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(Nutaku) Milenium War Aigis (English Version)


Re: (Nutaku) Milenium War Aigis (English Version)

Figuneria is human, not an elf. You could try to pull the 'she's a magician that's actually older', but there's actually another problem entirely.

Figuneria may in fact be the least likely to make it because her scenes also have tentacle sex, which according to legalese bureaucratic bullshit also sort of counts as bestiality(don't ask me), which is also illegal.

Edit: Some clarification, you can check if Figuneria gets HP from Olivia's +15% Max HP passive for elves/dwarves - she does not.
 
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Re: (Nutaku) Milenium War Aigis (English Version)

When was Deina ever teased? I don't remember that. Deine was teased as a Nutaku only unit (which at the time I thought would be an older Deina). She was a replacement, but not a Nutaku only unit.
How about shooting for Dina, during the game's beta period? We'd all be much more impressed then.
Though I see that more as grabbing a random unit picture than actually teasing her.



"but their stories aren't quite done yet"

Edit: Interesting that Kagerou is labeled as "no issue" so that eliminates her being as seen as a loli. So I guess the reason she wasn't able to be included in Azami's or Horace's event because they were still reviewing the "missing units" and possibly she was low on the priority list since she's a Silver, which goes the same for Mischa.
 
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Re: (Nutaku) Milenium War Aigis (English Version)

74/75 2* twice in a row on that G map.. the paralyze RNG is so annoying and not having a unit who can heal it sucks. But hey, at least this happened
bf73107d707060a497f7e325de9bbf39.png


Back to farming the X map for me, that sacred crystal isn't worth the bad RNG I get trying for it.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Though I see that more as grabbing a random unit picture than actually teasing her.

True, though either way they showed her and never delivered.

Anyway, just for the sake of completing my previous post, the response given to that one was this:

Getting characters put back in retroactively is more difficult than approving future characters. Many of the "missing" characters have already been approved. See above.

The reference was to a different quoted response slightly higher in the same post confirming Mischa already approved.

The environment has improved since the game's release and some characters are no longer problematic. That includes Mischa, who was greenlit months ago.

Hopefully that means Dina's approved, but it's all guesswork until they say specifically which ones are and aren't. And they won't do that because they're too afraid to rock the boat by putting pressure on the JP devs to implement content that's already done and ready. They know we'll be aggressive about asking for whatever's confirmed done and they'd rather tiptoe around the dev team than fight for us.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Paralyze is not RNG-based. Its 100% effect triggering upon fixed number of landed melee attacks on the unit.

Seriously? That is fucking stupid then. Do we have no ways to counter it right now? If that is the case I'd just get 74/75 every time... it did seem like katie got paralyzed at the same spot both times so it being a certain number of hits makes a lot of sense.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Seriously? That is fucking stupid then. Do we have no ways to counter it right now? If that is the case I'd just get 74/75 every time... it did seem like katie got paralyzed at the same spot both times so it being a certain number of hits makes a lot of sense.
Use archers and mages to beat that map.
If you absolutely want to gamble on RNG, you can use rogues and monks. If attack is dodged, it doesn't count, so if you are lucky, your rogue may survive far more than 6 attacks from ropper w/out getting paralyzed.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Seriously? That is fucking stupid then. Do we have no ways to counter it right now? If that is the case I'd just get 74/75 every time... it did seem like katie got paralyzed at the same spot both times so it being a certain number of hits makes a lot of sense.

Only 2 ways, evasion units, or cleansing it with the black healer.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Thanks Anon, I just won't bother with it, seems pretty annoying and the only good rogue I have level'd up is cypria lol

Razis I have liana. Either she isn't doing her job right or she just doesn't cure the paralysis fast enough I think.
 
Re: (Nutaku) Milenium War Aigis (English Version)

^
You need to use her skill for her to cleanse paralysis.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Yeah I do that but she doesn't focus on Katie, she keeps healing everyone and once that one gets by I can't stop it.. I think I'll try it one more time and activate her skill before Katie gets paralyzed.

Edit: Okay yeah that was super easy, they don't even get paralyzed while the skill is active, thanks for the help guys.
 
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Re: (Nutaku) Milenium War Aigis (English Version)

Edit: Interesting that Kagerou is labeled as "no issue" so that eliminates her being as seen as a loli. So I guess the reason she wasn't able to be included in Azami's or Horace's event because they were still reviewing the "missing units" and possibly she was low on the priority list since she's a Silver, which goes the same for Mischa.

Hopefully that means Dina's approved, but it's all guesswork until they say specifically which ones are and aren't. And they won't do that because they're too afraid to rock the boat by putting pressure on the JP devs to implement content that's already done and ready. They know we'll be aggressive about asking for whatever's confirmed done and they'd rather tiptoe around the dev team than fight for us.

Ya, pretty much guess work, but there at 18 missing characters. Which they say half of had no issue at all. It is pretty easy to guess which that half was. Of the other half that had issues you can pretty much count the not human units as being later green lit while the humans that look potentially loli to still have some form of issue.... but I've gone into that already.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Yeah I do that but she doesn't focus on Katie, she keeps healing everyone and once that one gets by I can't stop it.. I think I'll try it one more time and activate her skill before Katie gets paralyzed.

Edit: Okay yeah that was super easy, they don't even get paralyzed while the skill is active, thanks for the help guys.

When Liana's skill is up, nothing in range gets paralyzed and everyone who was paralyzed is healed. In other words, the heal is instantaneous for all affected units. It's more accurate to call her skill a dispel, really.
 
Re: (Nutaku) Milenium War Aigis (English Version)

It is good information and as several report the same, it is also consistent, which is also good, well done indeed.

But to sound a small cautious note, critically missing in the information made available to us by the teams is,

- if greenlit translates into actual events and deployment of said characters and if so, in what manner?

It is a murky subject for sure as so little of the intentions of the developers reach us. Does a movement to broader formal, on the paper, acceptance of chars in fact lead to actual acceptance ie. deployment?

If it should turn out that way, I'd like to offer a suggestion.

I have been playing my (lvl15) DMM account (made over a year ago, and then left sleeping) a bit (lvl50) to get some current first hand experience of the DMM approach and get a better view the versions.

Of interest there is the multiple concurrent events and the way it is handled.

They run multiple events at the same time and with a different pace, ex. as shown in Larcx screenshots,

- Faa Event (2 week standard event)
- Liana Revival (1 week revivial event, crystals gained can be used in later events too, Liana, a black healer, costs 250 crystals, my low level team can clear 4 crystals pr. 3 stam)
- Subjugation (1 month event, reward pr. first map clear and for accumulated points gained)

(and it is pretty good, in fact very)

A solid approach to solving some of the Nutaku issues and missing characters release would be to take a page from this, ex.

- Main Event 2 week run standard (Important Class Chars, Story Events etc)
- Additional Event at 1 month run (less important chars, non-story Events)

This would amount to 12 extra events pr. year (and if one takes holidays into account, those 12 is in fact 10 to 11, more or less could be added/removed as circumstances apply) and provide a way to slot in the missing chars as well as gain some pace (current is too slow, people are stockpiling ad libitum). The suggested pace is already proven to work, is slow and steady, and would provide all benefits at close to no disruption to players regardless of newbie or stockpiling veteran.

At some stage Nutaku would reach the stage where DMM originally did multiples (due to Subjugation and Revivals) and simply settle into the same pace just displaced ½ a year or year or what ever it would be behind and with the missing chars (and preferably a bit more than just them) all had their events.

Anyways, it is a note of caution and a suggestion to solving some of the issues that can arise even if we get the characters that are greenlit now due to ex. having to deploy them in single 2 week events, leading to an even slower pace and push more 2015/2016 content even more into the future.

Edit : I'd like to stress that this is not criticism and not a "jump to DMM version" pitch, but a suggestion in good faith to pick the units up, and regardless of personal preference, I do believe we all would like to see those units and preberably sooner than later, and that Nutaku would like our money at them and more of it.
 
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Re: (Nutaku) Milenium War Aigis (English Version)

@nissebrygger

Pffftttt.....

I already said that in many pages before
But some answer is

#Why would You want us catch up with DMM? We will always behind anyway
#How would You take care the event without missing unit , some of them are important
#Why don't you play DMM instead

Yeah fuck....
There are always people defending it

Why not give us atleast Subjugation Event
That event is nice to kill us some time , even burn Your un needed excessive Charisma
Like , when you wake up. You only need to have 1000 EXP for Prince to Lv up
While Your Charisma could give You 1500+ EXP
I really LOVE this Subjugation map , since I always have this problem when I wake up

Give us 1,5 EXP and Drop
Give us more WIDER selection of units on Trading Post
Give us Anya Revival
Pretty sure that some of this will not ruin the game mechanic

But eh.... they sure did not care anyway
And Nutaku's old reason is that they have no full control
Since all 100% control is on Developer

LOL , I really pitty Nutaku on this LOL

===================================

Well fuck......
DMM won't accept My MasterCard
They said that My MC data is error blablabla yada yada
And then for last resort I finally make a Paypal account
Ta da..... bought 500 DMM point as a test to see if its work
It's working!!! And it's cheap!!!

