Name: Faydra Undynne
Homeworld: Noble Born (Born on Malfi)
Birthright: Vaunted (Raised on Malfi, living a life of privilege)
Lure of the Void: Chosen by Destiny (Faydra knew that she was bound for some greater destiny of adventure and conquest among the stars, and fate conspired to give her an opportunity to claim a stake as a Rogue Trader)
Trials and Travails: Dark Voyage (The first voyage into the expanse resulted in a close encounter with a terrible warp storm. The ship was lost for months, wandering amid the warp, during which time a minor mutiny arose, goaded by the presence of a terrible spirit that had pierced the ship during a fateful moment when the Geller Field had temporarily failed. The horror of confronting that creature and the corrupted souls it sent at her has tested Faydra's sanity, but strengthened her resolve.)
Motivation: Prestige (More than ever, Faydra's goal is to make her mark upon the galaxy. No prestige is too small. She wants worlds at her feet, undreamed of wealth, and enough power to return triumphantly one day to Malfi and claim her whole dynasty's holdings for herself.)
Career: Rogue Trader
WS 40 (Simple)
BS 38
St 35
Tg 40
Ag 41
Pr 31
In 33
WP 34
FS 46 (simple)
Wounds: 10/10 (unless you're letting us use max)
Fate: 4
Insanity: 15
Corruption: 5
Traits:
Etiquette - +1 bonus on Interaction Skill tests when dealing with high authority/formal situations
Legacy of Wealth -- +1 to the group's starting Profit Factor
Supremely Connected -- Begin with Peer (Nobility) talent, plus additional Peer.
Vendetta -- Rival Rogue Trader House Zeca, with whom a well-documented blood feud has lasted for over fifteen generations.
Fated for Greatness -- +1 Fate, but gain 1d10+1 Insanity
Things Man was not Meant to Know: Gain Resistance (Fear) talent.
Marked by Darkness -- Gain 1d5 Insanity points.
Prestige Motivation -- Gain either one Talented or one Peer talents.
Exceptional Leader -- Free action once per round, grant ally in line of sight who can hear +10%
to any one test.
Trained Skills:
Speak Language (Low Gothic)
Speak Language (High Gothic)
Command
Commerce
Charm
Common Lore (Imperium)
Evaluate
Literacy
Scholastic Lore (Astromancy)
Dodge
Awareness
Pilot (Space Craft)
Talents:
Peer (Nobility) (+10 to rolls dealing with the Nobility)
Peer (Mercantile) (+10 to rolls dealing with Merchants)
Resistance (Fear) (Gains +10 bonus to taking Fear tests)
Air of Authority (May affect 1d10 + FB worth of people with a successful command test)
Pistol Weapon Training (Universal)
Melee Weapon Training (Universal)
Decadence (+10 bonus to resist addiction; takes longer to succumb to drink or poison)
Talented: Command (+10 to all tests using Command)
GEAR:
Plasma Pistol
Power Sword
Micro Bead
Void Suit
Fine Clothing
Xeno Pelt Cloak
Storm Trooper Carapace
Unspent Exp: 0
Spent Exp: 5,000
Bio: Faydra was born on the Hive World of Malfi, the labyrinthian capital of the Malfi Sub-Sector in the Calixis Sector. Hers was a privileged upbringing in a world where cutthroat intrigue was a way of life and to cease in politicking and conspiring the downfall of others was to invite your own doom. The Undynne dynasty is a house rivaled by only an elite few, with a powerbase on many worlds. Faydra was tutored on intrigue, scandal weaving, the fine art of hiring assassins, fashion, networking, and in her case, she was groomed for trade. She was never meant to inherit the family's Warrant of Trade, but alas, after a series of devious assassinations that were doubtlessly organized by their hated rivals in House Zeca, the Warrant became up for grabs and in a fine display of her own initiative, Faydra took the key to the Warrant vault for herself and arranged for a small but loyal group of followers to crew the family ship as they made their escape from Malfi. It was obvious that if she stayed on the planet while in control of the warrant key, she would be assassinated, likely by a member of her own family. By charming and befriending a capable navigator, she now has the means to travel to the Koronus Expanse, make her fortune, and build up her strength so that when she returns to Malfi, she will be able to seize the assets of her house without fear of reprisal.
Appearance: