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(Nutaku) Milenium War Aigis (English Version)


Re: (Nutaku) Milenium War Aigis (English Version)

I'll never understand the logic of those who think that breaks are a good thing. If there is an event going on that you cannot complete but feel pressured to, that is a *good* thing. It motivates you. It breeds innovation and problem-solving. It can be frustrating. Frustration can be good, because bottom line, it might just make you support the game.

I'm not saying that new players absolutely have to spend money to catch up, but if they want to, it's a valid option. It should be a valid option. Having breaks because "there are new players" makes zero sense because there will and should *always* be new players. In effect, that argument becomes "there should never be any events."

As far as this break goes, it can't be helped. It's their holidays, most we can hope for is an event when DMM gets their next one. As far as them getting the drop bonus etc. and us not, that 'event' code may not even be in our version of the game yet. It's not as if we're running their exact same client with parts stripped out, we're running off a client years behind their's, carefully updated, translated and patched together as they go.

Long story short, we get what we get when we get it. Don't like it, don't play it, or complain to Nutaku. They can't do much directly, but they are our best intermediary that I know of.
 
Re: (Nutaku) Milenium War Aigis (English Version)

We've had two breaks in several months of constant events, which were shared breaks with the JP server before and after the gold rush. I feel like you're exaggerating a little bit. As someone who played when there were actually constant breaks, this is nothing.

And keeping free players happy is very important. More players means more exposure, and more exposure means more players. Some of which will inevitably spend money.

There will be always NEW players
Even with us currently speaking
So why not making it no event instead?
And have a break for eternity

Spend money?
Why they need to?
When there are no pressure or motivation
Since the break is long

I'll never understand the logic of those who think that breaks are a good thing. If there is an event going on that you cannot complete but feel pressured to, that is a *good* thing. It motivates you. It breeds innovation and problem-solving. It can be frustrating. Frustration can be good, because bottom line, it might just make you support the game.

I'm not saying that new players absolutely have to spend money to catch up, but if they want to, it's a valid option. It should be a valid option. Having breaks because "there are new players" makes zero sense because there will and should *always* be new players. In effect, that argument becomes "there should never be any events."

As far as this break goes, it can't be helped. It's their holidays, most we can hope for is an event when DMM gets their next one. As far as them getting the drop bonus etc. and us not, that 'event' code may not even be in our version of the game yet. It's not as if we're running their exact same client with parts stripped out, we're running off a client years behind their's, carefully updated, translated and patched together as they go.

Long story short, we get what we get when we get it. Don't like it, don't play it, or complain to Nutaku. They can't do much directly, but they are our best intermediary that I know of.

I already PM NutakuDev / Nordland weeks , or probably month by now
No answer
Must be out of coverage

lol
 
Re: (Nutaku) Milenium War Aigis (English Version)

12573758_10203946919512293_8246906814203569067_n.jpg


Sexy monkey girl
 
Re: (Nutaku) Milenium War Aigis (English Version)

And there we have it, DMM is back on normal Event schedule since our updates are on Wednesdays so no actual breaks over there. :p
 
Re: (Nutaku) Milenium War Aigis (English Version)

And I'll ask once again: is it worth keeping two Betties or is just AWing two of thme is just too expensive for potential gains of two Gold get?
 
Re: (Nutaku) Milenium War Aigis (English Version)

So I want ask the same question like xaxs

I think buff cannot stack
But this is not a buff , can both Betty gain gold get??
 
Re: (Nutaku) Milenium War Aigis (English Version)

So I want ask the same question like xaxs

I think buff cannot stack
But this is not a buff , can both Betty gain gold get??

As far as I know it's not buff, it's more like skill and she gets gold when she kills enemy so if one can get it so why second couldnt?
 
Re: (Nutaku) Milenium War Aigis (English Version)

As far as I know it's not buff, it's more like skill and she gets gold when she kills enemy so if one can get it so why second couldnt?

Yeah , the idea / theoritically that is
But I'm not playing DMM so that's why I want too ask the same question
Oh well , I'll try to ask on different board
 
Re: (Nutaku) Milenium War Aigis (English Version)

And I'll ask once again: is it worth keeping two Betties or is just AWing two of thme is just too expensive for potential gains of two Gold get?

Personally I wouldn't, cause no clones rule, but I think one Betty can handle pastoral gate alone.
So I want ask the same question like xaxs

I think buff cannot stack
But this is not a buff , can both Betty gain gold get??

