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Or just sell publishing rights to a western company (like Kagura Games or Remtairy), which doesn't fall under Japanese law?
 
Does the first boss even have any H-attacks or special defeat screens? I've been stunned plenty of times, but nothing happens.
 
Does the first boss even have any H-attacks or special defeat screens? I've been stunned plenty of times, but nothing happens.
Been over a year since I played but if I remember correctly, the boss doesn't have any H-attacks or defeat scenes. I remember being disappointed about that.
 
FInished the game, the bosses indeed do not have the animations, but the gallery has the apparent defeat scenes, though I've never seen them in game (maybe due to mashing buttons and skipping them instantly).
Well, I liked the game, even if it felt clunky, anything I should check out after completion? Mods, secrets or the like? I visited the opened doors at the hub.
 
Have you played the dev's previous game? I'd recommend that one too. It's got a thread here.

I don't personally know of any mods, and I can't remember if there were any secrets. Been too long.
 
Uzurazanac is feeling pressured about his development taking so long due to learning unity and its various fuckery. Progress is slow because he's learning unity alongside getting 2D and 3D elements to cooperate with each other nicely.

If you like what this guy makes, I would appreciate it if you could spend a moment of your day to give him some uplifting comments, and also just try to let him know he can take as much time as he needs. Unlike certain other developers we know we can trust him to follow through and his 2 previous games are still there to play and enjoy.

There's not much but there is a video of how he's getting the inventory system working. His previous 2 posts show a lot more of his artwork and there's a couple gameplay videos as well. No nsfw animated stuff yet, but so far his general vision is coming along.
 
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