xgkf
Tentacle God
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Re: Dark Gate OOC Thread
Template for the Orgasm Ghost family of Monsters:
Thoughts?
Template for the Orgasm Ghost family of Monsters:
Orgasm Ghosts
Body: 10
Mind: 30
Spirit: 10
Pleasure to Orgasm (PP): 40
Spirit Energy (EP): 60
Speed: 10
Dodge: 25
Armor: 0
Resistance: 15
Perception: 25
Stealth: 15
Grapple: 10
Perceptive
Stealthy
-------------------
Monster Name: Orgasm Ghost, tier 1
Monster Type: Undead
Monster Class: Mage
Differences from Base Creature: +8 Speed (18)
Talents:
Quick
Focus in Force
Evoker
Kama-Sutra
Suck You Dry
Flaws:
Mindless
Open Soul
Fragile
Mutations:
Night Eyes
Malleable Form
Soul Eater
Naturally Warped
Daylight Weakness
Physical Damage Resistance 1/4
Ghostly: This creature’s body is partially incorporeal in nature, granting it +10 Dodge vs. Physical attacks.
Naturally Invisible: This creature can become invisible at will, granting it +20 to Stealth. This ability doesn’t consume EP.
Base Casting: 15
Favored Elements: Force
Feats:
Maximize Spell
Silent Magic
Description: Orgasm Ghosts are a mysterious race of creatures, referred to as “ghosts” by those who have encountered them due to their ability to literally vanish from sight without a moment’s notice, and for the fact that they are encountered almost exclusively in dark, rundown, or otherwise abandoned locations. Vaguely humanoid in shape, their “bodies” are nearly incorporeal in nature, making them difficult to harm with physical attacks as they sometimes seem to pass right through them.
While they are not capable of inflicting physical pain or injury, Orgasm Ghosts “attack” their prey by sneaking up on them and touching the most sexually sensitive regions on their victims’ bodies with an immensely pleasurable vibration, continuing their assault and feeding on their victims’ sexual energy until they orgasm, and then sneak away again just as quickly. This strange behavior is what earned them their mischievous reputation and the moniker “Orgasm Ghost”.
When an Orgasm Ghost has absorbed enough energy, that built up energy causes a reaction within their bodies that results in one of two things: The first – and more common – is that the energy divides and causes the Orgasm Ghost to split into two separate, but identical entities, much in the same way that slimes do. The second is that the Orgasm Ghost “evolves”, its mass of collected energy fusing together within its core and causing it to grow in power, transforming it into a Phantasm.
(Note to GMs: Roll 1d4 to determine whether an Orgasm Ghost would split in two or evolve once the required EP is absorbed (see Malleable Form), with rolls of 3 and 4 resulting in the Ghost turning into a Phantasm.)
-------------------
Monster Name: Phantasm, tier 2
Monster Type: Undead
Monster Class: Mage
Differences from Base Creature: +10 Body (20), +5 PP (45), +90 EP (150), +12 Speed (22), +5 Dodge (30), +4 Stealth (19), +22 Grapple (32)
Talents:
Quick
Grapple Expert
Knowledgeable
Focus in Force
Evoker
Kama-Sutra
Suck You Dry
Fuck Me
Powerful Soul
Flaws:
Mindless
Lustful
Open Soul
Hemophiliac
Mutations:
Night Eyes
Malleable Form
Soul Eater
Naturally Warped
Daylight Weakness
Physical Damage Resistance 1/2
Ghostly: This creature’s body is partially incorporeal in nature, granting it +10 Dodge vs. Physical attacks.
Naturally Invisible: This creature can become invisible at will, granting it +20 to Stealth. This ability doesn’t consume EP.
Aphrodisiac: This creature does 2d6 damage to Resistance when it cums inside or on a character, or 3d6 if it cums in the character’s mouth. It also does 2d6 damage to Resistance if it becomes injured and “bleeds” its ectoplasm on a character.
Base Casting: 15
Favored Elements: Force
Feats:
Silent Magic
Description: When an ordinary Orgasm Ghost has gathered enough energy from its victims, it sometimes transforms into a Phantasm as the energy coalesces. Like ordinary Orgasm Ghosts, Phantasms “bodies” are partially incorporeal, making them very difficult to see or even hit with traditional weaponry. Because of the concentration of energy within their bodies, however, they are better able to interact with the physical world than their lesser forms, and are therefore more susceptible to harm from physical attacks.
