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ACT Ci-En [Furonezumi] ネオ・ガンタカたん


comakill23

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Regarding the title: I do not speak Japanese, I simply copied it from his twitter. If there is any issues with it simply contact me, the English machine translation is "Neo Guntakatan" which sounds pretty damn good but its not a direct translation or confirmed to be its English title by the dev(or is it?)

- Best place for updates

- Also gets updated Getting phased out 5/31/2020

New blog, has everything from the b.dlsite one.

Brief gameplay summary: 2D ACT shooter, looks like a platformer but it's hard to say atm.

Controls: WASD and mouse?

The workaholic who made She ill server is yet again back for another promising game. A few points on whats new and cool
* This is no longer pixel art, despite how awful his first iterations looked it actually looks on par with his old works now.
* Instead of being the rapist(cuckinator is more accurate) you are the rapee, not bad either way imo.
* Transition/struggle animations

For the past few months he's been making good progress on his new game. His twitter is a goldmine that's updated pretty much weekly if not daily with news about his game. The game is pretty typical of his works in regards to the porn aspect with the main character being grade A waifu material getting fondled(then of course raped) by ghouls/zombies. Believe it or not he actually does speak English(decently) and we might actually get a full English translation. He's still polishing his game but so far it's going smoothly with no sudden crippling changes to the game or anything overly ambitious.

In terms of gameplay it's a 2D ACT game, but this time around we are getting something pretty uncommon: transition, decent facial expressions and struggle in the animations. Which is great because rapey games dont feel so rapey the only thing rapey about them is that she didn't ask for it. From what he said on his twitter it appears he is going to focus a lot on the main character which is great because I find his choice of waifu/heroine to be first class. The dude is really something else at filling his game with hentai content, I doubt we'll be short on options even with all the struggle/transition animations.

Note: The stuff below is his old(for some better, me included) variation of the protagonist. The new one has considerably bigger breasts(/r/biggerthanherskull basicly) that are lower on her body.

Stuff from his twitter and more speculation:
Older stuff below before he redesigned her. opinion: I almost like the old one more, and I really wish he removed the heels with the redesign.

Looking good
There is something off about this I think. Regardless I hope we don't get TOO much complexity with the clothes, 3 'pieces' to lose is good enough.
This can only get better.
I had a bit of difficulty translating the particular tweet but judging from one of his tweets he wants the game to be playable 1 hand like Anthophobia was.

The cum was a little excessive in his last game, glad we get a middle ground.


Also quite spicy, his twitter speaks more on the subject of being disabled/stunned/restrained

Note: I would include the rest with a preview but I can only insert 5 pieces of media.

edit: his pixiv had a good amount of shota on it so I'm just not going to link it because of how little(virtually nothing) it had regarding the game.
 
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netherus666

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been keeping an eye on this for quite awhile, always good to see devs keeping at it
 

YooEllEmmEffu

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loved She Ill Server.

Is it just me or do the animations in this look a bit...choppy?
Looking forward to it all the same
 

Harleyquin13

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Using a combination of Unity Engine and something called SPINE for the animations. No surprise it looks so much better than his first game which ran on a much older and less resource intensive engine.

Stun/concussion on wall-slam is interesting. If he comes up with a specialised animation when she's still recovering from being slammed against a wall, even better.

The Zombies can rip off items of clothing if players don't recover from the grapple animation in time. Do it enough and she'll be stark naked. Assuming she's not gang-raped by a zombie horde before then.

Besides the 18+ game mechanics, earlier twitter posts talked about combat animations and the concept of critical hits if players are good with their aim. Since the focus is now on the player clearing a stage and avoiding zombie rape, creator can also do things which were previously not possible on his previous game.
 

SoulBreaka

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holy snap this looks real dang good. Real fan of the signs and transition of struggle. Wonder when a demo will be out.
 
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comakill23

comakill23

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holy snap this looks real dang good. Real fan of the signs and transition of struggle. Wonder when a demo will be out.
I was always disappointed that we had so few games that had any sort of transition or struggle animation. Space escape and melody blood did but well, those two games got fucked for different reasons(space escape has been in development for like 9 years LOL). Regardless I think having escape/struggle/transition in games is something that is long overdue.
 

Jesus

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Been keeping an eye on this one. Loved She-Ill-Server, its fairly unorthodox gameplay really worked. I'm curious to see how the dev handles a more straight-up action game and all the common pitfalls of combat/game-over-rape
I was always disappointed that we had so few games that had any sort of transition or struggle animation. Space escape and melody blood did but well, those two games got fucked for different reasons(space escape has been in development for like 9 years LOL). Regardless I think having escape/struggle/transition in games is something that is long overdue.
While I agree it's a great detail to have, it's always a question of work-to-benefit - the time and energy that is spent on those transitions for say 5 sets of animations, could instead go to another two sets of animations
 
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comakill23

comakill23

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Been keeping an eye on this one. Loved She-Ill-Server, its fairly unorthodox gameplay really worked. I'm curious to see how the dev handles a more straight-up action game and all the common pitfalls of combat/game-over-rape

While I agree it's a great detail to have, it's always a question of work-to-benefit - the time and energy that is spent on those transitions for say 5 sets of animations, could instead go to another two sets of animations
True, I don't think we really need much more a back and front set of transition/struggle animations with maybe a variation or too when it's worth it. I think normal attacks will do plenty for damage, the grab animations might as well be rape and rape accessories(debuffs, disablement, clothing break, restraint etc. etc.).
 
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Cupio

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I've always loved this guy's stuff and this one looks like a pretty big step above the previous. But hard to tell since there's not even any acutal fucking yet.
 

derakino999

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why post the "wasd and mouse" comment?
where is the demo?
 

Harleyquin13

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He's not motivated enough to work more on the game design based on the current model. I say let him, since the alternative is no end product because he lost interest.
 

obligitury

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ill be a tad sad if he does end up dropping this game, I was looking forward to the restraint system. and the beautiful groping it would of had
 

SoulBreaka

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I was actually looking forward to this due to the struggle mechanics.

According to the twitter that was posted, it seems that he's having trouble with drawing the clothes and the boots are a pain in the ass to draw.

Also hes working on making the movable naked version which should be done by today. (He says during the middle of the morning?)

I don't see anything so far that he is dropping the project other than he is having trouble with drawing the clothes n boots so far.
 
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