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ACT [八角家] ハチナ怪異譚 (RJ431925)


so far i find like 11 or 12

8/9 from mob
1 from boss
2 from bad ending
1 from special event

there was 1 mob that i remember from alpha test but idk if they remove it or not since i can't find it
so thats why i said 8/9

its not included variant like 1 to 3 flying insect

mob lewdscene list (i name it with shit name so bear with it)

fly sucker
fly sucker nest
tentacle sucker
(the one that i can't find on beta version but it exist in alpha version) this thing just come's out from the ground and suck hachina mana slowly (it have blue color if i'm not wrong)
parisitic tentacle
parasitic tentacle (egg)
it come after hachina cummed by parasitic tentacle then it will give some special stats to hachina and wait for a while to happen
aphrodisiac plant
brainwasher parasite
brainwasher parasite nest
slime trap
maybe it should count as a trap but what ever

According to the Devs, there should be a way to progress to Act 2's brainwashing enemies but I'm stuck after that weird ass scene where an arm comes out of Hasumi's mouth. There's a 'Book of Calaminty' to refight bosses. Also, where can you find the Brainwasher Parasite Nest?
 
About the tentacle sucker, if i'm understanding it right, it should still be in the beta version. Just go to the map where you first start off and then move to the right and just stand still for a bit, Unless that's a different mob then i'm not sure

Also how did you get the 2 bad endings and special event? I'm assuming one of them is the mushroom but like Bobo, my game is also bugged. I eat like 4 then the 5 it just freezes so going to have to wait for the dev to fix it for now
i already update it also i find that enemies, thankyou for your help

According to the Devs, there should be a way to progress to Act 2's brainwashing enemies but I'm stuck after that weird ass scene where an arm comes out of Hasumi's mouth. There's a 'Book of Calaminty' to refight bosses. Also, where can you find the Brainwasher Parasite Nest?
if you talk about hypnosis enemies like human or flying item thingy then its not available in beta, and u already reach the end of beta part. you can't progress after that scene
you can still wandering around thou, but u can't progress in main story

According to the Devs, there should be a way to progress to Act 2's brainwashing enemies but I'm stuck after that weird ass scene where an arm comes out of Hasumi's mouth. There's a 'Book of Calaminty' to refight bosses. Also, where can you find the Brainwasher Parasite Nest?
if you find book of calamity then pls tell me where you find it.
for brainwasher parasite nest you can find it at mountain cave
its looks like a "tall closed flower" when u get close to it
it will strain hachina then suck her energy and produce brainwasher parasite
 
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Based on the FAQ on the Ci-en trial post, it seems that the Book of Calamity is only available in the full product.
 
Bugs I found so far and some points of view:

-If you kill a tentacle worm (dunno name) and it grabs you you in the same moment, the game is gonna stuck, you can´t escape the enemy and no h-scene is happening
- Dunno if it is a bug, but when you try to save before boss fight, the save is set at the beginning of the level and thats a bit annoying, also when you beat the boss you can port there immediatly but can´t redo the fight because bossmob is not respawning
- Some mobs inclusive the bossmob could have more animations, like the tentacle worm for example that looks somehow like a prison but as it is a demo some things still might be changed /added

Conclusion:
I´m pretty sure this is becoming one of the best H-Sidescoller games so far, the demo has very high quality and even an interesting story. Might be troublesome if you don´t speak japanese like myself, but I used the google translate app via smartphone for the dialogues that helped alot, even if some translattions did not make much sense but you get the important things.
you can tell the bug in to help the developer
also u just need to translate it in japanese

if you want to play game in english u can try using translator++
its easy to use (still mtl but its easier than take a photo or ss and translate it on google)
here is the video about it

the result

Based on the FAQ on the Ci-en trial post, it seems that the Book of Calamity is only available in the full product.
oh, i thought u can get it, guess i read it wrong
 
In the sub event with the smell insect, does anyone know what happens if you don't have "cure smell insect" medicine"?
 
you can tell the bug in to help the developer
also u just need to translate it in japanese

if you want to play game in english u can try using translator++
its easy to use (still mtl but its easier than take a photo or ss and translate it on google)
here is the video about it

the result
Just to add in on top of this as I gave it a quick go earlier then had no time to post, Reipatcher does work to do an basic MTL....very basic as it puts Hachina's name as Pottery for me. The game definately needs the text to be pulled and translated properly and put back in.
 
