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Divine Arms - A magical action-adventure hentai game


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Re: Divine Arms - A magical action-adventure hentai game

You got it Jesus, we should wait until the bomb EXPLODES before making any attempts at disarming it, that sure sounds like reasonable advice.

In all seriousness though, just as much as people are free to express their support so too are people free to express their doubts and such senseless platitudes are the things that REALLY don't help anyone.

Now, look here. Patreon sure as fuck isn't going to add any kind of accountability system to their platform. That essentially means the only people who can hold people accountable on the platform is the Patrons. When someone misses deadlines or fail to deliver on their promises, that has consequences, it doesn't fucking matter what industry you're in and this will always hold true. The consequences in this case is a bunch of discontent people expressing themselves as such, and they are well within reason to do so.

You'll find that a good number of people will roughly keep 6 months as the golden standard for when absence of results overrides the appeal of promises. Talk is cheap, and it matters little who that talk is done by when it isn't backed by anything tangible.

Now, you patronizing people on false premises isn't helping matters at all either (people are expressing doubts due to several missed deadlines for the new demo, not 'he doesn't share every step of his dev process') and if you cannot provide a counter to the complaints of another without dumbing them down to a ridiculous degree then you're probably better off keeping your thoughts to yourself. Seeing someone knock down their own strawmen is rather unsightly after all.

In the end; You can be as patient as you wish, that's all up to you, just don't try and be the arbiter of how much patience is or isn't reasonable, that is a task as beyond you as it is for anyone else. Telling people not to pledge after the fact is also utterly pointless when trying to resolve discontent, and means fuck all to someone complaining about accountability.

P.S. you ending with 'you're not helping anyone' is hilariously ironic ;)
 
Re: Divine Arms - A magical action-adventure hentai game

Well, that's what I was saying above, is I actually talk to the guy personally nearly daily and I work with him on projects, so... I figure that's a bit stronger than speculations. :p I get what you're saying about letting people vent though, so I'll stop pointing out stuff and let it be.

Playing devils advocate here - dont take this as a personal attack, but why should anyone simply take your word for it just because you two are familiar with each other? With that knowledge, people could easily assume your viewpoint is skewed.
 
Re: Divine Arms - A magical action-adventure hentai game

You got it Jesus, we should wait until the bomb EXPLODES before making any attempts at disarming it, that sure sounds like reasonable advice.
Nice strawman - but when as you say, it's in the Patrons' hands as to whether a project on it is held accountable, the amount of influence we have on this forum is negligible at best. Look at Breeding Season - It was getting what, $40k/month? And that's with the practically common knowledge that it was a fuck-up and definitely not worth that input. I'm usually a defender of Patreon as a platform, but BS took the cake, ate it too, then regurgitated it and ate it again - It's the prime example of how even with immense financial support, what are at the end of the day amateur projects can be crippled by mismanagement.
The fact of the matter is, Patreons should go in with that knowledge - they are investors first and foremost - their return is immediate with whatever access the project grants them, and most of them guarantee a copy of the finished game. There's no insurance one way or another, and while it's easy for trust in users of the platform to be undermined by the bad examples, people too often jump the gun. Priorities change and delays happen, this is a fact in developing anything - but likewise, trust can be built and broken down.
My personal preference leans towards developers releasing regular (And I mean regular) content updates, whatever they've added (Implemented in the game or not) so it's 100% clear as to the tempo of development.
So, overall I don't disagree with you at all. I just don't see the point in shitting up these threads and having these circular debates that play out the same way each time. It obfuscates discussion of the game its self, and paints a negative impression of it and its dev when there might not necessarily be cause to do so. Yes, the onus is on the dev/Patreon manager to allay those concerns, yes everyone would prefer it if they were more transparent, but this really isn't the place in which your rightful expression of discontent is going to have any positive influence.
 
Re: Divine Arms - A magical action-adventure hentai game

He spent one day doing the designs for Internal Interrogation. That's the whole of the time he's spent on that game, lol.

I work with him on projects,

If he's focused on Divine Arms..Which one of these quotes is true?

No, that's because he wanted to focus on the game.

Which is why he's doing art for other games?

At any rate, I don't have much more constructive things to add, but i'm just whining because i'm another patreon that feels like they've been ripped off, but it's not really the case, because patreon doesn't promise anything, and i'm just stupid for giving my money away.
 
Re: Divine Arms - A magical action-adventure hentai game

Let's all take a step back and stop derailing the thread with Patreon debates. If Viper isn't updating, then he isn't updating. Drop the discussion until something newsworthy comes out to bump the thread.
 
Re: Divine Arms - A magical action-adventure hentai game

This seems newsworthy enough - here's a new video on progress: youtube.com/watch?v=Dioc8kInhFw

He also posted 2 pretty damn nice animation loops on the Patreon page, so definitely check that out too.
 
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Re: Divine Arms - A magical action-adventure hentai game

IMPORTANT STRAWPOLL LINK AT THE BOTTOM

The creator has made some strawpolls asking patrons and non-patrons whether he should finally release the new demo in its "raw" state (working game mechanics, but some sex scenes will not be polished/shaded) or delay it even further until all all the remaining raw scenes are polished. I should also mention that his main animator quit working on Divine Arms about a week or two ago, so right now he only has 1 other animator who was luckily just recently hired. The creator is planning to hire more animators in the future, but at the moment it's taking a lot of time for the sex scenes to be completed, so I really don't know how long the "polishing" process will take...And besides, this is an in-development game, so nobody should mind seeing some unfinished stuff in the alpha demos.

So, if you want to finally see the next alpha demo of Divine Arms, vote "Yes" in the public poll:

 
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Re: Divine Arms - A magical action-adventure hentai game

I'm struggling to think of any reason to vote on delaying it, it's not as if posting it now is going to slow down work, not to mention if you don't want to spoil yourself on unfinished content then just don't play the 'unfinished' demo.

Why does this even need to get polled?
 
Re: Divine Arms - A magical action-adventure hentai game

Well, to be honest, ViperV has been very adamant about not releasing the next demo until everything is fully "ready". However, just a few days before these polls and after learning the old animator had left, I actually sent him a lengthy message asking him to finally consider releasing the demo with the raw scenes by making a strawpoll.

Therefore, it was after a lot of pressure (coming from me too) that we even got the opportunity to vote on this.
 
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Re: Divine Arms - A magical action-adventure hentai game

I can understand why a creator might be hesitant to post his work before it's finished, that's not really what I was asking. My main question is why would any of his patrons vote on delaying it, unless it's just a vote for 'no pressure dude, just do as you like'

If anything, people encouraging him that it's fine to post his work even in an unfinished state is a good thing, it's encouraging, counters out negativity and allows the guy to draw in more support by showing off what he has accomplished so far.

And apparently quite a few people have been voting to delay it, which just has me a bit confused.
 
Re: Divine Arms - A magical action-adventure hentai game

My main guess is that those people only learned about Divine Arms recently and haven't had to experience all the delays during these past 10 months. Hence, they are very likely to vote for 'no pressure dude, just do as you like' as you said (Though there is a 3rd option in the poll which basically means exactly that).

Can't really think of any other reason after all this time...
 
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Re: Divine Arms - A magical action-adventure hentai game

I really liked the demo, a nice change from all the other "promises over substance" patreons.
But 2 things.
1- more all holes scenes
2- can you disable music without disabling sound?
 
Re: Divine Arms - A magical action-adventure hentai game

I think it's at this point a "time to show what's been in the cards for 10 months and where the last 80,000 dollars went".
 
Re: Divine Arms - A magical action-adventure hentai game

I think it's at this point a "time to show what's been in the cards for 10 months and where the last 80,000 dollars went".

Shieeet, really?
 
Re: Divine Arms - A magical action-adventure hentai game

Shieeet, really?

Yeah, I backed out since WAY to many patreon games have had a bad rep for just outright vanishing or end up like Breeding season with internal feuds. If they release a new demo that actually shows progress (Even if small like say one new level, not a beginning to where they are up to) I would be very inclined to back them again.

If they don't but do release a game I'll just buy it then.

If they don't and disappear then I only lost from the first few months I was a patron.

That being said they have updated their blog regularly. They may be small as far as what they show us but it's better than nothing at all.

Space escape comes to mind. He was out for almost a year before he reappeared.
 
Re: Divine Arms - A magical action-adventure hentai game

I think it's at this point a "time to show what's been in the cards for 10 months and where the last 80,000 dollars went".

To be fair, I think it's more around 61 000 dollars (or even less due to the taxes in the team members' countries) after looking at the campaign's graphtreon page. Still a large sum, of course.
 
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Re: Divine Arms - A magical action-adventure hentai game

Soo, it's been a while since the last post on this thread. Here's a public update summarising where things are at the moment, along with a roadmap to the raw demo release:

The creator got affected by freaking typhoons that hit his country back in October, leading to flooding, electricity and internet problems, which slowed progress. On the plus side, after things normalised, he managed to hire an extremely skilled animator to work full-time on the game(check the post to see who that is).

Slowly, things are moving forward with this game, and now that we have an actual roadmap with milestones, it'll be easier to track progress towards the new release of Divine Arms(coming Soon™).
 
Re: Divine Arms - A magical action-adventure hentai game

Good to hear he's doing good and keeps working on the game after this kind of events o:
 
Re: Divine Arms - A magical action-adventure hentai game

Hooo shit they got Chris Armin on board?!

Jesus between this and Cloud Meadow we're gonna have a fuckload of seriously high quality H animations.
 
Re: Divine Arms - A magical action-adventure hentai game

I was wondering what happened to this. Didn't expect a typhoon. Glad everybody's all right.
 
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