500 Nutaku point = 69.275 IDR
500 DMM Point = 60.770 IDR

I know where My money will goes to after i get My paycheck~:p
 
Re: (Nutaku) Milenium War Aigis (English Version)

Give us 1,5 EXP and Drop
Give us more WIDER selection of units on Trading Post
Give us Anya Revival
Pretty sure that some of this will not ruin the game mechanic

the 1.5 events are fairly recent and probably not gonna happen
the first sub mission was after Bandit daughter Rorone event so not getting it for a while
litterally all we are missing in tp is rotations but constant rotation is annoying the only reason dmm is rotating so much is rev units also alot of the units in there are either classes not in yet or not worth it for me atleast
anya was so recent a rev would be very unlikely
 
Re: (Nutaku) Milenium War Aigis (English Version)

the 1.5 events are fairly recent and probably not gonna happen
the first sub mission was after Bandit daughter Rorone event so not getting it for a while
litterally all we are missing in tp is rotations but constant rotation is annoying the only reason dmm is rotating so much is rev units also alot of the units in there are either classes not in yet or not worth it for me atleast
anya was so recent a rev would be very unlikely

Yeah?
So explain why did we get newer version of paralysis mechanic?
Instead the older one? According to Lafate info's

One of Nasu's video showed
That paralyzed unit are still attacked
While our version now? The paralyzed unit is ignored

That mean they give us newest version
Why can't they give us 1,5 X EXP and Drop instead?
While they LOVE to give us NEWEST trouble:D

About Anya , OK I can accept that
Maybe another Year then
In DMM IIRC Anya already have her Revival event 2-3x (CMIIW)
 
Re: (Nutaku) Milenium War Aigis (English Version)

the 1.5 events are fairly recent
No, they are not. First 1.5 event on DMM happened right after Sorano event. Second happened before Azami event, so we are already missing 2 of them on Nutaku.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Okay I just woke up and kind of skimmed so... I hope I answer everything.

1. We are not going to get mutliple 'first print' event to catch up. That doesn't happen with DMM so it will not happen with us. So the whole run a star event along side two farm events or one collection event to catch up to DMM would not work.

It would also bring a ton of leveling issues. So even if we did catch up to DMM our event would simply be a weaker version of their since we didn't have the time to level up.

2. We more then likely will not get units in a different way from what they were original implement in. Liana is a rare exception, and it happens as she was a replacement for B Iris which there was issue with. We also were not suppose to have Deine at this point, but she had to replace Deina. Who also had obvious issues.

We have yet to see if we will still get Liana's event, but that is a bit into the future so no speculation on it. For other potential green lit units that revolve around events such as Yurina. We are simply waiting for the Devs to decide to give us that event.

3. We will not be getting any subjugation events for awhile. While we are at the point where we should start getting revivals we aren't at the point for subjugation. That will not happen for another 3 event minimum and around 7 maximum before you can start complaining about not having one.

4. The first 1.5x drop 'event' happened after Return of the Dragon Princess on the DMM timeline. It was a drop increase for daily missions. There are many variation of the 1.5x 'event'. Such as EXP, Orb, Story Mission, etc.

5. Likewise as the subjugation events. The next Trading Post Unit change isn't schedule to occur until after the next 3 events, and if we are following. They will be Janna the Gunner/Cannoneer and Hien the Ninja. Though apparently Kojuro was in there as well at one point. They will be replacing Spica and Cyrus.

As for more selection that doesn't happen until revivals and silver exchange. Even then that is for Revival Crystal and Gold+Silver unit respectively. It wouldn't give you any more to spend your Demon Crystals on.


6. Anya's revival wouldn't be first. It would be Belinda, Aria, then Anya... I think. I don't have our own timeline memorized all that well.

....

I think I'm going to go get breakfast now.
 
Re: (Nutaku) Milenium War Aigis (English Version)

No, they are not. First 1.5 event on DMM happened right after Sorano event. Second happened before Azami event, so we are already missing 2 of them on Nutaku.

my bad they arnt listed on wiki until the one a few events before the bandit daughter mission
 
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