I got this scene to trigger once and then never again it looks like it's supposed to be an attack from those tentacle worm enemies that give you the parasitic tentacle status but idk
Edit: nvm I found out it's only on the first stage when it's raining you stay still for like 4 seconds after the fly enemies show up and it happens.
 
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I got this scene to trigger once and then never again it looks like it's supposed to be an attack from those tentacle worm enemies that give you the parasitic tentacle status but idk
this enemies doesn't give status at all and yeah it doesn't respawn (i think)

In the sub event with the smell insect, does anyone know what happens if you don't have "cure smell insect" medicine"?
i think it can't be triggered without the medicine
 
this enemies doesn't give status at all and yeah it doesn't respawn (i think)
I haven't completed the demo yet but I've gotten the first mushroom in the cave and I haven't come across any point yet that enemy attack happens again....if it's not in the demo then I really hope that it's in the full game as then it's a wasted animation since it's very easy to miss in the first area and it's a good animation in my mind.
 
Found a hilarious bug that allows you to scale walls: spamming the jump + down attack after you unlock it next to a wall causes you to bounce slightly up so you can spam down attack to climb the high wall at the 5th warp point (edit: actually think it is the 6th warp that is unlocked). there is a warp point that can be unlocked in that area, but the map is empty of enemies etc
 
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Wait, slime?
Where?

There are slime pods that explode when you hit them, if you stand near enough they catch Hachina, they can be found in front of first boss room for example, there are also some in the cave. Also the first boss is shooting them when you hit him quite often, they have same slime animation when they hit you
 
There are slime pods that explode when you hit them, if you stand near enough they catch Hachina, they can be found in front of first boss room for example, there are also some in the cave. Also the first boss is shooting them when you hit him quite often, they have same slime animation when they hit you
Silly me, I was doing my best to avoid them for some reason and didn't think to try and get hit by them.
 
Is anyone also finding the boss a bit too tanky and annoying to jump attack? I seem to get caught by it when I jump and are clearly below it's hitbox, could be a bug but it's been highly consistant. Also I can't wait to be able to attack upwards as there's been a few sections where that would've helped so much. I have completed the Demo now and I'm a bit..errrghhhhh...about it as I thought we would get a bit more in terms of new enemies but then I remembered that it's going to be the Demo for the game when it's fully released so...has to be short and limited......so never mind.

this enemies doesn't give status at all and yeah it doesn't respawn (i think)
Also yeah...doesn't respawn after the 1st stage currently which sucks and I hope doesn't become a thing that only exists there....side note there's only one other place where the model is used and you can get caught inside it though usually on purpose I find, though anyone who's gotten the downwards smash has met it, sadly it doesn't come with the downward attack and only appears there after the 1st stage that I've noticed.
 
Is anyone also finding the boss a bit too tanky and annoying to jump attack? I seem to get caught by it when I jump and are clearly below it's hitbox, could be a bug but it's been highly consistant. Also I can't wait to be able to attack upwards as there's been a few sections where that would've helped so much. I have completed the Demo now and I'm a bit..errrghhhhh...about it as I thought we would get a bit more in terms of new enemies but then I remembered that it's going to be the Demo for the game when it's fully released so...has to be short and limited......so never mind.

Yeah, the boss is tanky AF.

It's not hard or anything, just tanky and it there's really no good way to repeatedly hit him while standing unless he get into some of the position.
 
Yeah, the boss is tanky AF.

It's not hard or anything, just tanky and it there's really no good way to repeatedly hit him while standing unless he get into some of the position.
You aren't supposed to jump attack it your supposed to use the new skill ti make the platforms hit it so it smashes into the walls.
 
I do not understand why the dev insists on making these games so ridiculously easy to the point that it hurts the erotic content and all the mechanics he sets up. Hopefully the hard mode that's currently locked will fix that.
 