Where Phantasms differ from their more mischievous cousins most is in their overall behavior. Rather than simply relying on their magical vibration to induce and absorb their victims’ sexual energy, they make use of their partially solidified forms to actually engage physically and have sex with their victims. When a Phantasm cums, rather than semen, their ejaculate consists of a physical manifestation of the energy that makes up their bodies called ectoplasm. This ectoplasm cannot cause its recipient to become pregnant, but because of sexual nature of the energy that makes up a Phantasm, it acts as a strong aphrodisiac when it touches or enters its victim. The same affect sometimes occurs when a Phantasm become injured in combat and its “blood” happens to land on its attacker or any other nearby creature, as this “blood” consists of the same sexually charged ectoplasm.
After a Phantasm has absorbed enough energy from its victims, much like the ordinary Orgasm Ghosts that precede it, the overabundance of energy results in a reaction within its core and causes the entity to “evolve” and become more powerful, transforming it into a Poltergeist.
(Note to GMs: As with Orgasm Ghosts, this transformation occurs once the Phantasm has absorbed the necessary amount of EP (see Malleable Form). There is no roll, however, since Phantasms can only evolve into Poltergeists.)
-------------------
Monster Name: Orgasm Poltergeist, tier 4
Monster Type: Undead
Monster Class: Spirit Wielder
Differences from Base Creature: +10 Body (20), +50 Spirit (60), +30 PP (70), +240 EP (300), -4 Speed (6), +30 Dodge (55), +15 Resistance (30), +12 Perception (32), +4 Stealth (19), +34 Grapple (44)
Talents:
Grapple Expert x2
Knowledgeable
Focus in Force
Evoker
Kama-Sutra
Suck You Dry
Fuck Me
Powerful Soul
Flaws:
Mindless
Lustful
Open Soul
Sluggish
Hemophiliac
Mutations:
Night Eyes
Malleable Form
Soul Eater
Naturally Supernatural
Daylight Weakness
Physical Damage Resistance 1/2
Ghostly: This creature’s body is partially incorporeal in nature, granting it +10 Dodge vs. Physical attacks.
Naturally Invisible: This creature can become invisible at will, granting it +20 to Stealth. This ability doesn’t consume EP.
Aphrodisiac: This creature does 2d6 damage to Resistance when it cums inside or on a character, or 3d6 if it cums in the character’s mouth. It also does 2d6 damage to Resistance if it becomes injured and “bleeds” its ectoplasm on a character.
Base Casting: 15
Favored Elements: Force
Feats:
Silent Magic
Metaphysical Hammer (Force)
Spirit Ceiling: 60
Powers:
Telekinesis
Animate
Patch of Darkness
Shadow Made Manifest
Description: Poltergeists are the rarest and most powerful of the “Orgasm Ghost” family by far. They possess an immense amount of spiritual energy, which they absorbed over the months and sometimes years of existence as a Phantasm. Like their predecessors, Poltergeists are made up of the sexual energies that they absorbed from causing pleasure to their victims, and they, too, thrive off of the sexual energy of their victims. And, like their predecessors, their forms are partially incorporeal, making them both very difficult to see and difficult to harm with purely physical force.
What separates a Poltergeist from ordinary Orgasm Ghosts or Phantasms is their ability to utilize the vast well of spirit energy at their disposal in several different, and sometimes frightening, ways. A Poltergeist is the only type of Orgasm Ghost that can cause actual physical harm to other creatures with its supernatural abilities, from hurling large objects at threats, blasting them with force waves of energy, or even manifesting itself in shadows themselves.
Once a Poltergeist has absorbed enough energy from its victims, its body undergoes a reaction similar to that of an ordinary Orgasm Ghost. The excess energy begins to coalesce within its form, combining into multiple different entities which then separate themselves from the Poltergeist’s main body, becoming ordinary Orgasm Ghosts themselves.
(Note to GMs: Poltergeists spawn Orgasm Ghosts once the appropriate amount of EP has been absorbed (see Malleable Form). To determine the number of Orgasm Ghosts that are spawned, roll 2d4, with the result being the number of Orgasms Ghosts spawned.)
