Re: [Unreal Engine 4] Meridiana’s Magical Investigations - Stealth 3D Game
Just to be clear, I did say I'm going to try to optimize it as much as I can. I'm pretty confident with Unreal engine and understand how to use its tools to identify and correct bottlenecks!
I was a bit critical of you based on skepticism, so I thank you for tolerating my cruelty.
As for the build, the sex hasn't been removed. In order to have sex with enemies you must sneak up on them and charm them, so the sex IS still there.
I have to work to have sex with my enemies? WORSE THAN HITLER!
I jest, but are there future plans to implement a mechanic where enemies can turn the tables?
Your critiques of the UI are certainly fair, its purely utilitarian at this point.
To be fair, you did headline the post with it being a developmental demo at this stage. I was a bit of an ass, so I apologize for being overtly critical about that.
There is no story elements yet, so its fair to be skeptical of that as well.
Same thing as above, although I would say if you're set on continuing the project, I'll sta-keep tabs on you.
While I certainly don't disparage your opinion, I would ask that people curious about what I'm doing look at my weekly updates, and check out my public demos. I think I do have a little something going here.
I agree completely that you do have something. I'm skeptical of patreon projects since... Forever. I've been burned in the past by people who asked for money for a concept or little more than a half-done project, so it stands to reason that my skepticism has sharpened to the point of being a spike trap.
That said, if you are as dedicated as you appear to be, I wouldn't mind funding this when there is more content to chew on.