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Attaching a file with half good half crude translations of literally everything, courtesy of eugene88 over on the F95 forums. Just extract it into the root folder of the game and the files will end up where they should (Text/ENG). And I've personally traveled across the entire map and wiped out entire cave systems of enemies and shit with not much of a problem. Grind up for fancy weapons and get the saber, then just buy or make a shitload of good soup. I've already said how much I like this game, despite all its bullshit. Not sure why you're still playing it Slicer, when you seem to... well, have way more gripes with it than what's worth dealing with. I can definitely, to 200%, understand that this game isn't for everyone though. Probably not even all that many in fact.
Oh because I like to punish myself by playing games that I see the potential to be fun in but the dev manages to make all the wrong decisions in the pursuit of some tryhard experience that they just won't be able to pull off. To be fair, it's not like the teams for any of those type of games in the mainstream were small or inexperienced, and who knows this guy MIGHT manage to do it on his own, but it looks like it's got a long way to go to provide a challenging, fair, and fun experience. And I forgot that I could use cheat engine to give myself all the trait points that I wanted XD. I'll give it this though, it's far more interesting than 90% of RPGMaker games.
Which I did a little while ago and I've got some more fun info for everyone!
SCU: Does not increase opacity as advertised, may not be implemented, maybe I misunderstand what the stat description is trying to tell me, but at 10 and even 99 everything is just as dark as it was with 2. Also, I'd yet to be able to steal from anyone with 8 scu, tried it a bit at 20 and it didn't work either, would need more testing to see at what point it becomes possible but at 99 I did manage to steal a small copper coin. Also looks like the speed increase doesn't actually make you faster, whether it's just placeholder and a later version will make it worthwhile or I increased it too high so it reset is anybody's guess, so again at 99 SCU enemy hitboxes still moved instantaneously to whatever square they wanted to be in, lona's basic attacks still took longer than both enemy movement and enemy attack wind up (undead are about the only enemy type that wasn't able to stun-lock lona whenever they wanted to), and her hitbox was still in both squares (the one the sprite shows and the one you're moving to).
ATK: Highest I could get is 80 including all the the traits and a saber (no reason to waste stam on a polearm for like 6 points of damage), still not enough to reliably splat enemies other than the base ones.
Bloodlust and Bloody mess: Nice enough combo but the results aren't spectacular, it won't get you through a fight with multiple opponents so there really wasn't any reason to make the player wait till lvl 40 to have it. But it will give you back some stam and health on every kill so if you're taking out solo opponents it'll mitigate a bit of resource drain. Pretty sure it restores a fixed amount and not a % of your current max, again I need to test a bit more.
Con: Well, I managed to beat the monster version of the fortune teller with 99 con, not sure how many injuries Lona had piled on her, but she didn't pass out or die. Would need more testing to see if there are any effects other than increased stamina and HP.
Not sure which stat does it but you can increase your carry weight, prime suspect being con.
Oh a note on allies: The necromancer's pretty boss, since the undead she summons seem to be faster than normal undead. Actually, I'm pretty sure if you just stand around in the catacombs while the escape event is going on, she'll be able to wipe the enemies out on her own.
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