Oh you were, supposed to do that? What I did against the boss was score a high combo, then use C for a bigger chunk of dmg. I thought that was why you gain sp or mana per hit.
 
I messed with the save files and modified them. I have modified each savedata accordingly for specific encounters/events. I hope they work for everyone.
+General modifications and how to use:
•Place the savedatas in "ハチナ怪異譚_Data". Back up your saves.
•Left Ctrl to dash (I recommend Jump + Dash to avoid getting stuck in place)
•Up + Attack will now perform an uppercut slash
•Her ecstasy points are really high for different (lewder) voice lines
•She has a debuff on her with an "eye" tattoo on her chest/outfit.
•I had the "Flute" item hacked with " ! " symbol for easy visual access

+savedata1 (Tutorial boss)
•Prologue, if she gets grabbed by the Tutorial "boss" her ecstasy level will exceed 100% (~200% max). Don't press any buttons, just let the animation play out.
-Do not pass beyond this stage or trigger any future events with the Flute. Doing so might remove the Tutorial "boss" (and mess up the save file if you save)

+savedata2 (Cave boss, bad end 1)
1.Teleport to 無間洞内部, travel all the way left, take the Mushroom (1) and eat it with the right (D) choice.
2.Move all the way back to the right and screen transition into the boss room, but don't trigger the boss, move back to the last screen. (If you trigger the boss, teleport back to 無間洞内部 with the Flute)
3.Repeat step 1. This should be Mushroom (2).
4.Repeat step 2.
5.Repeat step 1, but this time, you should get a pink dialogue. This would be Mushroom (3).
6.Repeat step 2.
7.Repeat step 5 and this time it will ALSO be a pink dialogue. This is Mushroom (4) and should be the last one needed to trigger the Cave boss bad end.
8.Head to the boss room and trigger the cutscene.
-This Mushroom event resets every time the game reboots (or reloads). The method explained above is the quickest/easiest I have found to trigger it

•The red-looking monster (leech?) that throws it's tongue and grabs MC from above and puts her in the air can trigger her ecstasy beyond 100% (~200% max). Don't press any buttons, just let the animation play out.
-Similar to Tutorial "boss", do not teleport or travel to any location that trigger future events. Doing so might despawn the Cave boss (and mess up the save file if you save)

+savedata3 (bad end 2)
•MC should be in the room already that triggers the bad end 2. Move to the right to trigger it.
•Recommend using this file for the blue explosion slime in the cave and hypnosis plant at 大鳥山道. Teleporting to 大鳥山道 will despawn enemies. Instead, walk there from 六角通.
•savedata3 is pretty much "end game" for the demo. You can travel to most places (excluding some hacked locations that are visually present on the map, but inaccessible)

+savedata2 and savedata3 (NPC event at 薄羽村)
•These two savedata can trigger the NPC grapple at 薄羽村 town in the house located on the very right. (Unfortunately, I don't know if there is a way to remove the UI that forces the player to use an item to get the NPC off).

+Extra notes
•Because of how the savedata works, it is impossible to condense all the encounters/events in one savedata.
•If you want to modify specific events in the game, you have to open Notepad and modify the number for "scenerioProcess" 2 = Tutorial boss / 80 = Cave boss / 174 = bad end 2, etc.
edited: •If you want hypnosis debuff, find "hypno" debuff and change it to true. It plays a different voice line. There is a visual bug with her hypnosis eyes if she walks into houses.
•Game is very buggy, so if you ever get stuck from dashing or inescapable animation, use the Flute or Load the savedata.
 

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In the caves at the bottom left there is a room with collectable items behind a set of 3 exploding slime rocks that has a small rock in the center with a dialogue prompt. Has anyone translated/figured out if this is something that can be used/done in the demo? I tried using the C attack and the down stab, but hadn't succeeded in getting anything to happen. I'm guessing that since the flute map shows there is another pathway out of the cave this is something that will be unlocked in the full game, but it doesn't hurt to ask.

The demo was a blast, the only big unfortunate thing is that certain enemies won't respawn, so seeing the boss requires a save file, and if you want to see the fly nest or the ground tentacle again, you are stuck with creating a new game.
 
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