I went through the entire thread, and I remember seeing a message about a mod. Are you still working on it?
Sorry for the delay, not having as much free time as I used to.
Everything related to SHRIFT (and RPGM VX) modding is dead / ceased, whatever term suits you. Paradox was trashed in favor of another project, which (in turn) was trashed as well because VX limitations are too strong, so, currently, I'm coding my own VX implementation on C# / SDL. The frightening thing is that it's actually looks possible to achieve, given that I already coded my own C#-Ruby glue (Iron Ruby is dead, f-k you, Microsoft), and everything else is all about binding RPGM Ruby commands to SDL commands. Piece of cake. (No.)
Still, there are several things you can get, namely my RPGM VX Ace modding API and Debug Menu - a tool to, well, debug other mods or cheat your way through games. Contains item control, switch / variable editor and teleportation. Tested with SHRIFT, Black Souls series and Sequel series. If you're interested, feel free to either join mine or ULMF Discord server and ping me there.
Also, I'm coding the translation tool for
@Shrifted while he's translating SHRIFT II. So, no, not going to resurrect any of the dead projects. At least, not in the foreseeable future.
Oh, almost forgot, glad to see you back, @
ネコマタ狂アラン.