Body: 10
Mind: 30
Spirit: 10
Pleasure to Orgasm (PP): 40
Spirit Energy (EP): 60
Speed: 10
Dodge: 25
Armor: 0
Resistance: 15
Perception: 25
Stealth: 15
Grapple: 10
Perceptive
Stealthy
-------------------
Monster Name: Orgasm Ghost, tier 1
Monster Type: Undead
Monster Class: Mage
Differences from Base Creature: +8 Speed (18)
Talents:
Quick
Focus in Force
Evoker
Kama-Sutra
Suck You Dry
Flaws:
Mindless
Open Soul
Fragile
Mutations:
Night Eyes
Malleable Form
Soul Eater
Naturally Warped
Daylight Weakness
Physical Damage Resistance 1/4
Ghostly: This creature’s body is partially incorporeal in nature, granting it +10 Dodge vs. Physical attacks.
Naturally Invisible: This creature can become invisible at will, granting it +20 to Stealth. This ability doesn’t consume EP.
Base Casting: 15
Favored Elements: Force
Feats:
Maximize Spell
Silent Magic
Description: Orgasm Ghosts are a mysterious race of creatures, referred to as “ghosts” by those who have encountered them due to their ability to literally vanish from sight without a moment’s notice, and for the fact that they are encountered almost exclusively in dark, rundown, or otherwise abandoned locations. Vaguely humanoid in shape, their “bodies” are nearly incorporeal in nature, making them difficult to harm with physical attacks as they sometimes seem to pass right through them.
While they are not capable of inflicting physical pain or injury, Orgasm Ghosts “attack” their prey by sneaking up on them and touching the most sexually sensitive regions on their victims’ bodies with an immensely pleasurable vibration, continuing their assault and feeding on their victims’ sexual energy until they orgasm, and then sneak away again just as quickly. This strange behavior is what earned them their mischievous reputation and the moniker “Orgasm Ghost”.
When an Orgasm Ghost has absorbed enough energy, that built up energy causes a reaction within their bodies that results in one of two things: The first – and more common – is that the energy divides and causes the Orgasm Ghost to split into two separate, but identical entities, much in the same way that slimes do. The second is that the Orgasm Ghost “evolves”, its mass of collected energy fusing together within its core and causing it to grow in power, transforming it into a Phantasm.
(Note to GMs: Roll 1d4 to determine whether an Orgasm Ghost would split in two or evolve once the required EP is absorbed (see Malleable Form), with rolls of 3 and 4 resulting in the Ghost turning into a Phantasm.)
-------------------
Monster Name: Phantasm, tier 2
Monster Type: Undead
Monster Class: Mage
Differences from Base Creature: +10 Body (20), +5 PP (45), +90 EP (150), +12 Speed (22), +5 Dodge (30), +4 Stealth (19), +22 Grapple (32)
Talents:
Quick
Grapple Expert
Knowledgeable
Focus in Force
Evoker
Kama-Sutra
Suck You Dry
Fuck Me
Powerful Soul
Flaws:
Mindless
Lustful
Open Soul
Hemophiliac
Mutations:
Night Eyes
Malleable Form
Soul Eater
Naturally Warped
Daylight Weakness
Physical Damage Resistance 1/2
Ghostly: This creature’s body is partially incorporeal in nature, granting it +10 Dodge vs. Physical attacks.
Naturally Invisible: This creature can become invisible at will, granting it +20 to Stealth. This ability doesn’t consume EP.
Aphrodisiac: This creature does 2d6 damage to Resistance when it cums inside or on a character, or 3d6 if it cums in the character’s mouth. It also does 2d6 damage to Resistance if it becomes injured and “bleeds” its ectoplasm on a character.
Base Casting: 15
Favored Elements: Force
Feats:
Silent Magic
Description: When an ordinary Orgasm Ghost has gathered enough energy from its victims, it sometimes transforms into a Phantasm as the energy coalesces. Like ordinary Orgasm Ghosts, Phantasms “bodies” are partially incorporeal, making them very difficult to see or even hit with traditional weaponry. Because of the concentration of energy within their bodies, however, they are better able to interact with the physical world than their lesser forms, and are therefore more susceptible to harm from physical attacks.
