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(Nutaku) Milenium War Aigis (English Version)


Re: (Nutaku) Milenium War Aigis (English Version)

The maintenance that began on February 16, 2015 (Tue) at 2:00 (EST),
will be extended due to some problems.

The expected completion hour is not certain under the present condition.
We will have an announcement once it is certain.

Looks like we'll be getting a single SC in 3 weeks time too.

Edit: And the games up, exactly one hour late.
 
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Re: (Nutaku) Milenium War Aigis (English Version)

Looks like we'll be getting a single SC in 3 weeks time too.

Nope, not even one SC as a compensation. They are just appologizing deeply.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Sybilla, Liana, Rachel, Adele, and Yuyu boosted summon rate, neat, I guess.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Fucking nothing again, of course.

I can't even redirect my annoyance to the idiots asking for a break this time.

Spotlight is crappy for me too, since I have two Sybillas, one crappy Liana, and two Adeles I don't use. I did, however, get someone new after all, and it was the one I was looking for. Namely, Yuyu.
 
Re: (Nutaku) Milenium War Aigis (English Version)

The premium summon is a nice set of units, but no real point in wasting rolls on it for me. I certainly wouldn't mind, but not a chance I'll actually pull one. Pretty disappointing to say the least. English Aigis has completely rolled back into the cycle of 1 event, 1 break. That's completely unacceptable.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Only people with either bravery / more money and Xtreme Luck could pull Black
And still , You could beat the Event without them
So don't get stressed out of it man
 
Re: (Nutaku) Milenium War Aigis (English Version)

Honestly, I challenged myself last event by not using a single black unit. It was still pretty easy, except for the G map. I could've done it without her, but I got pissy and had Nanaly murder the goblins after messing up the timing on the first try. Even these ramped up events are fairly trivial by now for most players, I'd wager. Even relatively new players had enough break weeks to catch up (assuming they were smart about it).
 
Re: (Nutaku) Milenium War Aigis (English Version)

If people wise enough to ignore 2-3 Event when they started
And use the free SC on Power Lv (1,2 EXP and Gold)
Cha Refill after 300 Charisma
I am quite sure they can do the 4'th Event (Not the X and G though)
And You guys know after all , 2-3 Event is a month+:p

There is Silver Strat out there
But pretty sure everyone has Gold
Assuming they Completed all Gold Rush Event

If they do start right this second
Well , sorry. Not your Luck Bro~
 
Re: (Nutaku) Milenium War Aigis (English Version)

I'm very disappointed with the news that there will be break this week. I'm glad we're getting awakening, but the fact that it's still 3 weeks away really bothers me. I'm not sure if I'm more bothered by the break or that I had expectations that there wouldn't be a break. Has anyone check to see if the only reason we had constant events before was just the back logged events from the 6 week breaks being jammed together to get us on our event break cycle?

Excellent question. It certainly got me thinking and I have checked it now.
----
So how has our events been run
From Wiki
Crisis of the Fairy Village Star Rush 7/14/2015 7/28/2015
Mystic Sorcery Unit Farm 9/08/2015 9/15/2015.
Oni Summoning Sorceress Unit Farm 9/29/2015 10/06/2015
Heir to the Strategist Item Collection 10/13/2015 10/27/2015
... Contineous events run ...
Ancient Automata Unit Farm 12/15/2015 12/22/2015
... Event - Break pattern

So What does that tell us :

Break Begin at 28.7.2015 after Fairy Village event.
Break Ends at 8.9.2015 with Mystic Sorcery
Followed by an iteration of Event - Break with Oni event
Contineous events begins at 13.10.2015 with Heir to the Strategist
Contineous events ends at 22.12.2015 with Ancient Automata
and from there event - break continues until now
-----
Lets see what happens to all this, if we detail it on the pattern of 1 Event - 1 Week Break Release cycle that would likely otherwise have happend.
European date format, live with it. x.y.z, x is day, y is month, z is year, the start and end days of events/breaks overlap on purpose, makes it easier for me to read at least ..
28.7 to 4.8 Break
4.8 to 11.08 Mystic Event
11.08 to 18.08 Break
18.08 to 25.08 Oni Event
25.08 to 01.09 Break
01.09 to 15.9 Heir Event
15.9 to 22.9 Break
22.9 to 29.9 Monk Event
29.9 to 6.10 Break
6.10 to 20.10 Summon event
20.10 to 27.10 Break
27.10 to 3.11 Swordswoman Event
3.11 to 10.11 Break
10.11 to 17.11 Pride event
17.11 to 24.11 Break
24.11 to 8.12 Sands Event
8.12 to 15.12 Break
15.12 to 22.12 Ancient Event
2016 events begin ... all running Event -> Break.
As we can see here, there is a perfect match. The period of time seen as contineous events is in fact nothing of the sort at all.

What happens is, that post-6 week break, that the devs try to continue running Event -> Break, but after a double iteration with that (the Mystic + Oni Event) decide that the backlog is an issue and decides to get rid of it by pushing it out together with normal produced content, the surplus fills the breaks of the normal Event - Break cycle.

