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RPG [さくらぷりん] 腐界に眠る王女のアバドーン (RJ080542)


Re: 腐界に眠る王女のアバドーン/looks good

Have you tried copy/pasting anything inside or perhaps ctrl-a to select all of the text inside?
 
Re: 腐界に眠る王女のアバドーン/looks good

Have you tried copy/pasting anything inside or perhaps ctrl-a to select all of the text inside?

Can't use ctrl+a and copy/paste doesn't work either. You can only fit enough characters as this window allows but he put inside the script a lot more characters then usually fit inside.

EDIT:

I figured a way to bypass that through adding few script lines and modifying few other things.

Now I need to know if you can change party members anywhere else throughout the game after you first choose your party members at the starting event.

EDIT2:

What's with Kippei's main slot item? リュック(そと and リュック(なか ... What does it do?
 
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Re: 腐界に眠る王女のアバドーン/looks good

I'm almost certainly that you cannot change party members during the entire gameplay.

You said the kippei's unique hability (like homura's water bottle or rikana dictionary?) if yes, he carries a bag that is much like a schoolbag, that allows him to carry 3 more items.
is just like he's have two times more slots that everybody.

You can name it as "Backpack" in the game :D
 
Re: 腐界に眠る王女のアバドーン/looks good

Wait is somebody translating the whole game or just a partial translation? :confused:
 
Re: 腐界に眠る王女のアバドーン/looks good

Wait is somebody translating the whole game or just a partial translation? :confused:

I'm doing partial and hopefully after I'm done someone will pick it up and translate story.
 
Re: 腐界に眠る王女のアバドーン/looks good

Can't use ctrl+a and copy/paste doesn't work either. You can only fit enough characters as this window allows but he put inside the script a lot more characters then usually fit inside.

EDIT:

I figured a way to bypass that through adding few script lines and modifying few other things.
I don't have any experience with the RPGMaker Editor, but a quick search turned up this for me: rpgmakercentral.com/topic/12339-tool-resize-enable/ So the author might have used a tool which allows to resize any window, thus fit more text into it.
 
Re: 腐界に眠る王女のアバドーン/looks good

Thanks for working on the translation! Looks great, and you're right, someone can always hopefully help out. I'm useless for anything other than moral support, sadly, haha.

I remember getting to the final boss even though I couldn't read anything. I was so intrigued by the game and the horror of it.
 
Re: 腐界に眠る王女のアバドーン/looks good

Main problem with this game is that it isn't hookable. And I refuse to play a game without some kind of understanding of what the hell is going on.
At least with a partial I can understand what I'm equipping on the character.
Keep up the good work!
 
Re: 腐界に眠る王女のアバドーン/looks good

Main problem with this game is that it isn't hookable. And I refuse to play a game without some kind of understanding of what the hell is going on.
At least with a partial I can understand what I'm equipping on the character.
Keep up the good work!

Game is hookable...
 
Re: 腐界に眠る王女のアバドーン/looks good

Are you sure? From what I remember the phrase we see in the game are formed by single pictures. I'll give it a try with VNR again later.
 
Re: 腐界に眠る王女のアバドーン/looks good

Are you sure? From what I remember the phrase we see in the game are formed by single pictures. I'll give it a try with VNR again later.

A fix has been released that allows you to hook the text. Read on vndb forum about it.
 
Re: 腐界に眠る王女のアバドーン/looks good

I ended up in the discussion you're probably referring to, but the link for the download of the script is dead.
 
Re: 腐界に眠る王女のアバドーン/looks good

A fix has been released that allows you to hook the text. Read on vndb forum about it.
As far as I can see, a special script for v1.30 would be needed to make game text hookable, right (apart from item descriptions)?
Where can that be acquired - the links on vndb don't seem to work anymore. Also, weren't those for the 1.13 or 1.23 of the game, exclusively?
 
Re: 腐界に眠る王女のアバドーン/looks good

1. Open the game in rpg maker editor
2. Open scipts
3. Go to script "window_message"
4. Go to row 305
5. after end click enter
6. Copy
textorg = $game_temp.message_text.clone
self.contents.draw_text(300,300, 40, 32, textorg)

save the changes, play game and now it's hookable.

EDIT:
You need RPG MAKER EDITOR to do this. Credit goes to the original author not me.
 
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Re: 腐界に眠る王女のアバドーン/looks good

1. Open the game in rpg editor
2. Open scipts
3. Go to script "window_message
4. Go to row 305
5. after end click enter
6. Copy
textorg = $game_temp.message_text.clone
self.contents.draw_text(300,300, 40, 32, textorg)

save the changes, play game and now it's hookable.

Thanks! I've never used a rpg editor, so I'm gonna ask you if you're referring to program like cheat engine. In that case, I'll give it a try.

EDIT:
Uhm, I'm gonna search this RPG maker editor, then.
 
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Re: 腐界に眠る王女のアバドーン/looks good

Holy shitf@ck did I almost go mad trying to figure this out! lol

Been at it for 2 hours... Installs, uninstalls, trying to figure out rpg makers, swearing, almost hitting the monitor with the keyboard etc...
Burning through VX and VXAce and XP1.01 -and no doubt numerous malware and virus alarms- before... Finally... Realizing...

XP1.02 only can be run with XP-compatibility -vey funny, har-har- mode. (at least the one working shit I found)
Seriously, should have just aimed for the trial edition. Dammit. ARGHH.
Hope I didn't completely destroy my registry.
...................
Now to see if I can somehow manage that ctrl-c ctrl-v with the script, or it is going to take me another 2 hours. XD

EDIT: nope, of course not. I don't even know if saving just makes changes to the .rxproj file or the Scripts.rxdata file itself as well. Anyhow, adding those two lines didn't make it any more hookable for me. Not that I am surprised. xD
... okay. Makes changes to the script file as well. But alas. No hookability.
 
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Re: 腐界に眠る王女のアバドーン/looks good

There's a difference between not working and you not knowing how to make it work.



This is changed script file with just the changes I mentioned above. Makes sure there is 104J inside game.ini and not something else.
 
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Re: 腐界に眠る王女のアバドーン/looks good

There's a difference between not working and you not knowing how to make it work.



This is changed script file with just the changes I mentioned above. Makes sure there is 104J inside game.ini and not something else.
Yup, you were correct. The script file was changed fine and dandy to one identical to what you linked, with adding those two lines in the editor. So that wasn't it.
However. (My) RPGMXP also overwrites the 'Library' entry to RGSS102E.dll in the game.ini, when saving the project. To which I was completely oblivious until you mentioning it just now. And that was the culprit.

Yaaay, hookers working fine! xD

Thank you very much for helping out! Also for working on the partial.
Much obliged!

EDIT: do you also have \f[7000-8000-etc] for actor names in VNR, sort of ruining machine TL?
 
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Re: 腐界に眠る王女のアバドーン/looks good

Yes, because hooking direct text is impossible without messing things up.

Game variables won't be shown, instead you will see \v[15].
You can use things like substitute function inside TA to remove that text from showing.

Same goes for names and other things.
 
Re: 腐界に眠る王女のアバドーン/looks good

There's a difference between not working and you not knowing how to make it work.



This is changed script file with just the changes I mentioned above. Makes sure there is 104J inside game.ini and not something else.

Thanks! The quality of the translation isn't good as usual, but hey, always better then nothing. Now I'll wait for your partial then I'll play it. Can't wait.
 
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