bluewr
Grim Reaper
- Joined
- Aug 16, 2013
- Messages
- 592
- Reputation score
- 219
Re: Patreon games dying off?
Your opinion and not one that seems to be shared by developer or patreons(Not just adult games)
You keep on talking about what if, and yet there are examples that worked listed by patreons and other developer that you ignore.
And you're ignoring the bigger elephant in the room, without patreon, there won't be all these games, more would be vaperware, or incomplete similiar to VH RPG, since they won't have the time or energy to work on it, due to something call real life.
Well if there was any reason to actually release it, in that the money made from selling the game were conisderable compared to the money being taken in without releasing it... You get where I am going with it by now right?
I dont care what stance "you" take on how you want to justify the patreon pay per month system, I will never buy into that being the correct way of doing things. If a game were meant to be sold and money to be made from sales, then I do not see why patreon should even be part of the equation. If you have to work a real job like I do and cannot find the time to put into making games on the side, then you really should not be working on games at all I would think. Full time or part time for that matter.
The way I see it is this, it is just a different way to dress the whole pig where you pay per month to play games, ala that barbarian babes site for example. they do not want to sell the games because then they lose the lions share of their money coming in. I bet there is a decent level of indifference to people who pledge as well thinking that if they do not continue to pledge that they will lose out on the money they had previously put in. Bernie Madhoff (I doubt I spelled that right) would be proud of patreon because it is a legal (for now) method to pull the same scams he did.
Lets take future fragments for example. What happens if the rug gets pulled out from under them and their backers got sick of all the reworks, circle jerks, and delays. How could they continue to make that game when they lose the very money that they are living off of so that they can make the game? This is where I think alot of people fail to see the gigantic elephant in the room. Once the funding gets pulled on a game like this, there is no possible way that development would continue and the people who got in early will be left out in the cold wondering where their game went that they bought and paid for.
That there is a supposed money back guarantee is preposterous at best with this game as well. What happens when the game does not live up to all the hype around it and people realize its just a bad kurovadis? Should they ask for their money back?
Now yes, I am using that as a very direct example. I feel that alot of the games could be easily substituted into that very frame and the sacred cash cow gets exposed. The product simply does not exist without the money being given every month. So why again would anyone actually finish a project when it means they lose out on the very thing that is keeping their livelyhood the way it is?
That is why patreon fails to serve its purpose. The platform is flawed or being corrupted to a purpose that it should not be used for. The backlash may take a few years to fully manifest itself as more and more projects become vaporware and patreon has no way to assist the people who had put their money forward into these sunken ships. They are just a go between and all they need to say is "buyer beware" for the most part and they indemnify themselves of any liability.
Your opinion and not one that seems to be shared by developer or patreons(Not just adult games)
You keep on talking about what if, and yet there are examples that worked listed by patreons and other developer that you ignore.
And you're ignoring the bigger elephant in the room, without patreon, there won't be all these games, more would be vaperware, or incomplete similiar to VH RPG, since they won't have the time or energy to work on it, due to something call real life.