Also Ancient Automata is not the last event in the contineous series of events, that title belongs to the Swordswoman of the Boiling Sands Event. Ancient Automata is actually a completely normal Event -> Break cycle, produced, translated and ported as any other event in the cycle.

It simply happens to be the one occuring at the point that the developers have burned off their 6 week backlog and thus finally have managed to align to their own release times and schedules after the 6 week stockpile mishap.
---
Explained more :
Put simple, what we as players have seen as a contineous event stream and have hoped was the signal of something better to come for Aigis is nothing of the sort.

The developers have added no resources and gain no speed at all. Nor have they changed a single thing their side what so ever. They have the entire time translated and ported at the speed of 1 Event - 1 Week break.

The contineous events are a solution to a supply side problem, that the developers have a backlog of events due to the 6 week break that throws their schedule and timed pattern off. They choose to solve it by pushing the surplus events out together with normal event - break events in a contineous stream until they have burned off the backlog and stop the contineous stream the second this has been done.

Synchronization is achieved on the 15.12.2015 and there the flow stops. Ancient Automata is a normal Event - Break, that has had its "before" break filled by the last of the 6 week surplus + normally produced events that have accumulated while the 6 weeks has been pushed out.
----
What then :
The break after Ancient Automata is just the normal pattern and so is the event - break for everything after and until now.

Indeed the break we have now is entirely explainable : There has never been a contineous production of events on the supplier side, the only production happening is event - break. Therefore we have to have a break now, anniversary or not.

It is by the same token entirely unlikely that Awakenings was intended before the 23 of February as that is the next event slot in the cycle. They are not 3 weeks delayed in pushing it to 8th of March, but 2 weeks.
----
Disclaimer
It does not amount to proof, but the pattern is a perfect down to the last detail (unless I have made a mistake in the event count, that is a possibility, although I did also ask on the wiki and got the same answer, the pattern matches perfectly).

So I (100% subjective my opinion and based on current info) consider it overwhelmingly/highly likely that the pattern is correct, and that the above or something reasonable close to it is what has happend (guesses on developers reasons for doing it, are just that, guesses).
----
Answers to other things people have put forward

- razisgosu
Sorry man. But You have never left the Event - Break cycle. There was no falling back to it, it never left, we just could not see it for the 6 week duster.

- Claims of Aigis has improved
A little, but not much. Its only achievement has been to move from an ustable "Event - 2 Week breaks" setup, and to a stable "Event - 1 week break" setup

- Hopes that Aigis will return to contineous events
probably no. (Short of a major shift at the devs intentions and resources being allocated) a change back will not happen, for amongst other things, that a change up never happend in the first place.

- Awakenings will make everything good
unikely. Your AW units will spend as much time as your current units rusting away with Event - Break as your CC'ed units do. AW is a dead end (Short of a major shift at the devs intentions and resources being allocated). It will really depend on what you want out of AW at the very least.

- Christmas Events other things?
Likely not going to happen. ex. The Calico (spelling?) christmas event that DMM had last year is something we'll get in late 2018 at the current production levels

- We'll get all the content eventually though!
Sure. It only requires the game to run until mid-late 2018/19 when it will be where DMM is now.

It must also stop bleeding players due to too little content, to allow it to hold a big enough player base together (so that the devs do not plug the plug before 2019 OR so that Nutako do not decide that they are not getting enough for being a punching bag go-between of the devs and players).

Also it must manage to compete against games and a market that by then run 2018/19 content, against an Aigis that will just barely have managed to get to 2016 content by then.

Aaand of course, DMM must stop producing content from today, as otherwise, by 2019 it will be about 5 years ahead of Nutaku Aigis in content. Yep. You'll have to play to 2024ish to see 2019 DMM content at the current pace.

(Amusingly, the number of "loli" being missed will speed up the pace, so people can hope for more skipped content if the timelines seem a bit long :p)

- Is there a silver lining?
Yes. The problems are all entirely artificially created by the developer and can be removed instantly by the developer too. For the 1st year of Nutaku Aigis life, they have simply chosen not to do so.

- Thats not much of a silver lining, if they have done that for a year, what then
Then nothing. The player base volcanic outburst & requests in 2015 to run old historic code has been a (my 100% subjective opinion, I know many others feel different and respect that) bust. Not due to the player base, but because the devs seemly never intended to run anything that a direct port based on current Aigis or jumping to it as fast as they possibly could. Sadly those two approaches (player wishes for historic aigis and devs vision of jumping/moving forward to reach current aigis) are entirely imcompatible in terms of resources.

The one we have require a full and dedicated team, the one they envisioned requires a small staff that will translate and port current code with the support of the main team that has just created it moments before for the JP version.

What has been received seems to be (guessing) the prior approach with the latters team. Results? Sadly :( Mountain of Content Ready to be ported, Tiny & bottlenecked capacity to actually port it.

