I'm guessing that applies to all the creatures from the starter dungeon later on in the game as well, because when I tried to lose to a big spider in the room where they keep the challenge statues of creatures you've beaten, it merely kills me.You can't get raped in the first dungeon. It's just the tutorial, so focus on beating the spider boss.
After a certain cutscene, the creatures will rape on death.
@Paladox
Hm, I would like to see some new content. I'm not downloading the update for a few minor fixes. I did not see any critical Bugs on my playthrough.
The enemies in the statue do not rape you. Losing to the other enemies in the dungeons you find after the spider boss will get you raped. You won't die.I'm guessing that applies to all the creatures from the starter dungeon later on in the game as well, because when I tried to lose to a big spider in the room where they keep the challenge statues of creatures you've beaten, it merely kills me.
How does stuff like pregnancy work if you can only be raped while being killed at the same time?
I can answer a couple of your questions.I downloaded the latest version of FSA 1B8 and the linked RPGMaker VX Ace RTP, unpacked the former, and installed the latter. This is a great game concept that is developing nicely. A few initial issues:
Ignore the complaints about the complexity. I like the complexity! More effective options means more interesting gameplay, although there really should be better or existing documentation on the various systems in this game and with RPGMaker. For example: Nothing mentions the F1 RPGMaker Properties dialog, which can be really helpful.
- Is this game actually created in RPGMaker VX Ace, or is it RPGMaker VX. I ask because it ran before I downloaded and installed the RTP for VX Ace, and I had the RTP for VX already installed. Any RPGMaker game should state specifically which version it uses since the RPGMaker web site is historically user-unfriendly and the links for the RTPs change with the wind. The RTP link you give goes to the generic "latest" RTP (VX Ace at this time) rather than a specific version.
- The Save item in the escape menu (ESC or 'x') is disabled and I can not save the game.
- There should never be a game without sound volume levels and/or sound mute checkboxes for each category of sound. Short MIDI background loops are a primary cause of player ear bleeding and homicidal rage.
- I'm sure I'm missing something incredibly obvious, but I don't seem to be able to go anywhere except Sienna's house, the immediate scene outside her house, and the Spider Cave. I can find no way to travel to any of the places I see described in this thread, like a town.
- I am unable to complete the wood gathering quest despite harvesting 7 logs and the 1 dead tree that can be harvested twice (in the scene outside Sienna's house). No indication of a quest completion is ever given. I can not find the locations for the logs that are given in this thread. There is no "farmer's garden" in the scene.
- A flying fairy that can not fly over water or trees??? (chuckle) Uhm... lemme see... No fairy would fly that high because someone or some fish might look up her skirt? Yeah, we'll go with that.
You don't have to get many chances, insta-death or just 1 extra chance is plenty.Okay so I've been going through the intro again, tweaking it, etc..
Now, I'm not sure about this, but I've been working on it and sometimes the player needs a 2nd chance. This is about the boss fights.
How many hits should the boss get on the player before Sienna dies? Currently I have it set to kill the player in 4 hits. You CAN use tonics to stay alive longer though.
So is this a good idea? Should it be more hits? Or less? Or should I go back to the insta-death?