Yes all gold get units can gain the benefit. As it is for what they personally kill. If they don't kill it you have no chance of it.

EDIT: It is the overall gold bonus units that don't stack.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Personally I wouldn't, cause no clones rule, but I think one Betty can handle pastoral gate alone.


Yes all gold get units can gain the benefit. As it is for what they personally kill. If they don't kill it you have no chance of it.

EDIT: It is the overall gold bonus units that don't stack.

Kay , so it's like this
Betty (A) and Betty (B) both have 10% chance to get gold upon kill enemies
But their chance is only 10% , not 20%

Well then guess for xaxs problem is on his resource
Cos AW seems not that cheap
His choice though

Thanks for the answer~
 
Re: (Nutaku) Milenium War Aigis (English Version)

I think Betty lets a few enemies past on pastoral gate, so if you awakened two of them you'd get a very slight boost in gold income. But, it'd only be an average of about 20-30 G extra per run, so it'd take far too long to pay back the cost of awakening her.
 
Re: (Nutaku) Milenium War Aigis (English Version)

During the earlier stages of the game I was actually thankful that there were so many break times. I had started playing a few weeks before Belinda event so I used all my resources establishing and developing my core team, while stocking up on fairies and affection items.

Then events started to get more frequent, which was cool since new units are always a good thing. Yet, the more you focus on event the less time you have to farm affection items and fairies, and thus resources dry up.

Personally I welcome this week break, mostly due to work - so i can brainless phalanx 2, but I would find it fine to have a 1 week break every 2-3 months. It isn't enough to do some solid farming but it's good to take a breather once in a while and just relax.

I know most veterans are all like "just skip the event" or "get unit but don't work to max cr/su" and for most part they're right. They get bored because they don't have much to do, and are somewhat entitled to ask for more content since even if they're the minority, they're probably the ones handing most of the money. Yet, 1 week here and there shouldn't discourage them if the devs keep a good schedule and provide decent support.

TL/DR:
A break here and there should be fine as long as content keeps coming at a steady pace.
 
Re: (Nutaku) Milenium War Aigis (English Version)

During the earlier stages of the game I was actually thankful that there were so many break times. I had started playing a few weeks before Belinda event so I used all my resources establishing and developing my core team, while stocking up on fairies and affection items.

Then events started to get more frequent, which was cool since new units are always a good thing. Yet, the more you focus on event the less time you have to farm affection items and fairies, and thus resources dry up.

Personally I welcome this week break, mostly due to work - so i can brainless phalanx 2, but I would find it fine to have a 1 week break every 2-3 months. It isn't enough to do some solid farming but it's good to take a breather once in a while and just relax.

I know most veterans are all like "just skip the event" or "get unit but don't work to max cr/su" and for most part they're right. They get bored because they don't have much to do, and are somewhat entitled to ask for more content since even if they're the minority, they're probably the ones handing most of the money. Yet, 1 week here and there shouldn't discourage them if the devs keep a good schedule and provide decent support.

TL/DR:
A break here and there should be fine as long as content keeps coming at a steady pace.

This. Exactly this. I have a quite high lvl team even though I'm mostly a free player, because of the early event rarity (started during the dragonkin invasion). Now that I have an established core team, I don't need the downtime all that much, but it's still nice. Thanks to the week off, I can max out Bernice, and if I finally get a few tin can on Monday, I might actually max out Thetis as well. Granted, grinding daily and story missions is not exactly thrilling, but it's useful nonetheless. If this game would be unique to Nutaku, I'd actually prefer the early one week event, one week off pace. But as things stand, I'm okay with constant events as well, considering that otherwise the gap between the Japanese and English version would widen constantly.
 
Re: (Nutaku) Milenium War Aigis (English Version)

12573758_10203946919512293_8246906814203569067_n.jpg

Sexy monkey girl

Hmm... first Nezha/Nataku, now Sun Wukong/Son Goku err... Faa. I wonder who will be next, Sanzang, Taigong Wang, or someone else...
 
Re: (Nutaku) Milenium War Aigis (English Version)

. They get bored because they don't have much to do, and are somewhat entitled to ask for more content since even if they're the minority, they're probably the ones handing most of the money. Yet, 1 week here and there shouldn't discourage them if the devs keep a good schedule and provide decent support.

