Re: Nanocrisis
At least it's game right?
No, not really. Like I said, it was polished off to be one when it's an unfinished work. Having said that, Nano isn't a full game either, but one's going to have work continued on it, while the other was practically a continuation of the same work the artist has always been doing.
zerospace said:
And while it has a lack of variety, it DOES HAVE variety right?
Once again, this answer is a "not really." You're giving me questions that I feel I'm supposed to answer yes on because it meets a very small minimum, but no, it's close enough that I'm going to say it doesn't. As a matter of fact, I'm pretty sure this is the first one he's done that actually has an "enemy" of sorts, as opposed to what is just a visual novel with worse art, so at least that I congratulate him on. However, it's only got 1 active enemy, and 1 active enemy with a few animations will always be less than a variety of enemies with a variety of animations.
zerospace said:
I actually can compare that game with this game and would rate them the same score.
If that's how you feel, that's fine. My scores would probably be close too, but considering they both seem like works in progress, scores really aren't fair to do. But considering EVERYTHING playshapes does is a work in progress, rating finished material would be fair, and my guess is nano will either be finished, or at least come a lot farther, at which point the scores for the finished material are way in nanos favor.
zerospace said:
Because to me the time wasted on the game was worth it.
That's fair to say. Thank god I wasted almost no time on the playshapes games. The "variety" of animations were boring to me and I found myself spamming buttons everytime I hit a goomba just so I could get through it, unlike nano, which i have separate folders for each release I have and continually experiment with everything in each one
zerospace said:
If this game was a long long game that dragged on withot variety it'd be a bad game.
Hence why I think it's bad, what with just goombas and gameovers, and basic movement animation. The only reason I can't say it's bad is because it didn't waste too much of my time, but that's like saying I should be happy with shit on a cracker cuz it isn't a shit sandwich.
zerospace said:
But if it was a short game with enough variety that you don't get really bored by the time you finish it, it'd be time 'worth' spending don't you think?
Not at all, my time isn't worth "not being bored," it's worth "entertainment." That's why games are "entertainment." And that's not even to mention the fact I was bored with it, but I'm always bored with his games. I do say it's better than everything he's done, but he's taken a step up from crap to mediocre.
zerospace said:
So far this game only lasts so long, but for the 'so long' it lasted I was hooked and played the game till I saw nothing new, therefore it served it purpose and entertained me enough to pass as a good game.
I did not feel the same. Everything was slow enough and the animations were bad enough and simple enough that I was bored before the second level, which I was hoping would introduce a new enemy and new sets of animations, which would have given it major points in my mind, but now it was slow without anything to hope for, the only good part being it was small. So this "game" is and will probably end up just one level, and taking what he's done in the past, this is hardly what i'd consider "new" even at the first sex animation.
zerospace said:
Maybe you should tell us your standards so we can grasp your idea of a good or bad game?
That's what i was trying to get at, there's no fluidity in motion, there's very little effort or thought, for once there's enemy interaction, and even that was at it's small limit, animations were poor as always, favoring simplicity and convenience over better appeal, basically I try to talk structure as I feel things like the type of sex, her usually on top and no rape is arguable and up to people, but things like detection, quality, and smoothness are a little less relative.