Your choices are,
1. Accept it (natural regen will be enough, more than enough, save money, /wink at a girl, /drink with a friend, use that money for some RL fun)
2. Leave (bon voyage)
3. Go DMM (and hope to return. Congratulations on your promotion to Tourist)
4. Go DMM (one way ticket. bon voyage again)
5. Mass Petition to return that first vision for Nutaku Aigis that the Devs had (warning: there will be much whining)
6. Like 5. but for more resources to do more and better of what is now (hope and patience, stockpile now)
7. Your choice :)

TL;DR : Devs never left Event - Break pace. The 1st year is, in fact, event - break.
 
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Re: (Nutaku) Milenium War Aigis (English Version)

K. Following your advice. I'm out then.
Tired of spending money on a game where the devs dgaf.

Just drew a Sybilla too on my last cash binge. Meh.
 
Re: (Nutaku) Milenium War Aigis (English Version)

K. Following your advice. I'm out then.
Tired of spending money on a game where the devs dgaf.

Just drew a Sybilla too on my last cash binge. Meh.

Well. I certainly understand it. Sure do. But all things said and done. I'd suggest sticking around til post-AW to see if that changes anything in their deliveries. Waiting will cost nothing (well. maybe some patience, but then, we have stuck around so far)

Just my personal preference & 2 cents.

(Am going DMM tourist myself if that busts too, I have an ancient DMM account that I dusted off and have used for some testing for my posts, also i'll support the translators with a bit too, some good work being done there, if some go DMM (and just for the record, I do hope for Nutaku, really do, thus tourist, am willing to give a chance later even it AW busts), may I recommend looking at Petite's posts and support him? They are very high quality).
 
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Re: (Nutaku) Milenium War Aigis (English Version)

That's pretty impressive. So it was all an illusion that we were getting constant events. We were only getting contant events due to the massive break in the summer. Now that we've had constant events catching us up to an equivalent amount of breaks were back to 1 event 1 break schedule.

Fuck the Aigis developers. This is such a load of garbage.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Thanks for that post, nisse. Sucks that Nutaku has such a poor handling on the dev team's inner workings that we needed that insight, but w/e.

If the event-break system won't go away, whether it's due to an understaffed or underperforming team, something more needs to be done for those breaks. That's about the only thing we can reasonably lobby for, I think.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Thanks for run down nisse.

Thanks for the awakening guide Lafate.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Ultimately the only people they're hurting is themselves by delivering a sub-par product. Ever since it became apparent that Aigis was never going to improve their scheduling I haven't dropped a cent on the game (While I did near launch back when I was still naive and hopeful) now it's doubtful I ever will.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Tbh, if they started packing revivals into the week breaks, I wouldn't be half as frustrated. I still like Aigis, no way around that, but that the devs so obviously treat us as subhuman gaijins does kind of dampen it.
 
Re: (Nutaku) Milenium War Aigis (English Version)

It'd be nice if they did a revival for Belinda's event since her anniversary is coming up; I think I have a few maps that I can 3* since I remember being totally unprepared for when it dropped, only managed to successfully get two copies of her on the main and one on the alt.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Seriously players of Nutaku Aigis should complain with their wallets and withhold the payments for Nutaku until they step up their game.

I refused to pay Nutaku even when they had the gold promo even though it was a good deal. Instead I would have rather invested it to Petite who does a fantastic job translating the events in DMM so that we do not miss out on event stories.

I jumped ship to DMM few months ago and never looked back since. You practically lose nothing except the uncensoring and translations for those ero scenes but hey we play it for the game mostly.

If you can jump through the minor hoops of getting your account setup on DMM and willing to start again, you will love the vast amount of events (just ask larcx who was recently converted). Another plus point is I can bloody play it on my android phone (and recently ipad) without having to rely on a browser which lags much depending on what you use.

Even if you don't jump to DMM it is all fine but let's be sensible and dont't pay them to gimp you! Supporting a game you like is good and all but supporting a gimped game is just foolish.
 
Re: (Nutaku) Milenium War Aigis (English Version)

I gave in and started on DMM too. Going to stop spending on Nutaku and just play regularly.

Rolled 300 SC on DMM, got Aisha and Estelle, bunch of platinum including that new rogue that gives +2% silver unit drop, and the new platinum princess Melvina, Dragon Shaman Rubinas, Feng Sui User Mia, priest warrior Flammel, curse user Eva, off to a good start.
 
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Re: (Nutaku) Milenium War Aigis (English Version)

Seriously players of Nutaku Aigis should complain with their wallets and withhold the payments for Nutaku until they step up their game.

I refused to pay Nutaku even when they had the gold promo even though it was a good deal. Instead I would have rather invested it to Petite who does a fantastic job translating the events in DMM so that we do not miss out on event stories.

I jumped ship to DMM few months ago and never looked back since. You practically lose nothing except the uncensoring and translations for those ero scenes but hey we play it for the game mostly.

If you can jump through the minor hoops of getting your account setup on DMM and willing to start again, you will love the vast amount of events (just ask larcx who was recently converted). Another plus point is I can bloody play it on my android phone (and recently ipad) without having to rely on a browser which lags much depending on what you use.

Even if you don't jump to DMM it is all fine but let's be sensible and dont't pay them to gimp you! Supporting a game you like is good and all but supporting a gimped game is just foolish.

No thanks. Not going to quit due to a 'gimped game' and go to the source of the gimping.
 
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