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ACT [Datanony] Labcoax - 2d H-platformer [updated 2014-03-09]


Re: Labcoax - 2d H-platformer [updated 07-31-2013]

No idea,I just download it and run it and everything is fine(no compatibility mode,win8 64 btw),playing it in fullscreen as well :p,is it because i am in japanese locale?

though there's a redcrosshair appeared on me whenever i go down to the rats,is that intentional?
 
Re: Labcoax - 2d H-platformer [updated 07-31-2013]

Im getting huge problems, sprites are all over the place/not loading
examples
3U2Oq.jpg

3U2NR.png

Any ideas?
Also im running windows 8 if that has anything to do with it (ive tried compatibility mode)
Windows 8 should not be a problem.
What's your graphics card?

I think the problem might be in the way the surfaces are being drawn or handled. Some graphics cards can't handle GMSurfaces perfectly.
 
Re: Labcoax - 2d H-platformer [updated 07-31-2013]

Im currently being forced to use my laptop which is using an Intel HD4000 graphics chip which is an integrated one on the CPU. Could be the problem?
 
Re: Labcoax - 2d H-platformer [updated 07-31-2013]

Im currently being forced to use my laptop which is using an Intel HD4000 graphics chip which is an integrated one on the CPU. Could be the problem?

Considering that the HD4000 isn't the greatest graphics card, maybe, though you should make sure you have the latest drivers for your card.
 
Re: Labcoax - 2d H-platformer [updated 07-31-2013]

...
though there's a redcrosshair appeared on me whenever i go down to the rats,is that intentional?
Yeah that's for myself to see that light is centered on the player. Intentional.
Im currently being forced to use my laptop which is using an Intel HD4000 graphics chip which is an integrated one on the CPU. Could be the problem?
Did updating to the latest drive help you with v0.4? I'm all out of ideas on my part :(
 
Re: Labcoax - 2d H-platformer [updated 07-31-2013]

Latest response in the world, but no, updating didnt help, I guess ill have to wait till im back at home with my PC
 
Re: Labcoax - 2d H-platformer [updated 07-31-2013]

Ah my fault for not making it obvious enough. As Azurezero kindly pointed out, it's right below where you start. Just 'crouch+jump' to drop-through the thin platform. How's ledasen coming up?

Thanks! Ledasen's going great. I'm doing the boring game mechanic tweaking right now, but the engine should be ready to post on the hentai games section in the next couple weeks.
 
Re: Labcoax - 2d H-platformer [updated 07-31-2013]

Thanks! Ledasen's going great. I'm doing the boring game mechanic tweaking right now, but the engine should be ready to post on the hentai games section in the next couple weeks.

But mechanic tweaking is the best bit as long as it doesnt cause a complete overhaul
 
Re: Labcoax - 2d H-platformer [updated 07-31-2013]

Latest response in the world, but no, updating didnt help, I guess ill have to wait till im back at home with my PC
Hopefully it'll work fine then! But really GM:Studio patches quite frequently, LBCX can go from working to not working very quickly.
Thanks! Ledasen's going great. I'm doing the boring game mechanic tweaking right now, but the engine should be ready to post on the hentai games section in the next couple weeks.
They're boring but really really important!
But mechanic tweaking is the best bit as long as it doesnt cause a complete overhaul
Yeah, I switch about, sometimes it's just nice go from spriting or drawing some graphics to programming and then switching back so it doesn't get boring.

Anyways I recently added a cum effect for a messier finish to H-scenes for the next release:
lbcx_messy1.png
 
Re: Labcoax - 2d H-platformer [updated 07-31-2013]

Anyways I recently added a cum effect for a messier finish to H-scenes for the next release:
lbcx_messy1.png

Ooh. Like the new effect.
Here's to hoping the next enemy is some kind of dog or plant. :x
 
Re: Labcoax - 2d H-platformer [updated 07-31-2013]

I feel there's gonna have to be at least one "science" machine. Because who doesn't love "science"?
 
Re: Labcoax - 2d H-platformer [updated 07-31-2013]

The idea is that each zone/sector will have a particular theme to them and with it, the enemies that hopefully follow that same theme. Luckily, the themes 'mechanized' and 'plants' are part of the plan. If I say anything more, it'd not be a surprise anymore ;)
 
Re: Labcoax - 2d H-platformer [updated 07-31-2013]

I'm waiting for a portal gun.
 
Re: Labcoax - 2d H-platformer [updated 07-31-2013]

The game will contain soft vore like Kurovadis?
 
Re: Labcoax - 2d H-platformer [updated 07-31-2013]

Looks promising, I'll keep an eye on this.
 
Re: Labcoax - 2d H-platformer [updated 07-31-2013]

loving the vermin rape XD
 
Re: Labcoax - 2d H-platformer [updated 07-31-2013]

I really like the animation style of this game!
 
Re: Labcoax - 2d H-platformer [updated 07-31-2013]

Hmm I didn't know the thread got revived. In any case, glad you guys liked it.

Actually I'm having some sort of mental block right now. What else would you like to see?

was she the only female member of staff? if not either corrupted female enemies or seeing other victims being screwed :)
 
Re: Labcoax - 2d H-platformer [updated 07-31-2013]

Actually I'm having some sort of mental block right now. What else would you like to see?
Lesbians! Tentacles. Sex machines, like dildobots or something. Soft vore involving rape, like being tentacle raped and tentacle dragged into a worm or jellyfish or other monster. Little worms that crawl up her skirt and fuck her. Snakes. Octopi. Aphrodesiac gas/status effect. Tentacle plants or alarunes. Succubi.
 
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