TL/DR:
A break here and there should be fine as long as content keeps coming at a steady pace.

This isn't too wrong however, because I've spent money this is a almost a month long break to me, I'm bored stupid and don't want to spend any money on the game anymore. I'm not stupid enough to lie to myself and say I will quit but I will wait till it turns around and does more than a couple shitty events back to back before I consider doing more.

IF others who spend money feel the same as me then there is a very real problem, there even would be a possibility of the game shutting down if it went on too long.
 
Re: (Nutaku) Milenium War Aigis (English Version)

This isn't too wrong however, because I've spent money this is a almost a month long break to me, I'm bored stupid and don't want to spend any money on the game anymore. I'm not stupid enough to lie to myself and say I will quit but I will wait till it turns around and does more than a couple shitty events back to back before I consider doing more.

IF others who spend money feel the same as me then there is a very real problem, there even would be a possibility of the game shutting down if it went on too long.

You are not the only one who felt that

================

Like I said on previous page
If there is constant event , people will somehow buy the SC on shop
Which meaning an income to the dev
Dev are rich = they are happy
Meaning more content , since it is profitable

How could they profit when they not give us event
Stupid developer! They pampered the freemium too much!

Break? OK , maybe 1 week break for every 4 week of event
1.event 2.event 3.event 4.break 5.event

But we already got a break on the Christmas , now break too?
We already have 2 week of break in 4 week!!

I already experienced many game closed due to publisher reason of no income since 2000 , most recent is
Luna Online , Granado Espada , Allods , Maple online

This break just make people stock their resource
And only make them moar not wanting to spend SC
They didn't feel the urge to burn SC
And that will make them never want to buy Gold Point

Dev: Fuck , no money from this fucking gaijins Player
Dev: Why should we keep this fucking gaijins play for free?
Dev: Let close this game , let just give them option to migrate to DMM
Dev: Case Closed
 
Re: (Nutaku) Milenium War Aigis (English Version)

It's a vicious circle: More Events--->More people buying SCs to clear them/roll Premiums for new units--->More money.

But since it seems they're not getting the money they want, they're committing fewer resources to our version and as such we get fewer Events/less content and people get bored/have nothing to do.

So... yeah, I didn't even purchase the 50% new year special because I'm not even sure if this game will still be here tomorrow.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Nirhael has it right, high pace of content and rewards work, works in Aigis, works in all other games out there, works for JP players, works for all others.

Not a tricky concept.

There is no purpose to running an lower amount, nada, zippo, just to satisfy some archaic "thats what they got 1 year ago" as the "same" (which is never the same, as we run a lower content setup for "same" ex. "loli") stage.

Simple fact is we run at a too low content clip and our missing units do give people too little to work, grind or min/max on. Especially the people putting in money, which is the lifeblood of the game.

Also, holding back due to some arbitrary self-imposed limit is absurd, The content has been produced & approved, some of it is simply in wait mode (awakenings) as Nutaku has informed us (when the last loli row went boom), and there is no risk of it "running out", JP is a year ahead, there is a TON of content available and waiting.

As for the "no skipping crowd", Simply run multiple events at the same time and for slightly longer, people can get their units, min/max, spend their time/cash/sc/whatever, and game will grow.

And more important, it will grow in the non-freemium segment, and thats what a developer would want, thats where the money comes in, not from the 90% freemiums that may look nice on player count but are in fact not what supports the game (not bashing anyone here, its just how the world works, developers need to be paid too and that money has to come from players, am all for the freemium concept, it works, but someone has to inject cash and that is usually the heavy users ie. the "minority")

Basic point : You'll want to pace players with content so that it OUTSTRIPS the natural regen, not by a huge margin, but with enough that there is always a reason to go all in, to get that extra bonus, thus leading them to use and buy SC. And you want them to compete with each other, see the heavy users "bling" and go oh wow, want that too.

Or in short, you want people well-fed with content, flooded in positive feedback (ie. rewards) when they put in cash, and hooked! (And you never want a situation where the heavy-users aka. the minority that put in the cash saying "oh man, I have nothing to do")

And there's the downfall of Aigis. There really is no benefit whatsoever to putting money into Aigis. As someone who has spent nearly $300 on the game, I can tell you that buying SC is actually demotivational. Your summon rates don't actually improve and even buying $100 worth of SC at a time (150 SC), it's quite possible to get nothing but Silvers, which feels like a colossal waste of money.