Where Phantasms differ from their more mischievous cousins most is in their overall behavior. Rather than simply relying on their magical vibration to induce and absorb their victims’ sexual energy, they make use of their partially solidified forms to actually engage physically and have sex with their victims. When a Phantasm cums, rather than semen, their ejaculate consists of a physical manifestation of the energy that makes up their bodies called ectoplasm. This ectoplasm cannot cause its recipient to become pregnant, but because of sexual nature of the energy that makes up a Phantasm, it acts as a strong aphrodisiac when it touches or enters its victim. The same affect sometimes occurs when a Phantasm become injured in combat and its “blood” happens to land on its attacker or any other nearby creature, as this “blood” consists of the same sexually charged ectoplasm.
After a Phantasm has absorbed enough energy from its victims, much like the ordinary Orgasm Ghosts that precede it, the overabundance of energy results in a reaction within its core and causes the entity to “evolve” and become more powerful, transforming it into a Poltergeist.
(Note to GMs: As with Orgasm Ghosts, this transformation occurs once the Phantasm has absorbed the necessary amount of EP (see Malleable Form). There is no roll, however, since Phantasms can only evolve into Poltergeists.)
-------------------
Monster Name: Orgasm Poltergeist, tier 4
Monster Type: Undead
Monster Class: Spirit Wielder
Differences from Base Creature: +10 Body (20), +50 Spirit (60), +30 PP (70), +240 EP (300), -4 Speed (6), +30 Dodge (55), +15 Resistance (30), +12 Perception (32), +4 Stealth (19), +34 Grapple (44)
Talents:
Grapple Expert x2
Knowledgeable
Focus in Force
Evoker
Kama-Sutra
Suck You Dry
Fuck Me
Powerful Soul
Flaws:
Mindless
Lustful
Open Soul
Sluggish
Hemophiliac
Mutations:
Night Eyes
Malleable Form
Soul Eater
Naturally Supernatural
Daylight Weakness
Physical Damage Resistance 1/2
Ghostly: This creature’s body is partially incorporeal in nature, granting it +10 Dodge vs. Physical attacks.
Naturally Invisible: This creature can become invisible at will, granting it +20 to Stealth. This ability doesn’t consume EP.
Aphrodisiac: This creature does 2d6 damage to Resistance when it cums inside or on a character, or 3d6 if it cums in the character’s mouth. It also does 2d6 damage to Resistance if it becomes injured and “bleeds” its ectoplasm on a character.
Base Casting: 15
Favored Elements: Force
Feats:
Silent Magic
Metaphysical Hammer (Force)
Spirit Ceiling: 60
Powers:
Telekinesis
Animate
Patch of Darkness
Shadow Made Manifest
Description: Poltergeists are the rarest and most powerful of the “Orgasm Ghost” family by far. They possess an immense amount of spiritual energy, which they absorbed over the months and sometimes years of existence as a Phantasm. Like their predecessors, Poltergeists are made up of the sexual energies that they absorbed from causing pleasure to their victims, and they, too, thrive off of the sexual energy of their victims. And, like their predecessors, their forms are partially incorporeal, making them both very difficult to see and difficult to harm with purely physical force.
What separates a Poltergeist from ordinary Orgasm Ghosts or Phantasms is their ability to utilize the vast well of spirit energy at their disposal in several different, and sometimes frightening, ways. A Poltergeist is the only type of Orgasm Ghost that can cause actual physical harm to other creatures with its supernatural abilities, from hurling large objects at threats, blasting them with force waves of energy, or even manifesting itself in shadows themselves.
Once a Poltergeist has absorbed enough energy from its victims, its body undergoes a reaction similar to that of an ordinary Orgasm Ghost. The excess energy begins to coalesce within its form, combining into multiple different entities which then separate themselves from the Poltergeist’s main body, becoming ordinary Orgasm Ghosts themselves.
(Note to GMs: Poltergeists spawn Orgasm Ghosts once the appropriate amount of EP has been absorbed (see Malleable Form). To determine the number of Orgasm Ghosts that are spawned, roll 2d4, with the result being the number of Orgasms Ghosts spawned.)
Thoughts?