shameless woman for
erotic, enemy,
and gallery
- Death at the slums of Ragdum -> Game over anime that can be seen by looking into a nightmare Added.
Other MAPs are still displayed earlier.
· We added speech and speech to the initial GOCG, Nakamura's ~ Game over CG.
· The dialogue window at game over can be displayed / hidden by cancel button (jump button).
※ The strength of BOSS Kandoure has not changed since last time, we will make Easy even easier in early July.
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Item system
· New weapon type: We added art weapons.
Parry & stub will be impossible. (It will be described so that you can understand it in any game.)
There are also various effects with some special weapons.
Although the effect is still unimplemented, we plan to have special effects such as attack correction, MP recovery, etc., and the effect of the same attribute technique will rise, etc. as scheduled if you give INT.
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System system
· Temporary Gallery was added. It is still not made, addition of mob and so on is still yet.
Currently when you start the game, you can only enter from the first menu.
Also, you can see all the erotic being produced at the moment.
- The floor which can pass through slipped down, ↓ + jumped and it was able to pass through also downwards.
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less than the last time template contents & those who are new for the first time read the notes
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Simple Debug Command
· Boss You can only change damage as ESC + 0 ~ 3 (not the numeric keypad) at wartime as a difficulty selection.
0 = Easy damage * 0.5
1 = Nomal * 1.0
2 = Hard * 1.2
3 = Veryhard * 1.5
* No indication as to whether it has been changed yet.
We will produce it for debugging, so please wait.
· It can be destroyed by simultaneous pressing of ESC + ENTER key. When you get hooked by a bug, please return to the altar after self-destruction.
· When you approach Eolomb's Viola (Purple Hair Witch) and press Esc, you can switch between pregnancy and normal.
· The main character also becomes enmashed with Esc key + 5 (not a numeric keypad) (It is not reflected in erotic animation.) Please touch the altar and heal the hero.
You can set the presence or absence of pregnant description later with options.
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If you defeat the boss / boss, a red moya appears near the entrance of the boss, so you can restore it with choices. (In the completed version, it will make rematch possible in another way.)
· Although it is a bug concerning the rematch of the boss, the current situation is a rematch method of only the operation confirmation version, so I will leave it once. (When you rematch it you ought to be okay if you can head from the backside of the abandoned village)
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Password is: vky8
Found on
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