For every time you feel great pulling someone like Bashira, Gellius, Lyla, or Dahlia, you get three or four of units you care less about. Like the last time I put money into the game, once again about 150 SC, my best pull from those 30 gachas was Conrad. CONRAD. It wasn't some Platinum unit, a gold unit I wanted, no Blacks, it was mother fucking CONRAD. I spent REAL MONEY on the game and I got NOTHING.

And then you see people who spend no money on the game pulling Blacks every other day in the 2K gold gacha, with the WORST drop rates for Blacks. It's completely demotivating. Why should I spend money on the game when those increased drop rates really do nothing for me? Perhaps if they had guaranteed rarity summons like their other games, which feature gachas that guarantee your summon will be at least a certain rarity, like a Gold, that might be worth it. Or a really expensive summon option that costs, say, 10 SC, so the only way you could use it a lot is to buy SCs, or is only available to those who buy. As is, there's no benefit to buying SCs except more chances for good summons; but, in the end, it's quite possible you still won't get them.

Even $300 deep as I am, I still don't have a single Black. There's people who started playing after me who haven't spent a dime on the game and they're drowning in Blacks. Nutaku needs to do something to make buying SCs feel worth it rather than just giving the paying customers more chances to be disappointed with their investment.

Like, I don't know... maybe instead of getting bonus SC, I could get bonus summons of a minimum rarity instead? Perhaps it even has a chance to give me past event units? Or a guaranteed one? Hell, if the $100 option came with a free, say, Karma or Anya, or bonus summons that guaranteed I'd get at least a Gold or, even better, a Platinum unit, I'd feel much better about paying for the game.

I'm just spitballing here. I'm sure the rest of you have great ideas for how to improve the current purchase model for Aigis. Please, share your ideas on how they can make a purchase of Sacred Crystals feel worth it.
 
Re: (Nutaku) Milenium War Aigis (English Version)

I suddenly remembered that I had an old Aigis account on DMM, one I made back when I looked at Kessen Arena. Had to change time stamps and what not back then, and had no idea that Petite did translations, so i gave up on that Aigis.

Just logged in again. And this is sort of funny. Seems they fixed the time thing, loaded with no issues. And

- I have made the worst mistankes on my little lvl15 toon on combines and what not /chuckle. Random clicking and experiment haha.

But here is the real eye opener.

There was 80 SC waiting in my Mailbox. Not a Joke 80 SC ! For not playing for a year or even logging in.

On top of that I got 5 faries (4 Rainbow and 1 Time)

Also there is an Anna in the mail box, but I cant retrieve her for some reason. Get a popup in Japanse. Not a clue what it says.

Furthermore, they are running multiple chance up Gatcha (Have 2 x 5 boxes, instead of our 1 x 5 box). Have a double size trading post (new ones, seems to be mostly silvers for gold)

Uhm. 80 SC and all that. Damn tempted to go JPN. I mean. Come on. I'll miss understanding the text, a lot, but 80 SC and that content is just out way of my current league (2 months in on Nutaku version). hm. Nirhael is right again. Nutaku is training version so that ENG can switch to JPN ^_^; /Embarressed

(Can do a Screenie if someone wants proof for my 80SC claim on lvl15 toon)

Edit : Honestly the JPN developers should just localise it in ENG with text on DMM, have a JPN/ENG option, and be done with it. Heck they could probably pay Petite to do it and have a win-win
 
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Re: (Nutaku) Milenium War Aigis (English Version)

- Shyao

Well. My suggestion would be for them to give buyers a "buyers buff" to remove the worst cases of random bad luck.

Where the buff lasted a number of days compared to the size of the buy, with more generous bonus days as the buy went up in size.

The buff could :

- Increase up Gatcha on Gold, Plat and Black and/or
- Up drop chances in events and/or
- Perhaps even guarantee a Black for big buy, Plat for a medium and Gold for a small buy, on the first GATCHA done after the SC buy

Also once or better twice a year they could do a "buyers appreciation bonus" where people who had done a buy would get a bonus GATCHA with a guaranteed Plat or better pull.

I believe such an approach would reward loyal & paying customers and also give big incentive to even die hard freemiums to do a small purchase every now and then when a particular juice GATCHA came up. It would be a potential win-win for both player and developer. And heck, no one would be able to complain with a straight face, because even the most hardcore freemium would still be able to get the same units with good odds and some luck
 
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