I got it, thx man! And thank you for the amazing uncensored work!Uncensored Patch:You must be registered to see the links
Old method doesn't work so had to get a bit creative. It's a big file. FYI the uncensored textures are actually pretty good, Author put a good amount of work into them. Also from the first h-scene I can already tell its going be a wild ride.
Instructions:
1. Extract to `/Game/HolyKnightRicca_Data`
2. Replace All if needed.
Lastly, free copy for the first person to redeemYou must be registered to see the links.
Gone.![]()
I did what you said to apply the patch but it didn't work.Uncensored Patch:
Get this ->You must be registered to see the links
Instructions:
Unpack:
1. Open up Asset Studio and click File > Extract File
2. Select `data.unity3d` inside `/Game/HolyKnightRicca_Data`
3. Extract to `/Game/HolyKnightRicca_Data`
Patch:
1. Download the attached file and extract it to `/Game/HolyKnightRicca_Data`
2. Replace the globalgamemanagers.assets file.
3. Rename `data.unity3d` to `data.unity3d.bak` inside `/Game/HolyKnightRicca_Data`
Done.
Lastly, free copy for the first person to redeemYou must be registered to see the links.
More free copies for the first3 people(1 Left!) to PM me who's rep is above 25.
I hope the sell enough of the english version for other devs to take notice and possibly using dlsite official translations and what not.
Wait i just downloaded the whole mega folder you put first as uncensor (haven't tried it yet), but now i see you only uploaded a small 9mb file? how is that possible if you said you HAD to edit every single asset individually?
Just asking from a wanting to learn perspective here
@dazedanon19
Well it depends on how much the translation costs. I don't know if they have to pay upfront, or they get a percentage of the sales. Or if it's even a mixture of both. Also, if Dlsite is the ones who translated it and they get a cut of the revenue they may say they aren't allowed to sell the english version on other platforms. Of course this is all speculation.I'm curious how well it has to do on the English side for devs to take notice. Right now English sales are at 10% (Around 500) of Japanese sales (5000). I'm not very business smart so I have no idea if that's good or not. I also wonder if it would do better on something like Steam/GOG since most English audiences aren't very familiar with Dlsite.